The bullets snufit shoots immediately got deleted shortly after
shooting when NODRAWDISTANCE was enabled. This fixes it
This commit is contained in:
Pouar 2020-06-18 19:34:57 -05:00
parent 34af21bad4
commit 44f9b92124
1 changed files with 2 additions and 3 deletions

View File

@ -181,10 +181,9 @@ void bhv_snufit_balls_loop(void) {
// If far from Mario or in a different room, despawn. // If far from Mario or in a different room, despawn.
if ((o->activeFlags & ACTIVE_FLAG_IN_DIFFERENT_ROOM) if ((o->activeFlags & ACTIVE_FLAG_IN_DIFFERENT_ROOM)
#ifndef NODRAWINGDISTANCE #ifndef NODRAWINGDISTANCE
|| (o->oTimer != 0 && o->oDistanceToMario > 1500.0f)) { || (o->oTimer != 0 && o->oDistanceToMario > 1500.0f)
#else
|| (o->oTimer != 0)) {
#endif #endif
){
obj_mark_for_deletion(o); obj_mark_for_deletion(o);
} }