2019-08-25 06:46:40 +02:00
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// flamethrower.c.inc
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void bhv_flamethrower_flame_loop(void) {
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f32 size;
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s32 sp18;
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if (o->oTimer == 0) {
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o->oAnimState = (s32)(RandomFloat() * 10.0f);
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translate_object_xyz_random(o, 10.0f);
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}
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if (o->oBehParams2ndByte == 2)
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size = o->oTimer * (o->oForwardVel - 6.0f) / 100.0 + 2.0;
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else
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size = o->oTimer * (o->oForwardVel - 20.0) / 100.0 + 1.0;
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if (o->oBehParams2ndByte == 3) {
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o->hitboxHeight = 200.0f;
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o->hitboxDownOffset = 150.0f;
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o->oVelY = -28.0f;
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obj_update_floor_height();
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if (o->oPosY - 25.0f * size < o->oFloorHeight) {
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o->oVelY = 0;
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o->oPosY = o->oFloorHeight + 25.0f * size;
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}
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sp18 = o->parentObj->oFlameThowerFlameUnk110 / 1.2;
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} else
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sp18 = o->parentObj->oFlameThowerFlameUnk110;
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obj_scale(size);
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if (o->oBehParams2ndByte == 4)
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o->oPosY += o->oForwardVel; // weird?
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else
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obj_move_using_fvel_and_gravity();
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if (o->oTimer > sp18)
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mark_object_for_deletion(o);
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o->oInteractStatus = 0;
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}
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void bhv_flamethrower_loop(void) {
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struct Object *flame;
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f32 flameVel;
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s32 sp34;
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s32 model;
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UNUSED u8 pad[8];
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if (o->oAction == 0) {
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if (gCurrLevelNum != LEVEL_BBH || gMarioOnMerryGoRound == 1)
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if (o->oDistanceToMario < 2000.0f)
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o->oAction++;
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} else if (o->oAction == 1) {
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model = MODEL_RED_FLAME;
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flameVel = 95.0f;
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if (o->oBehParams2ndByte == 1)
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model = MODEL_BLUE_FLAME;
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if (o->oBehParams2ndByte == 2)
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flameVel = 50.0f;
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sp34 = 1;
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if (o->oTimer < 60)
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sp34 = 15;
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else if (o->oTimer < 74)
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sp34 = 75 - o->oTimer; // Range: [15..2]
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else
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o->oAction++;
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o->oFlameThowerUnk110 = sp34;
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flame = spawn_object_relative(o->oBehParams2ndByte, 0, 0, 0, o, model, bhvFlamethrowerFlame);
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flame->oForwardVel = flameVel;
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2019-10-05 21:08:05 +02:00
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PlaySound(SOUND_AIR_BLOW_FIRE);
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2019-08-25 06:46:40 +02:00
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} else if (o->oTimer > 60)
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o->oAction = 0;
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}
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void bhv_rr_rotating_bridge_platform_loop(void) {
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o->oMoveAngleYaw -= 0x80;
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o->oAngleVelYaw = -0x80;
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bhv_flamethrower_loop();
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}
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