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Fixed accidental comment change
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@ -1176,7 +1176,7 @@ void load_score_menu_from_submenu(s16 prevMenuButtonID, struct Object *sourceBut
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}
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// If the previous button is in default state
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if (sMainMenuButtons[prevMenuButtonID]->oMenuButtonState == MENU_BUTTON_STATE_DEFAULT) {
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// Hide buttons of corresponding button menu
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// Hide buttons of corresponding button menu groups
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#ifndef QOL_FIXES
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if (prevMenuButtonID == MENU_BUTTON_SCORE) //! Not possible, this is checking if the score menu
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//! was opened from the score menu!
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