2019-11-03 20:36:27 +01:00
|
|
|
#include <ultra64.h>
|
|
|
|
#include "sm64.h"
|
|
|
|
#include "segment_symbols.h"
|
|
|
|
#include "level_commands.h"
|
|
|
|
#include "levels/intro/header.h"
|
|
|
|
#include "make_const_nonconst.h"
|
|
|
|
|
|
|
|
const LevelScript level_script_entry[] = {
|
|
|
|
INIT_LEVEL(),
|
|
|
|
SLEEP(/*frames*/ 2),
|
|
|
|
BLACKOUT(/*active*/ FALSE),
|
|
|
|
SET_REG(/*value*/ 0),
|
2021-04-26 02:48:00 +02:00
|
|
|
#ifdef TOGGLE_GAME_DEBUG
|
|
|
|
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4),
|
|
|
|
#else
|
2021-04-27 06:09:27 +02:00
|
|
|
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_n64),
|
2021-04-26 02:48:00 +02:00
|
|
|
#endif
|
2019-11-03 20:36:27 +01:00
|
|
|
JUMP(/*target*/ level_script_entry),
|
|
|
|
};
|