mirror of https://github.com/sm64pc/sm64pc.git
Added multilanguage support & removed skybox tiles
This commit is contained in:
parent
1ad8751eeb
commit
757cc51dde
3
Makefile
3
Makefile
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@ -223,7 +223,7 @@ LEVEL_DIRS := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h)))
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# Directories containing source files
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# Hi, I'm a PC
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SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes
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SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets src/text src/text/libs src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes
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ifeq ($(DISCORDRPC),1)
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SRC_DIRS += src/pc/discord
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@ -607,6 +607,7 @@ $(BASEPACK_LST): $(EXE)
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@find actors -name \*.png -exec echo "{} gfx/{}" >> $(BASEPACK_LST) \;
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@find levels -name \*.png -exec echo "{} gfx/{}" >> $(BASEPACK_LST) \;
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@find textures -name \*.png -exec echo "{} gfx/{}" >> $(BASEPACK_LST) \;
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@find texts -name \*.json -exec echo "{} {}" >> $(BASEPACK_LST) \;
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# prepares the resource ZIP with base data
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$(BASEPACK_PATH): $(BASEPACK_LST)
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@ -31,6 +31,8 @@
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#include "options_menu.h"
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#endif
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#include "text/text-loader.h"
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u16 gDialogColorFadeTimer;
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s8 gLastDialogLineNum;
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s32 gDialogVariable;
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@ -1691,31 +1693,10 @@ s8 gDialogCourseActNum = 1;
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#endif
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void render_dialog_entries(void) {
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#ifdef VERSION_EU
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struct DialogEntry * dialog;
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dialog = segmented_to_virtual(dialogPool[gDialogID]);
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s8 lowerBound;
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#endif
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void **dialogTable;
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struct DialogEntry *dialog;
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#ifdef VERSION_US
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s8 lowerBound;
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#endif
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#ifdef VERSION_EU
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gInGameLanguage = eu_get_language();
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switch (gInGameLanguage) {
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case LANGUAGE_ENGLISH:
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dialogTable = segmented_to_virtual(dialog_table_eu_en);
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break;
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case LANGUAGE_FRENCH:
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dialogTable = segmented_to_virtual(dialog_table_eu_fr);
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break;
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case LANGUAGE_GERMAN:
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dialogTable = segmented_to_virtual(dialog_table_eu_de);
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break;
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}
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#else
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dialogTable = segmented_to_virtual(seg2_dialog_table);
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#endif
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dialog = segmented_to_virtual(dialogTable[gDialogID]);
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// if the dialog entry is invalid, set the ID to -1.
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if (segmented_to_virtual(NULL) == dialog) {
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@ -2010,26 +1991,9 @@ void do_cutscene_handler(void) {
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// "Dear Mario" message handler
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void print_peach_letter_message(void) {
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void **dialogTable;
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struct DialogEntry *dialog;
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u8 *str;
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#ifdef VERSION_EU
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gInGameLanguage = eu_get_language();
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switch (gInGameLanguage) {
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case LANGUAGE_ENGLISH:
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dialogTable = segmented_to_virtual(dialog_table_eu_en);
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break;
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case LANGUAGE_FRENCH:
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dialogTable = segmented_to_virtual(dialog_table_eu_fr);
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break;
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case LANGUAGE_GERMAN:
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dialogTable = segmented_to_virtual(dialog_table_eu_de);
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break;
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}
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#else
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dialogTable = segmented_to_virtual(seg2_dialog_table);
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#endif
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dialog = segmented_to_virtual(dialogTable[gDialogID]);
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dialog = segmented_to_virtual(dialogPool[gDialogID]);
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str = segmented_to_virtual(dialog->str);
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@ -2042,15 +2006,10 @@ void print_peach_letter_message(void) {
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gDPSetEnvColor(gDisplayListHead++, 20, 20, 20, gCutsceneMsgFade);
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print_generic_string(STR_X, STR_Y, str);
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#if defined(VERSION_JP) || defined(VERSION_SH)
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gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
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#endif
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
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#ifndef VERSION_JP
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gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
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gDPSetEnvColor(gDisplayListHead++, 200, 80, 120, gCutsceneMsgFade);
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gSPDisplayList(gDisplayListHead++, castle_grounds_seg7_us_dl_0700F2E8);
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#endif
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// at the start/end of message, reset the fade.
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if (gCutsceneMsgTimer == 0) {
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@ -60,30 +60,17 @@ struct Skybox {
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struct Skybox sSkyBoxInfo[2];
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typedef const u8 *const SkyboxTexture[80];
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extern SkyboxTexture bbh_skybox_ptrlist;
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extern SkyboxTexture bidw_skybox_ptrlist;
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extern SkyboxTexture bitfs_skybox_ptrlist;
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extern SkyboxTexture bits_skybox_ptrlist;
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extern SkyboxTexture ccm_skybox_ptrlist;
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extern SkyboxTexture cloud_floor_skybox_ptrlist;
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extern SkyboxTexture clouds_skybox_ptrlist;
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extern SkyboxTexture ssl_skybox_ptrlist;
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extern SkyboxTexture water_skybox_ptrlist;
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extern SkyboxTexture wdw_skybox_ptrlist;
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SkyboxTexture *sSkyboxTextures[10] = {
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&water_skybox_ptrlist,
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&bitfs_skybox_ptrlist,
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&wdw_skybox_ptrlist,
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&cloud_floor_skybox_ptrlist,
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&ccm_skybox_ptrlist,
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&ssl_skybox_ptrlist,
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&bbh_skybox_ptrlist,
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&bidw_skybox_ptrlist,
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&clouds_skybox_ptrlist,
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&bits_skybox_ptrlist,
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char * sSkyboxTextures[10] = {
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"textures/skyboxes/water",
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"textures/skyboxes/bitfs",
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"textures/skyboxes/wdw",
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"textures/skyboxes/cloud_floor",
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"textures/skyboxes/ccm",
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"textures/skyboxes/ssl",
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"textures/skyboxes/bbh",
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"textures/skyboxes/bidw",
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"textures/skyboxes/clouds",
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"textures/skyboxes/bits",
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};
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/**
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@ -98,31 +85,31 @@ u8 sSkyboxColors[][3] = {
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/**
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* Constant used to scale the skybox horizontally to a multiple of the screen's width
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*/
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#define SKYBOX_WIDTH (4 * SCREEN_WIDTH)
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#define SKYBOX_WIDTH (2 * SCREEN_WIDTH)
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/**
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* Constant used to scale the skybox vertically to a multiple of the screen's height
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*/
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#define SKYBOX_HEIGHT (4 * SCREEN_HEIGHT)
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#define SKYBOX_HEIGHT (2 * SCREEN_HEIGHT)
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/**
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* The tile's width in world space.
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* By default, two full tiles can fit in the screen.
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*/
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#define SKYBOX_TILE_WIDTH (SCREEN_WIDTH / 2)
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#define SKYBOX_TILE_WIDTH SKYBOX_WIDTH
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/**
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* The tile's height in world space.
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* By default, two full tiles can fit in the screen.
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*/
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#define SKYBOX_TILE_HEIGHT (SCREEN_HEIGHT / 2)
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#define SKYBOX_TILE_HEIGHT SKYBOX_HEIGHT
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/**
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* The horizontal length of the skybox tilemap in tiles.
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*/
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#define SKYBOX_COLS (10)
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#define SKYBOX_COLS 1
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/**
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* The vertical length of the skybox tilemap in tiles.
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*/
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#define SKYBOX_ROWS (8)
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#define SKYBOX_ROWS 1
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/**
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@ -144,7 +131,7 @@ f32 calculate_skybox_scaled_x(s8 player, f32 fov) {
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if (scaledX > SKYBOX_WIDTH) {
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scaledX -= (s32) scaledX / SKYBOX_WIDTH * SKYBOX_WIDTH;
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}
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return SKYBOX_WIDTH - scaledX;
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return 0;
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}
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/**
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@ -162,7 +149,7 @@ f32 calculate_skybox_scaled_y(s8 player, UNUSED f32 fov) {
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// Since pitch can be negative, and the tile grid starts 1 octant above the camera's focus, add
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// 5 octants to the y position
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f32 scaledY = degreesToScale + 5 * SKYBOX_TILE_HEIGHT;
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f32 scaledY = degreesToScale + 5 * SKYBOX_TILE_HEIGHT / 4;
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if (scaledY > SKYBOX_HEIGHT) {
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scaledY = SKYBOX_HEIGHT;
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@ -180,7 +167,7 @@ static int get_top_left_tile_idx(s8 player) {
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s32 tileCol = sSkyBoxInfo[player].scaledX / SKYBOX_TILE_WIDTH;
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s32 tileRow = (SKYBOX_HEIGHT - sSkyBoxInfo[player].scaledY) / SKYBOX_TILE_HEIGHT;
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return tileRow * SKYBOX_COLS + tileCol;
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return 0;
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}
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/**
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@ -218,18 +205,12 @@ void draw_skybox_tile_grid(Gfx **dlist, s8 background, s8 player, s8 colorIndex)
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s32 row;
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s32 col;
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for (row = 0; row < 3; row++) {
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for (col = 0; col < 3; col++) {
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s32 tileIndex = sSkyBoxInfo[player].upperLeftTile + row * SKYBOX_COLS + col;
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const u8 *const texture =
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(*(SkyboxTexture *) segmented_to_virtual(sSkyboxTextures[background]))[tileIndex];
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Vtx *vertices = make_skybox_rect(tileIndex, colorIndex);
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const u8 *const texture = sSkyboxTextures[background];
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Vtx *vertices = make_skybox_rect(0, colorIndex);
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gLoadBlockTexture((*dlist)++, 32, 32, G_IM_FMT_RGBA, texture);
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gSPVertex((*dlist)++, VIRTUAL_TO_PHYSICAL(vertices), 4, 0);
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gSPDisplayList((*dlist)++, dl_draw_quad_verts_0123);
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}
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}
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gLoadBlockTexture((*dlist)++, 32, 32, G_IM_FMT_RGBA, texture);
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gSPVertex((*dlist)++, VIRTUAL_TO_PHYSICAL(vertices), 4, 0);
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gSPDisplayList((*dlist)++, dl_draw_quad_verts_0123);
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}
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void *create_skybox_ortho_matrix(s8 player) {
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@ -39,6 +39,8 @@
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#include "pc/discord/discordrpc.h"
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#endif
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#include "text/text-loader.h"
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OSMesg D_80339BEC;
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OSMesgQueue gSIEventMesgQueue;
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@ -179,7 +181,7 @@ void main_func(void) {
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const char *gamedir = gCLIOpts.GameDir[0] ? gCLIOpts.GameDir : FS_BASEDIR;
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const char *userpath = gCLIOpts.SavePath[0] ? gCLIOpts.SavePath : sys_user_path();
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fs_init(sys_ropaths, gamedir, userpath);
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alloc_dialog_pool();
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configfile_load(configfile_name());
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if (gCLIOpts.FullScreen == 1)
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,293 @@
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/*
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Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#ifndef cJSON__h
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#define cJSON__h
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
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#define __WINDOWS__
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#endif
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#ifdef __WINDOWS__
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/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
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|
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CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
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CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
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CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
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For *nix builds that support visibility attribute, you can define similar behavior by
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setting default visibility to hidden by adding
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-fvisibility=hidden (for gcc)
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or
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-xldscope=hidden (for sun cc)
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to CFLAGS
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then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
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*/
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#define CJSON_CDECL __cdecl
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#define CJSON_STDCALL __stdcall
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/* export symbols by default, this is necessary for copy pasting the C and header file */
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#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_EXPORT_SYMBOLS
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#endif
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#if defined(CJSON_HIDE_SYMBOLS)
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#define CJSON_PUBLIC(type) type CJSON_STDCALL
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#elif defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
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#elif defined(CJSON_IMPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
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#endif
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#else /* !__WINDOWS__ */
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#define CJSON_CDECL
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#define CJSON_STDCALL
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#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
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#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
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#else
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#define CJSON_PUBLIC(type) type
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#endif
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#endif
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|
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/* project version */
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||||
#define CJSON_VERSION_MAJOR 1
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#define CJSON_VERSION_MINOR 7
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#define CJSON_VERSION_PATCH 13
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#include <stddef.h>
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||||
|
||||
/* cJSON Types: */
|
||||
#define cJSON_Invalid (0)
|
||||
#define cJSON_False (1 << 0)
|
||||
#define cJSON_True (1 << 1)
|
||||
#define cJSON_NULL (1 << 2)
|
||||
#define cJSON_Number (1 << 3)
|
||||
#define cJSON_String (1 << 4)
|
||||
#define cJSON_Array (1 << 5)
|
||||
#define cJSON_Object (1 << 6)
|
||||
#define cJSON_Raw (1 << 7) /* raw json */
|
||||
|
||||
#define cJSON_IsReference 256
|
||||
#define cJSON_StringIsConst 512
|
||||
|
||||
/* The cJSON structure: */
|
||||
typedef struct cJSON
|
||||
{
|
||||
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
|
||||
struct cJSON *next;
|
||||
struct cJSON *prev;
|
||||
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
|
||||
struct cJSON *child;
|
||||
|
||||
/* The type of the item, as above. */
|
||||
int type;
|
||||
|
||||
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
|
||||
char *valuestring;
|
||||
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
|
||||
int valueint;
|
||||
/* The item's number, if type==cJSON_Number */
|
||||
double valuedouble;
|
||||
|
||||
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
|
||||
char *string;
|
||||
} cJSON;
|
||||
|
||||
typedef struct cJSON_Hooks
|
||||
{
|
||||
/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
|
||||
void *(CJSON_CDECL *malloc_fn)(size_t sz);
|
||||
void (CJSON_CDECL *free_fn)(void *ptr);
|
||||
} cJSON_Hooks;
|
||||
|
||||
typedef int cJSON_bool;
|
||||
|
||||
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
|
||||
* This is to prevent stack overflows. */
|
||||
#ifndef CJSON_NESTING_LIMIT
|
||||
#define CJSON_NESTING_LIMIT 1000
|
||||
#endif
|
||||
|
||||
/* returns the version of cJSON as a string */
|
||||
CJSON_PUBLIC(const char*) cJSON_Version(void);
|
||||
|
||||
/* Supply malloc, realloc and free functions to cJSON */
|
||||
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
|
||||
|
||||
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
|
||||
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
|
||||
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
|
||||
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
|
||||
|
||||
/* Render a cJSON entity to text for transfer/storage. */
|
||||
CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
|
||||
/* Render a cJSON entity to text for transfer/storage without any formatting. */
|
||||
CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
|
||||
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
|
||||
CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
|
||||
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
|
||||
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
|
||||
/* Delete a cJSON entity and all subentities. */
|
||||
CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
|
||||
|
||||
/* Returns the number of items in an array (or object). */
|
||||
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
|
||||
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
|
||||
/* Get item "string" from object. Case insensitive. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
|
||||
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
|
||||
CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
|
||||
|
||||
/* Check item type and return its value */
|
||||
CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
|
||||
CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
|
||||
|
||||
/* These functions check the type of an item */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
|
||||
|
||||
/* These calls create a cJSON item of the appropriate type. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
|
||||
/* raw json */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
|
||||
|
||||
/* Create a string where valuestring references a string so
|
||||
* it will not be freed by cJSON_Delete */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
|
||||
/* Create an object/array that only references it's elements so
|
||||
* they will not be freed by cJSON_Delete */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
|
||||
|
||||
/* These utilities create an Array of count items.
|
||||
* The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
|
||||
|
||||
/* Append item to the specified array/object. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
|
||||
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
|
||||
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
|
||||
* writing to `item->string` */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
|
||||
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
|
||||
|
||||
/* Remove/Detach items from Arrays/Objects. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
|
||||
|
||||
/* Update array items. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
|
||||
|
||||
/* Duplicate a cJSON item */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
|
||||
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
|
||||
* need to be released. With recurse!=0, it will duplicate any children connected to the item.
|
||||
* The item->next and ->prev pointers are always zero on return from Duplicate. */
|
||||
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
|
||||
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
|
||||
|
||||
/* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
|
||||
* The input pointer json cannot point to a read-only address area, such as a string constant,
|
||||
* but should point to a readable and writable adress area. */
|
||||
CJSON_PUBLIC(void) cJSON_Minify(char *json);
|
||||
|
||||
/* Helper functions for creating and adding items to an object at the same time.
|
||||
* They return the added item or NULL on failure. */
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
|
||||
|
||||
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
|
||||
#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
|
||||
/* helper for the cJSON_SetNumberValue macro */
|
||||
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
|
||||
#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
|
||||
/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
|
||||
CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
|
||||
|
||||
/* Macro for iterating over an array or object */
|
||||
#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
|
||||
|
||||
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
|
||||
CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
|
||||
CJSON_PUBLIC(void) cJSON_free(void *object);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -0,0 +1,97 @@
|
|||
#include "text-loader.h"
|
||||
#include "txtconv.h"
|
||||
#include "libs/cJSON.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "dialog_ids.h"
|
||||
#include "game/ingame_menu.h"
|
||||
|
||||
struct DialogEntry* * dialogPool;
|
||||
|
||||
char* load_file(char const* path) {
|
||||
char* buffer = 0;
|
||||
long length = 0;
|
||||
FILE * f = fopen (path, "rb");
|
||||
|
||||
if (f) {
|
||||
fseek (f, 0, SEEK_END);
|
||||
length = ftell (f);
|
||||
fseek (f, 0, SEEK_SET);
|
||||
buffer = (char*) malloc((length+1)*sizeof(char));
|
||||
if (buffer) {
|
||||
fread(buffer, sizeof(char), length, f);
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
buffer[length] = '\0';
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void preloadTexts(){
|
||||
char * jsonTxt = load_file("res/texts/es.json");
|
||||
|
||||
cJSON *json = cJSON_Parse(jsonTxt);
|
||||
if (json == NULL) {
|
||||
const char *error_ptr = cJSON_GetErrorPtr();
|
||||
if (error_ptr != NULL)
|
||||
{
|
||||
fprintf(stderr, "Error before: %s\n", error_ptr);
|
||||
}
|
||||
exit(1);
|
||||
}
|
||||
const cJSON *dialog = NULL;
|
||||
const cJSON *dialogs = NULL;
|
||||
|
||||
dialogs = cJSON_GetObjectItemCaseSensitive(json, "dialogs");
|
||||
|
||||
cJSON_ArrayForEach(dialog, dialogs) {
|
||||
int id = cJSON_GetObjectItemCaseSensitive(dialog, "ID")->valueint;
|
||||
|
||||
struct DialogEntry *entry = malloc (sizeof (struct DialogEntry));
|
||||
|
||||
entry->unused = 1;
|
||||
entry->linesPerBox = cJSON_GetObjectItemCaseSensitive(dialog, "linesPerBox")->valueint;
|
||||
entry->leftOffset = cJSON_GetObjectItemCaseSensitive(dialog, "leftOffset")->valueint;
|
||||
entry->width = cJSON_GetObjectItemCaseSensitive(dialog, "width")->valueint;
|
||||
|
||||
const cJSON *line = NULL;
|
||||
const cJSON *lines = NULL;
|
||||
lines = cJSON_GetObjectItemCaseSensitive(dialog, "lines");
|
||||
|
||||
int lineAmount = cJSON_GetArraySize(lines);
|
||||
int dialogSize = lineAmount * 45;
|
||||
char* dialogTxt = malloc(dialogSize * sizeof(char));
|
||||
strcpy(dialogTxt, "");
|
||||
int currLine = 0;
|
||||
cJSON_ArrayForEach(line, lines) {
|
||||
char * str = line->valuestring;
|
||||
strcat(dialogTxt, str);
|
||||
if(currLine < lineAmount - 1) {
|
||||
strcat(dialogTxt, "\n");
|
||||
currLine++;
|
||||
}
|
||||
}
|
||||
entry->str = getTranslatedText(dialogTxt);
|
||||
free(dialogTxt);
|
||||
dialogPool[id] = entry;
|
||||
}
|
||||
free(jsonTxt);
|
||||
}
|
||||
|
||||
void alloc_dialog_pool(void){
|
||||
dialogPool = malloc(DIALOG_COUNT * sizeof(struct DialogEntry));
|
||||
|
||||
for(int i = 0; i < DIALOG_COUNT; i++){
|
||||
struct DialogEntry *entry = malloc (sizeof (struct DialogEntry));
|
||||
|
||||
entry->unused = 1;
|
||||
entry->linesPerBox = 6;
|
||||
entry->leftOffset = 95;
|
||||
entry->width = 200;
|
||||
entry->str = getTranslatedText("You are not supposed\nto be here.\n\nKeep this as a secret\n\n- Render96 Team");
|
||||
dialogPool[i] = entry;
|
||||
}
|
||||
|
||||
preloadTexts();
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
#ifndef TXTLOADER
|
||||
#define TXTLOADER
|
||||
|
||||
#include "types.h"
|
||||
|
||||
extern struct DialogEntry ** dialogPool;
|
||||
|
||||
extern void alloc_dialog_pool(void);
|
||||
#endif
|
|
@ -0,0 +1,95 @@
|
|||
#include "txtconv.h"
|
||||
|
||||
struct Character charmap[340] = {
|
||||
{"0", 0x00}, {"0", 0x00}, {"1", 0x01}, {"1", 0x01}, {"2", 0x02}, {"2", 0x02}, {"3", 0x03}, {"3", 0x03}, {"4", 0x04},
|
||||
{"4", 0x04}, {"5", 0x05}, {"5", 0x05}, {"6", 0x06}, {"6", 0x06}, {"7", 0x07}, {"7", 0x07}, {"8", 0x08}, {"8", 0x08},
|
||||
{"9", 0x09}, {"9", 0x09}, {"A", 0x0A}, {"A", 0x0A}, {"B", 0x0B}, {"B", 0x0B}, {"C", 0x0C}, {"C", 0x0C}, {"D", 0x0D},
|
||||
{"D", 0x0D}, {"E", 0x0E}, {"E", 0x0E}, {"F", 0x0F}, {"F", 0x0F}, {"G", 0x10}, {"G", 0x10}, {"H", 0x11}, {"H", 0x11},
|
||||
{"I", 0x12}, {"I", 0x12}, {"J", 0x13}, {"J", 0x13}, {"K", 0x14}, {"K", 0x14}, {"L", 0x15}, {"L", 0x15}, {"M", 0x16},
|
||||
{"M", 0x16}, {"N", 0x17}, {"N", 0x17}, {"O", 0x18}, {"O", 0x18}, {"P", 0x19}, {"P", 0x19}, {"Q", 0x1A}, {"Q", 0x1A},
|
||||
{"R", 0x1B}, {"R", 0x1B}, {"S", 0x1C}, {"S", 0x1C}, {"T", 0x1D}, {"T", 0x1D}, {"U", 0x1E}, {"U", 0x1E}, {"V", 0x1F},
|
||||
{"V", 0x1F}, {"W", 0x20}, {"W", 0x20}, {"X", 0x21}, {"X", 0x21}, {"Y", 0x22}, {"Y", 0x22}, {"Z", 0x23}, {"Z", 0x23},
|
||||
{"a", 0x24}, {"b", 0x25}, {"c", 0x26}, {"d", 0x27}, {"e", 0x28}, {"f", 0x29}, {"g", 0x2A}, {"h", 0x2B}, {"i", 0x2C},
|
||||
{"j", 0x2D}, {"k", 0x2E}, {"l", 0x2F}, {"m", 0x30}, {"n", 0x31}, {"o", 0x32}, {"p", 0x33}, {"q", 0x34}, {"r", 0x35},
|
||||
{"s", 0x36}, {"t", 0x37}, {"u", 0x38}, {"v", 0x39}, {"w", 0x3A}, {"x", 0x3B}, {"y", 0x3C}, {"z", 0x3D}, {"\\", 0x3E},
|
||||
{".", 0x3F}, {"☺", 0x41}, {"あ", 0x40}, {"い", 0x41}, {"う", 0x42}, {"え", 0x43}, {"お", 0x44}, {"か", 0x45}, {"き", 0x46},
|
||||
{"く", 0x47}, {"け", 0x48}, {"こ", 0x49}, {"さ", 0x4A}, {"し", 0x4B}, {"す", 0x4C}, {"せ", 0x4D}, {"そ", 0x4E}, {"た", 0x4F},
|
||||
{"ち", 0x50}, {"つ", 0x51}, {"て", 0x52}, {"と", 0x53}, {"な", 0x54}, {"に", 0x55}, {"ぬ", 0x56}, {"ね", 0x57}, {"の", 0x58},
|
||||
{"は", 0x59}, {"ひ", 0x5A}, {"ふ", 0x5B}, {"へ", 0x5C}, {"ほ", 0x5D}, {"ま", 0x5E}, {"み", 0x5F}, {"む", 0x60}, {"め", 0x61},
|
||||
{"も", 0x62}, {"や", 0x63}, {"ゆ", 0x64}, {"よ", 0x65}, {"ら", 0x66}, {"り", 0x67}, {"る", 0x68}, {"れ", 0x69}, {"ろ", 0x6A},
|
||||
{"わ", 0x6B}, {"を", 0x6C}, {"ん", 0x6D}, {"。", 0x6E}, {",", 0x6F}, {"、", 0x6F}, {"ア", 0x70}, {"イ", 0x71}, {"ウ", 0x72},
|
||||
{"エ", 0x73}, {"オ", 0x74}, {"カ", 0x75}, {"キ", 0x76}, {"ク", 0x77}, {"ケ", 0x78}, {"コ", 0x79}, {"サ", 0x7A}, {"シ", 0x7B},
|
||||
{"ス", 0x7C}, {"セ", 0x7D}, {"ソ", 0x7E}, {"タ", 0x7F}, {"チ", 0x80}, {"ツ", 0x81}, {"テ", 0x82}, {"ト", 0x83}, {"ナ", 0x84},
|
||||
{"ニ", 0x85}, {"ヌ", 0x86}, {"ネ", 0x87}, {"ノ", 0x88}, {"ハ", 0x89}, {"ヒ", 0x8A}, {"フ", 0x8B}, {"ヘ", 0x8C}, {"ホ", 0x8D},
|
||||
{"マ", 0x8E}, {"ミ", 0x8F}, {"ム", 0x90}, {"メ", 0x91}, {"モ", 0x92}, {"ヤ", 0x93}, {"ユ", 0x94}, {"ヨ", 0x95}, {"ラ", 0x96},
|
||||
{"リ", 0x97}, {"ル", 0x98}, {"レ", 0x99}, {"ロ", 0x9A}, {"ワ", 0x9B}, {"ヲ", 0x9C}, {"ン", 0x9D}, {" ", 0x9E}, {" ", 0x9E},
|
||||
{"-", 0x9F}, {"ー", 0x9F}, {"ぇ", 0xA0}, {"っ", 0xA1}, {"ゃ", 0xA2}, {"ゅ", 0xA3}, {"ょ", 0xA4}, {"ぁ", 0xA5}, {"ぃ", 0xA6},
|
||||
{"ぅ", 0xA7}, {"ぉ", 0xA8}, {"ェ", 0xD0}, {"ッ", 0xD1}, {"ャ", 0xD2}, {"ュ", 0xD3}, {"ョ", 0xD4}, {"ァ", 0xD5}, {"ィ", 0xD6},
|
||||
{"ゥ", 0xD7}, {"ォ", 0xD8}, {"[%]", 0xE0}, {"(", 0xE1}, {"(", 0xE1}, {")(", 0xE2}, {")(", 0xE2}, {")", 0xE3}, {")", 0xE3},
|
||||
{"+", 0xE4}, {"↔", 0xE4}, {"&", 0xE5}, {":", 0xE6}, {"゛", 0xF0}, {"゜", 0xF1}, {"!", 0xF2}, {"!", 0xF2}, {"%", 0xF3},
|
||||
{"%", 0xF3}, {"?", 0xF4}, {"?", 0xF4}, {"『", 0xF5}, {"』", 0xF6}, {"~", 0xF7}, {"~", 0xF7}, {"…", 0xF8}, {"$", 0xF9},
|
||||
{"★", 0xFA}, {"×", 0xFB}, {"・", 0xFC}, {"☆", 0xFD}, {"\n", 0xFE}, {"が", 0x45}, {"ぎ", 0x46}, {"ぐ", 0x47}, {"げ", 0x48},
|
||||
{"ご", 0x49}, {"ざ", 0x4A}, {"じ", 0x4B}, {"ず", 0x4C}, {"ぜ", 0x4D}, {"ぞ", 0x4E}, {"だ", 0x4F}, {"ぢ", 0x50}, {"づ", 0x51},
|
||||
{"で", 0x52}, {"ど", 0x53}, {"ば", 0x59}, {"び", 0x5A}, {"ぶ", 0x5B}, {"べ", 0x5C}, {"ぼ", 0x5D}, {"ガ", 0x75}, {"ギ", 0x76},
|
||||
{"グ", 0x77}, {"ゲ", 0x78}, {"ゴ", 0x79}, {"ザ", 0x7A}, {"ジ", 0x7B}, {"ズ", 0x7C}, {"ゼ", 0x7D}, {"ゾ", 0x7E}, {"ダ", 0x7F},
|
||||
{"ヂ", 0x80}, {"ヅ", 0x81}, {"デ", 0x82}, {"ド", 0x83}, {"バ", 0x89}, {"ビ", 0x8A}, {"ブ", 0x8B}, {"ベ", 0x8C}, {"ボ", 0x8D},
|
||||
{"ぱ", 0x59}, {"ぴ", 0x5A}, {"ぷ", 0x5B}, {"ぺ", 0x5C}, {"ぽ", 0x5D}, {"パ", 0x89}, {"ピ", 0x8A}, {"プ", 0x8B}, {"ペ", 0x8C},
|
||||
{"ポ", 0x8D}, {"^", 0x50}, {"|", 0x51}, {"<", 0x52}, {">", 0x53}, {"[A]", 0x54}, {"[B]", 0x55}, {"[C]", 0x56}, {"[Z]", 0x57},
|
||||
{"[R]", 0x58}, {"/", 0xD0}, {"the", 0xD1}, {"you", 0xD2}, {"à", 0x60}, {"â", 0x61}, {"ä", 0x62}, {"À", 0x64}, {"Â", 0x65},
|
||||
{"Ä", 0x66}, {"è", 0x70}, {"ê", 0x71}, {"ë", 0x72}, {"é", 0x73}, {"È", 0x74}, {"Ê", 0x75}, {"Ë", 0x76}, {"É", 0x77},
|
||||
{"ù", 0x80}, {"û", 0x81}, {"ü", 0x82}, {"Ù", 0x84}, {"Û", 0x85}, {"Ü", 0x86}, {"ô", 0x91}, {"ö", 0x92}, {"Ô", 0x95},
|
||||
{"Ö", 0x96}, {"î", 0xA1}, {"ï", 0xA2}, {"ß", 0xEC}, {"Ç", 0xED}, {"ç", 0xEE}, {"„", 0xF0}
|
||||
};
|
||||
|
||||
struct Character getCharacter(char* ch){
|
||||
struct Character tmp = {NULL, 0};
|
||||
for(s32 cmid = 0; cmid < 340; cmid++){
|
||||
if(strcmp(charmap[cmid].txt, ch) == 0) {
|
||||
tmp = charmap[cmid];
|
||||
break;
|
||||
}
|
||||
}
|
||||
return tmp;
|
||||
}
|
||||
|
||||
u8 * getTranslatedText(char * txt){
|
||||
s32 cid;
|
||||
s32 strSize = strlen(txt);
|
||||
u8 * tmp = malloc((strSize + 1) * sizeof(u8));
|
||||
u8 icon = FALSE;
|
||||
|
||||
s32 shiftArr = 0;
|
||||
|
||||
char tmpId = 0;
|
||||
char tmpIcon[3];
|
||||
s32 ignoreUntil = 0;
|
||||
for(cid = 0; cid < strSize; cid++){
|
||||
char ch = txt[cid];
|
||||
|
||||
if(ch == '['){
|
||||
tmpIcon[0] = ch;
|
||||
tmpIcon[1] = txt[cid + 1];
|
||||
tmpIcon[2] = txt[cid + 2];
|
||||
struct Character ctm = getCharacter(tmpIcon);
|
||||
if(ctm.value != NULL){
|
||||
tmp[cid - shiftArr] = ctm.value;
|
||||
shiftArr += 2;
|
||||
cid += 2;
|
||||
memset(tmpIcon, 0, sizeof(tmpIcon));
|
||||
}
|
||||
}else{
|
||||
char findTxt[1] = {ch};
|
||||
struct Character ctm = getCharacter(findTxt);
|
||||
if(ctm.value != NULL){
|
||||
tmp[cid - shiftArr] = ctm.value;
|
||||
}else{
|
||||
tmp[cid - shiftArr] = 0x9E;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tmp = realloc(tmp, (strSize - shiftArr + 1) * sizeof(u8));
|
||||
tmp[strSize - shiftArr] = 0xFF;
|
||||
|
||||
return tmp;
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef TXTDATA
|
||||
#define TXTDATA
|
||||
|
||||
#include "types.h"
|
||||
|
||||
struct Character{
|
||||
char * txt;
|
||||
s32 value;
|
||||
};
|
||||
|
||||
extern struct Character charmap[340];
|
||||
|
||||
u8 * getTranslatedText(char * txt);
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,36 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import sys
|
||||
import os
|
||||
import os.path
|
||||
import glob
|
||||
import re
|
||||
from pathlib import Path
|
||||
|
||||
path = "/home/alex/Documents/Projects/Render96/Render96ex - FastBuild/charmap.txt"
|
||||
lines = open(os.path.abspath(path), 'r').readlines()
|
||||
|
||||
lineID = {}
|
||||
|
||||
for lineIndex, uline in enumerate(lines, 0):
|
||||
line = uline.strip()
|
||||
if(line.startswith("'")):
|
||||
unf = line.split(" = ")
|
||||
char = unf[0].replace("'", "")
|
||||
value = unf[1] if len(unf[1].split(", ")) < 2 else unf[1].split(", ")[1]
|
||||
lineID[lineIndex] = "{"+f"\"{char}\", {value}"+"}, "
|
||||
|
||||
print(f"Array size: {len(lineID)}")
|
||||
|
||||
lines = 0
|
||||
counter = 0
|
||||
|
||||
for b in lineID:
|
||||
a = lineID[b]
|
||||
print(a, end = '' if counter < 8 else '\n')
|
||||
counter += 1
|
||||
lines += 1
|
||||
if counter > 8:
|
||||
counter = 0
|
||||
print('\n')
|
||||
print(f' LINES {lines}\n')
|
Loading…
Reference in New Issue