2019-11-03 20:36:27 +01:00
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// 0x07000000 - 0x07001000
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07000000[] = "levels/bbh/0.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07001000 - 0x07001800
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07001000[] = "levels/bbh/1.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07001800 - 0x07002000
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07001800[] = "levels/bbh/2.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07002000 - 0x07003000
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07002000[] = "levels/bbh/3.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07003000 - 0x07003400
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07003000[] = "levels/bbh/4.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07003400 - 0x07004400
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07003400[] = "levels/bbh/5.rgba16";
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2019-11-03 20:36:27 +01:00
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// 0x07004400 - 0x07004800
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2020-08-18 08:36:54 +02:00
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ALIGNED8 static const u8 bbh_seg7_texture_07004400[] = "levels/bbh/6.rgba16";
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