From 91f50a40895f0e72732a78b942a1174109527d72 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sun, 14 Jun 2020 23:29:34 +0300 Subject: [PATCH] remove stray spaces --- src/pc/pc_main.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/pc/pc_main.c b/src/pc/pc_main.c index 1baca939..53dcc773 100644 --- a/src/pc/pc_main.c +++ b/src/pc/pc_main.c @@ -74,7 +74,7 @@ void send_display_list(struct SPTask *spTask) { #define printf -void produce_one_frame(void) { +void produce_one_frame(void) { gfx_start_frame(); @@ -83,7 +83,7 @@ void produce_one_frame(void) { setSequencePlayerVolume(SEQ_PLAYER_ENV, (s32)configEnvVolume); game_loop_one_iteration(); - thread6_rumble_loop(NULL); + thread6_rumble_loop(NULL); int samples_left = audio_api->buffered(); u32 num_audio_samples = samples_left < audio_api->get_desired_buffered() ? 544 : 528; @@ -96,12 +96,12 @@ void produce_one_frame(void) { u32 num_audio_samples = audio_cnt < 2 ? 528 : 544;*/ create_next_audio_buffer(audio_buffer + i * (num_audio_samples * 2), num_audio_samples); } - //printf("Audio samples before submitting: %d\n", audio_api->buffered()); + //printf("Audio samples before submitting: %d\n", audio_api->buffered()); // scale by master volume (0-127) const s32 mod = (s32)configMasterVolume; for (u32 i = 0; i < num_audio_samples * 4; ++i) - audio_buffer[i] = ((s32)audio_buffer[i] * mod) >> VOLUME_SHIFT; + audio_buffer[i] = ((s32)audio_buffer[i] * mod) >> VOLUME_SHIFT; audio_api->play((u8*)audio_buffer, 2 * num_audio_samples * 4);