diff --git a/src/game/mario_actions_moving.c b/src/game/mario_actions_moving.c index f7d517b1..52d44c34 100644 --- a/src/game/mario_actions_moving.c +++ b/src/game/mario_actions_moving.c @@ -1847,13 +1847,12 @@ s32 act_hold_freefall_land(struct MarioState *m) { } s32 act_long_jump_land(struct MarioState *m) { - // Stop right there criminal scum! - if (Cheats.EnableCheats == TRUE && Cheats.DisableBLJ == TRUE) { - // BLJ (Backwards Long Jump) speed build up fix, crushing SimpleFlips's dreams since July 1997 - if (m->forwardVel < 0.0f) { - m->forwardVel = 0.0f; - } +#ifdef VERSION_SH + // BLJ (Backwards Long Jump) speed build up fix, crushing SimpleFlips's dreams since July 1997 + if (m->forwardVel < 0.0f) { + m->forwardVel = 0.0f; } +#endif if (!(m->input & INPUT_Z_DOWN)) { m->input &= ~INPUT_A_PRESSED;