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Revert "Fix: L trigger is backwards (press = unpress)"
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@ -219,7 +219,7 @@ static void controller_sdl_read(OSContPad *pad) {
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update_button(i, new);
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}
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update_button(VK_LTRIGGER - VK_BASE_SDL_GAMEPAD, ltrig < AXIS_THRESHOLD);
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update_button(VK_LTRIGGER - VK_BASE_SDL_GAMEPAD, ltrig > AXIS_THRESHOLD);
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update_button(VK_RTRIGGER - VK_BASE_SDL_GAMEPAD, rtrig > AXIS_THRESHOLD);
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u32 buttons_down = 0;
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