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Remove unneeded QOL_FIXES ifdef
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@ -11402,7 +11402,6 @@ void play_cutscene(struct Camera *c) {
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#undef CUTSCENE
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if ((cutsceneDuration != 0) && !(gCutsceneTimer & CUTSCENE_STOP)) {
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#ifndef QOL_FIXES
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//! @bug This should check for 0x7FFF (CUTSCENE_LOOP)
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//! instead, cutscenes that last longer than 0x3FFF frames will never end on their own
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// fixed with QOL_FIXES
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