mirror of https://github.com/sm64pc/sm64pc.git
move bettercamera settings to config file; cleanup
This commit is contained in:
parent
acc0fd59c2
commit
a0ba46eaf6
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@ -29,6 +29,7 @@ enum newcam_flagvalues
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extern void newcam_display_options(void);
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extern void newcam_check_pause_buttons(void);
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extern void newcam_init_settings(void);
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extern void newcam_save_settings(void);
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extern void newcam_render_option_text(void);
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extern void newcam_diagnostics(void);
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@ -8,6 +8,7 @@
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#include "bettercamera.h"
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#include "include/text_strings.h"
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#include "engine/surface_collision.h"
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#include "pc/configfile.h"
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#include <stdio.h>
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@ -153,28 +154,28 @@ static f32 newcam_clamp(f32 value, f32 max, f32 min)
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return value;
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}
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///These are the default settings for Puppycam. You may change them to change how they'll be set for first timers.
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void newcam_init_settings()
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void newcam_init_settings(void)
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{
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if (save_check_firsttime())
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{
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save_file_get_setting();
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newcam_clamp(newcam_sensitivityX, 10, 250);
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newcam_clamp(newcam_sensitivityY, 10, 250);
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newcam_clamp(newcam_aggression, 0, 100);
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newcam_clamp(newcam_panlevel, 0, 100);
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newcam_clamp(newcam_invertX, 0, 1);
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newcam_clamp(newcam_invertY, 0, 1);
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}
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else
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{
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newcam_sensitivityX = 75;
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newcam_sensitivityY = 75;
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newcam_aggression = 0;
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newcam_panlevel = 75;
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newcam_invertX = 0;
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newcam_invertY = 0;
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save_set_firsttime();
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}
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newcam_sensitivityX = newcam_clamp(configCameraXSens, 10, 250);
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newcam_sensitivityY = newcam_clamp(configCameraYSens, 10, 250);
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newcam_aggression = newcam_clamp(configCameraAggr, 0, 100);
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newcam_panlevel = newcam_clamp(configCameraPan, 0, 100);
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newcam_invertX = (u8)configCameraInvertX;
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newcam_invertY = (u8)configCameraInvertY;
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newcam_mouse = (u8)configCameraMouse;
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newcam_analogue = (u8)configEnableCamera;
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}
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void newcam_save_settings(void)
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{
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configCameraXSens = newcam_sensitivityX;
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configCameraYSens = newcam_sensitivityY;
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configCameraAggr = newcam_aggression;
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configCameraPan = newcam_panlevel;
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configCameraInvertX = newcam_invertX != 0;
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configCameraInvertY = newcam_invertY != 0;
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configEnableCamera = newcam_analogue != 0;
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configCameraMouse = newcam_mouse != 0;
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}
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/** Mathematic calculations. This stuffs so basic even *I* understand it lol
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@ -423,7 +424,7 @@ static void newcam_zoom_button(void)
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if (newcam_centering && newcam_modeflags & NC_FLAG_XTURN)
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{
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newcam_yaw = approach_s16_symmetric(newcam_yaw,newcam_yaw_target,0x800);
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if (newcam_yaw = newcam_yaw_target)
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if (newcam_yaw == newcam_yaw_target)
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newcam_centering = 0;
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}
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else
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@ -505,7 +506,7 @@ static void newcam_collision(void)
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find_surface_on_ray(newcam_pos_target, camdir, &surf, &hitpos);
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find_surface_on_ray(newcam_pos_target, camdir, &surf, hitpos);
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if (surf)
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{
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@ -705,11 +706,11 @@ void newcam_change_setting(u8 toggle)
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case 2:
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if (newcam_sensitivityX > 10 && newcam_sensitivityX < 250)
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newcam_sensitivityX += toggle;
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break;
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break;
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case 3:
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if (newcam_sensitivityY > 10 && newcam_sensitivityY < 250)
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newcam_sensitivityY += toggle;
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break;
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break;
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case 4:
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newcam_invertX ^= 1;
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break;
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@ -719,11 +720,11 @@ void newcam_change_setting(u8 toggle)
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case 6:
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if (newcam_aggression > 0 && newcam_aggression < 100)
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newcam_aggression += toggle;
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break;
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break;
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case 7:
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if (newcam_panlevel > 0 && newcam_panlevel < 100)
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newcam_panlevel += toggle;
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break;
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break;
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}
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}
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@ -826,15 +827,15 @@ void newcam_check_pause_buttons()
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{
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if (gPlayer1Controller->buttonPressed & R_TRIG)
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{
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#ifndef nosound
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play_sound(SOUND_MENU_CHANGE_SELECT, gDefaultSoundArgs);
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#endif
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#ifndef nosound
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play_sound(SOUND_MENU_CHANGE_SELECT, gDefaultSoundArgs);
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#endif
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if (newcam_option_open == 0)
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newcam_option_open = 1;
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else
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{
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newcam_option_open = 0;
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save_file_set_setting();
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newcam_save_settings();
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}
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}
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@ -599,6 +599,11 @@ void init_controllers(void) {
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gControllers[cont++].controllerData = &gControllerPads[port];
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}
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}
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#ifdef BETTERCAMERA
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// load bettercam settings from the config file
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newcam_init_settings();
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#endif
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}
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void setup_game_memory(void) {
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@ -11,9 +11,6 @@
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#include "level_table.h"
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#include "course_table.h"
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#include "thread6.h"
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#ifdef BETTERCAMERA
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#include "bettercamera.h"
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#endif
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#define MENU_DATA_MAGIC 0x4849
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#define SAVE_FILE_MAGIC 0x4441
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@ -568,50 +565,6 @@ u16 save_file_get_sound_mode(void) {
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return gSaveBuffer.menuData[0].soundMode;
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}
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#ifdef BETTERCAMERA
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void save_file_set_setting(void) {
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gSaveBuffer.menuData[0].camx = newcam_sensitivityX;
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gSaveBuffer.menuData[0].camy = newcam_sensitivityY;
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gSaveBuffer.menuData[0].invertx = newcam_invertX;
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gSaveBuffer.menuData[0].inverty = newcam_invertY;
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gSaveBuffer.menuData[0].camc = newcam_aggression;
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gSaveBuffer.menuData[0].camp = newcam_panlevel;
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gSaveBuffer.menuData[0].analogue = newcam_analogue;
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gSaveBuffer.menuData[0].firsttime = 1;
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gMainMenuDataModified = TRUE;
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save_main_menu_data();
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}
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void save_file_get_setting(void) {
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newcam_sensitivityX = gSaveBuffer.menuData[0].camx;
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newcam_sensitivityY = gSaveBuffer.menuData[0].camy;
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newcam_invertX = gSaveBuffer.menuData[0].invertx;
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newcam_invertY = gSaveBuffer.menuData[0].inverty;
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newcam_aggression = gSaveBuffer.menuData[0].camc;
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newcam_panlevel = gSaveBuffer.menuData[0].camp;
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newcam_analogue = gSaveBuffer.menuData[0].analogue;
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}
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u8 save_check_firsttime(void)
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{
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return gSaveBuffer.menuData[0].firsttime;
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}
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void save_set_firsttime(void)
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{
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gSaveBuffer.menuData[0].firsttime = 1;
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gMainMenuDataModified = TRUE;
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save_main_menu_data();
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}
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#endif
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void save_file_move_cap_to_default_location(void) {
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if (save_file_get_flags() & SAVE_FLAG_CAP_ON_GROUND) {
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switch (gSaveBuffer.files[gCurrSaveFileNum - 1][0].capLevel) {
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@ -6,11 +6,7 @@
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#include "course_table.h"
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#ifndef BETTERCAMERA
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#define EEPROM_SIZE 0x200
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#else
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#define EEPROM_SIZE 0x800
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#endif
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#define NUM_SAVE_FILES 4
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struct SaveBlockSignature
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@ -54,16 +50,7 @@ struct MainMenuSaveData
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// on the high score screen.
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u32 coinScoreAges[NUM_SAVE_FILES];
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u16 soundMode;
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#ifdef BETTERCAMERA
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u8 camx;
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u8 camy;
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u8 analogue;
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u8 invertx;
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u8 inverty;
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u8 camc;
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u8 camp;
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u8 firsttime;
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#endif
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#ifdef VERSION_EU
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u16 language;
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#define SUBTRAHEND 8
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@ -71,11 +58,8 @@ struct MainMenuSaveData
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#define SUBTRAHEND 6
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#endif
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// Pad to match the EEPROM size of 0x200 (10 bytes on JP/US, 8 bytes on EU)
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#ifndef BETTERCAMERA
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u8 filler[EEPROM_SIZE / 2 - SUBTRAHEND - NUM_SAVE_FILES * (4 + sizeof(struct SaveFile))];
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#endif
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struct SaveBlockSignature signature;
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};
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@ -86,9 +70,6 @@ struct SaveBuffer
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struct SaveFile files[NUM_SAVE_FILES][2];
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// The main menu data has two copies. If one is bad, the other is used as a backup.
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struct MainMenuSaveData menuData[2];
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#ifdef BETTERCAMERA
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u8 filler[1535]; //!I still haven't done an algorithm for this yet lol
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#endif
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};
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struct WarpNode;
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@ -163,12 +144,6 @@ s32 save_file_get_cap_pos(Vec3s capPos);
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void save_file_set_sound_mode(u16 mode);
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u16 save_file_get_sound_mode(void);
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void save_file_move_cap_to_default_location(void);
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#ifdef BETTERCAMERA
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void save_set_firsttime(void);
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u8 save_check_firsttime(void);
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void save_file_get_setting(void);
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void save_file_set_setting(void);
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#endif
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void disable_warp_checkpoint(void);
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void check_if_should_set_warp_checkpoint(struct WarpNode *a);
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@ -58,35 +58,55 @@ unsigned int configMouseB = 1;
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unsigned int configMouseL = 4;
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unsigned int configMouseR = 5;
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unsigned int configMouseZ = 2;
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#ifdef BETTERCAMERA
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// BetterCamera settings
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unsigned int configCameraXSens = 50;
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unsigned int configCameraYSens = 50;
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unsigned int configCameraAggr = 0;
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unsigned int configCameraPan = 0;
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bool configCameraInvertX = false;
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bool configCameraInvertY = false;
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bool configEnableCamera = false;
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bool configCameraMouse = false;
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#endif
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static const struct ConfigOption options[] = {
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{.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configFullscreen},
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{.name = "key_a", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyA},
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{.name = "key_b", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyB},
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{.name = "key_start", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStart},
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{.name = "key_l", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyL},
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{.name = "key_r", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyR},
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{.name = "key_z", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyZ},
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{.name = "key_cup", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCUp},
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{.name = "key_cdown", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCDown},
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{.name = "key_cleft", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCLeft},
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{.name = "key_cright", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCRight},
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{.name = "key_stickup", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickUp},
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{.name = "key_stickdown", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickDown},
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{.name = "key_stickleft", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickLeft},
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{.name = "key_stickright", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickRight},
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{.name = "joy_a", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyA},
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{.name = "joy_b", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyB},
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{.name = "joy_start", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyStart},
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{.name = "joy_l", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyL},
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{.name = "joy_r", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyR},
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{.name = "joy_z", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyZ},
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{.name = "mouse_a", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseA},
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{.name = "mouse_b", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseB},
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{.name = "mouse_l", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseL},
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{.name = "mouse_r", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseR},
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{.name = "mouse_z", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseZ},
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{.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configFullscreen},
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{.name = "key_a", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyA},
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{.name = "key_b", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyB},
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{.name = "key_start", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStart},
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{.name = "key_l", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyL},
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{.name = "key_r", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyR},
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{.name = "key_z", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyZ},
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{.name = "key_cup", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCUp},
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{.name = "key_cdown", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCDown},
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{.name = "key_cleft", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCLeft},
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{.name = "key_cright", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyCRight},
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{.name = "key_stickup", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickUp},
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{.name = "key_stickdown", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickDown},
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{.name = "key_stickleft", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickLeft},
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{.name = "key_stickright", .type = CONFIG_TYPE_UINT, .uintValue = &configKeyStickRight},
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{.name = "joy_a", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyA},
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{.name = "joy_b", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyB},
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{.name = "joy_start", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyStart},
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{.name = "joy_l", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyL},
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{.name = "joy_r", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyR},
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{.name = "joy_z", .type = CONFIG_TYPE_UINT, .uintValue = &configJoyZ},
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{.name = "mouse_a", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseA},
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{.name = "mouse_b", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseB},
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{.name = "mouse_l", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseL},
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{.name = "mouse_r", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseR},
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{.name = "mouse_z", .type = CONFIG_TYPE_UINT, .uintValue = &configMouseZ},
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#ifdef BETTERCAMERA
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{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
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{.name = "bettercam_mouse_look", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraMouse},
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{.name = "bettercam_invertx", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraInvertX},
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{.name = "bettercam_inverty", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraInvertY},
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{.name = "bettercam_xsens", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraXSens},
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{.name = "bettercam_ysens", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraYSens},
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{.name = "bettercam_aggression", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraAggr},
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{.name = "bettercam_pan_level", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraPan},
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#endif
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};
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// Reads an entire line from a file (excluding the newline character) and returns an allocated string
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@ -1,6 +1,10 @@
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#ifndef CONFIGFILE_H
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#define CONFIGFILE_H
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#include <stdbool.h>
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#define CONFIG_FILE "sm64config.txt"
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extern bool configFullscreen;
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extern unsigned int configKeyA;
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extern unsigned int configKeyB;
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@ -28,6 +32,16 @@ extern unsigned int configMouseStart;
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extern unsigned int configMouseL;
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extern unsigned int configMouseR;
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extern unsigned int configMouseZ;
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#ifdef BETTERCAMERA
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extern unsigned int configCameraXSens;
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extern unsigned int configCameraYSens;
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extern unsigned int configCameraAggr;
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extern unsigned int configCameraPan;
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extern bool configCameraInvertX;
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extern bool configCameraInvertY;
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extern bool configEnableCamera;
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extern bool configCameraMouse;
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#endif
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void configfile_load(const char *filename);
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void configfile_save(const char *filename);
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@ -20,8 +20,6 @@
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#include "configfile.h"
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#define CONFIG_FILE "sm64config.txt"
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OSMesg D_80339BEC;
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OSMesgQueue gSIEventMesgQueue;
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