mirror of https://github.com/sm64pc/sm64pc.git
fix Fire Spitter
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2bdb1ab551
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a26c36b6b4
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@ -1,14 +1,10 @@
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static void fire_spitter_act_idle(void) {
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approach_f32_ptr(&o->header.gfx.scale[0], 0.2f, 0.002f);
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#ifndef NODRAWINGDISTANCE
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if (o->oTimer > 150 && o->oDistanceToMario < 800.0f && !(o->oMoveFlags & 0x00000078)) {
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#endif
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o->oAction = FIRE_SPITTER_ACT_SPIT_FIRE;
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o->oFireSpitterScaleVel = 0.05f;
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#ifndef NODRAWINGDISTANCE
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}
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#endif
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}
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static void fire_spitter_act_spit_fire(void) {
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