sm64pc/levels/wf/areas/1/2/model.inc.c

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2019-12-02 03:52:53 +01:00
// 0x070051C8 - 0x070051E0
static const Lights1 wf_seg7_lights_070051C8 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x070051E0 - 0x07005260
static const Vtx wf_seg7_vertex_070051E0[] = {
{{{ 781, 2560, 1728}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 576, 2560, 1728}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 576, 2560, 1933}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 781, 2560, 1933}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 1925, 2560, -204}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 1720, 2560, 0}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 1925, 2560, 0}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 1720, 2560, -204}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x07005260 - 0x070052B8
static const Gfx wf_seg7_dl_07005260[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wf_seg7_lights_070051C8.l, 1),
gsSPLight(&wf_seg7_lights_070051C8.a, 2),
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gsSPVertex(wf_seg7_vertex_070051E0, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x070052B8 - 0x07005328
const Gfx wf_seg7_dl_070052B8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wf_seg7_dl_07005260),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};