mirror of https://github.com/sm64pc/sm64pc.git
More work on level lights.
This commit is contained in:
parent
179193f0d5
commit
bdfc5dcf26
|
@ -43,7 +43,7 @@
|
|||
0.20000000298023224,
|
||||
0.800000011920929
|
||||
],
|
||||
"flickerIntensity": 0.0,
|
||||
"flickerIntensity": 0.07500000298023224,
|
||||
"groupBits": 64,
|
||||
"pointRadius": 25.0,
|
||||
"position": [
|
||||
|
@ -559,7 +559,7 @@
|
|||
0.20000000298023224,
|
||||
0.0
|
||||
],
|
||||
"flickerIntensity": 0.0,
|
||||
"flickerIntensity": 0.07500000298023224,
|
||||
"groupBits": 64,
|
||||
"pointRadius": 25.0,
|
||||
"position": [
|
||||
|
@ -630,7 +630,7 @@
|
|||
"attenuationExponent": 2.0,
|
||||
"attenuationRadius": 100.0,
|
||||
"diffuseColor": [
|
||||
0.80000000298023224,
|
||||
0.800000011920929,
|
||||
0.800000011920929,
|
||||
0.0
|
||||
],
|
||||
|
@ -661,7 +661,7 @@
|
|||
"attenuationExponent": 2.0,
|
||||
"attenuationRadius": 100.0,
|
||||
"diffuseColor": [
|
||||
0.80000000298023224,
|
||||
0.800000011920929,
|
||||
0.800000011920929,
|
||||
0.0
|
||||
],
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,8 @@
|
|||
"presets" : [
|
||||
{
|
||||
"name": "Simple",
|
||||
"lightSampleSettings": []
|
||||
"lightSampleSettings": [
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Soft",
|
||||
|
|
|
@ -2027,6 +2027,11 @@ void gfx_run(Gfx *commands) {
|
|||
}
|
||||
|
||||
void gfx_end_frame(void) {
|
||||
#ifdef GFX_SEPARATE_PROJECTIONS
|
||||
gd_set_identity_mat4(&matrices.view_matrix);
|
||||
gd_set_identity_mat4(&matrices.inv_view_matrix);
|
||||
#endif
|
||||
|
||||
if (!dropped_frame) {
|
||||
gfx_rapi->finish_render();
|
||||
gfx_wapi->swap_buffers_end();
|
||||
|
|
Loading…
Reference in New Issue