mirror of https://github.com/sm64pc/sm64pc.git
commit
5fe22cf50d
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@ -24,6 +24,7 @@
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#include "sound_init.h"
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#include "thread6.h"
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#include "moon/achievements/achievements.h"
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#include "moon/saturn/saturn_types.h"
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#define INT_GROUND_POUND_OR_TWIRL (1 << 0) // 0x01
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#define INT_PUNCH (1 << 1) // 0x02
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@ -1844,7 +1845,7 @@ void mario_handle_special_floors(struct MarioState *m) {
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break;
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}
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if (!(m->action & ACT_FLAG_AIR) && !(m->action & ACT_FLAG_SWIMMING)) {
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if (!(m->action & ACT_FLAG_AIR) && !(m->action & ACT_FLAG_SWIMMING) && !enable_god) {
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switch (floorType) {
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case SURFACE_BURNING:
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check_lava_boost(m);
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