From 53ebd8ad6fd34d967036bde2404dfaba774d3e99 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vin=C3=ADcius=20R=2E=20Miguel?= <36349314+vrmiguel@users.noreply.github.com> Date: Thu, 7 May 2020 19:51:24 -0300 Subject: [PATCH] Update README.md --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index d4151b76..3db46e4f 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,18 @@ OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64). Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**. Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. +## Features + + * Native rendering. You can now play SM64 without the need of an emulator. + * Variable aspect ratio and resolution. The game can now correctly render at basically any window size. + * Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play. + +#### Future features + + * Adding camera analog controls. This is currently a WIP in the testing branch. + * Additional camera modes. This is currently a WIP in the testing branch. + * 60fps rendering support. + ## Building ### On Linux