fix Fire Spitter

This commit is contained in:
uwabami 2020-05-14 19:08:30 +02:00
parent 2bdb1ab551
commit a26c36b6b4
1 changed files with 0 additions and 4 deletions

View File

@ -1,14 +1,10 @@
static void fire_spitter_act_idle(void) {
approach_f32_ptr(&o->header.gfx.scale[0], 0.2f, 0.002f);
#ifndef NODRAWINGDISTANCE
if (o->oTimer > 150 && o->oDistanceToMario < 800.0f && !(o->oMoveFlags & 0x00000078)) {
#endif
o->oAction = FIRE_SPITTER_ACT_SPIT_FIRE;
o->oFireSpitterScaleVel = 0.05f;
#ifndef NODRAWINGDISTANCE
}
#endif
}
static void fire_spitter_act_spit_fire(void) {