diff --git a/data/behavior_data.c b/data/behavior_data.c index 7b2fdf94..d27cf09f 100644 --- a/data/behavior_data.c +++ b/data/behavior_data.c @@ -12,9 +12,6 @@ #include "game/debug.h" #include "menu/file_select.h" #include "engine/surface_load.h" -#ifdef BETTERCAMERA -#include "game/bettercamera.h" -#endif #include "actors/common0.h" #include "actors/common1.h" @@ -3186,11 +3183,11 @@ const BehaviorScript bhvFloorTrapInCastle[] = { const BehaviorScript bhvTree[] = { BEGIN(OBJ_LIST_POLELIKE), - #ifdef BETTERCAMERA + #ifdef BETTERCAMERA CYLBOARD(), - #else - BILLBOARD(), - #endif + #else + BILLBOARD(), + #endif OR_INT(oFlags, OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE), SET_INT(oInteractType, INTERACT_POLE), SET_HITBOX(/*Radius*/ 80, /*Height*/ 500),