mirror of https://github.com/sm64pc/sm64pc.git
Tweaking some specularity values.
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dfc3c6e0c0
commit
297b860e30
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@ -52,7 +52,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -481,7 +481,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -568,7 +568,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -643,7 +643,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -674,7 +674,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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File diff suppressed because it is too large
Load Diff
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@ -18,7 +18,7 @@
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0.0
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],
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"shadowOffset": 80.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"lightGroupMaskBits": 0,
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@ -74,7 +74,7 @@
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0.0
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],
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"shadowOffset": 600.0,
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"specularIntensity": 1.0
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"specularIntensity": 0.65
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},
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"materialMod": {
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"lightGroupMaskBits": 0,
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@ -888,7 +888,7 @@ static void gfx_rt64_wapi_init(const char *window_title) {
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RT64.defaultMaterial.reflectionShineFactor = 0.0f;
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RT64.defaultMaterial.refractionFactor = 0.0f;
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RT64.defaultMaterial.specularIntensity = 1.0f;
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RT64.defaultMaterial.specularExponent = 25.0f;
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RT64.defaultMaterial.specularExponent = 5.0f;
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RT64.defaultMaterial.solidAlphaMultiplier = 1.0f;
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RT64.defaultMaterial.shadowAlphaMultiplier = 1.0f;
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RT64.defaultMaterial.diffuseColorMix.x = 0.0f;
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