From 5d2f4e1ba5f4d3cb33622f74bc736ab774274a63 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Fri, 5 Jun 2020 20:26:43 +0300 Subject: [PATCH] 32 chars is too small for this shit --- src/game/text_save.inc.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/src/game/text_save.inc.h b/src/game/text_save.inc.h index 39ad1fc4..29b6851b 100644 --- a/src/game/text_save.inc.h +++ b/src/game/text_save.inc.h @@ -3,6 +3,7 @@ #include #include "course_table.h" #include "pc/ini.h" +#include "pc/platform.h" #define FILENAME_FORMAT "%s/save_file_%d.sav" #define NUM_COURSES 15 @@ -82,12 +83,12 @@ static s32 write_text_save(s32 fileIndex) { FILE* file; struct SaveFile *savedata; struct MainMenuSaveData *menudata; - char filename[32] = { 0 }; - char value[32] = { 0 }; + char filename[SYS_MAX_PATH] = { 0 }; + char value[SYS_MAX_PATH] = { 0 }; u32 i, bit, flags, coins, stars, starFlags; /* Define savefile's name */ - if (sprintf(filename, FILENAME_FORMAT, sys_save_path(), fileIndex) < 0) + if (snprintf(filename, sizeof(filename), FILENAME_FORMAT, sys_save_path(), fileIndex) < 0) return -1; file = fopen(filename, "wt"); @@ -203,8 +204,8 @@ static s32 write_text_save(s32 fileIndex) { * Read gSaveBuffer data from a text-based savefile. */ static s32 read_text_save(s32 fileIndex) { - char filename[32] = { 0 }; - char temp[32] = { 0 }; + char filename[SYS_MAX_PATH] = { 0 }; + char temp[SYS_MAX_PATH] = { 0 }; const char *value; ini_t *savedata; @@ -212,7 +213,7 @@ static s32 read_text_save(s32 fileIndex) { u32 capArea; /* Define savefile's name */ - if (sprintf(filename, FILENAME_FORMAT, sys_save_path(), fileIndex) < 0) + if (snprintf(filename, sizeof(filename), FILENAME_FORMAT, sys_save_path(), fileIndex) < 0) return -1; /* Try to open the file */