diff --git a/src/game/behaviors/snufit.inc.c b/src/game/behaviors/snufit.inc.c index 76e78c09..2acf442f 100644 --- a/src/game/behaviors/snufit.inc.c +++ b/src/game/behaviors/snufit.inc.c @@ -181,10 +181,9 @@ void bhv_snufit_balls_loop(void) { // If far from Mario or in a different room, despawn. if ((o->activeFlags & ACTIVE_FLAG_IN_DIFFERENT_ROOM) #ifndef NODRAWINGDISTANCE - || (o->oTimer != 0 && o->oDistanceToMario > 1500.0f)) { -#else - || (o->oTimer != 0)) { + || (o->oTimer != 0 && o->oDistanceToMario > 1500.0f) #endif + ){ obj_mark_for_deletion(o); }