mirror of https://github.com/sm64pc/sm64pc.git
147 lines
3.2 KiB
C
147 lines
3.2 KiB
C
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#ifndef _MARIO_MISC_H
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#define _MARIO_MISC_H
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#include "types.h"
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#define TOAD_STAR_1_REQUIREMENT 12
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#define TOAD_STAR_2_REQUIREMENT 25
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#define TOAD_STAR_3_REQUIREMENT 35
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#define TOAD_STAR_1_DIALOG 82
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#define TOAD_STAR_2_DIALOG 76
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#define TOAD_STAR_3_DIALOG 83
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#define TOAD_STAR_1_DIALOG_AFTER 154
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#define TOAD_STAR_2_DIALOG_AFTER 155
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#define TOAD_STAR_3_DIALOG_AFTER 156
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enum ToadMessageStates {
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TOAD_MESSAGE_FADED,
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TOAD_MESSAGE_OPAQUE,
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TOAD_MESSAGE_OPACIFYING,
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TOAD_MESSAGE_FADING,
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TOAD_MESSAGE_TALKING
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};
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enum UnlockDoorStarStates {
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UNLOCK_DOOR_STAR_RISING,
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UNLOCK_DOOR_STAR_WAITING,
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UNLOCK_DOOR_STAR_SPAWNING_PARTICLES,
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UNLOCK_DOOR_STAR_DONE
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};
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struct Struct802763D4_Unknown
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{
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u8 filler0[0x1C];
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f32 unk1C;
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};
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struct Struct802769E0
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{
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u8 filler0[2];
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s16 unk2;
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u8 filler4[0x18-0x4];
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s32 unk18;
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};
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struct Struct80277150
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{
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struct GraphNode node;
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u8 filler14[0x4];
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f32 unk18;
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s16 unk1C;
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s16 unk1E;
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};
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struct Struct80277294
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{
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struct GraphNode node;
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u8 filler14[0x4];
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s32 unk18;
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};
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struct Struct80277294_2
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{
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struct GraphNode node;
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u8 filler14[4];
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s16 unk18;
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s16 unk1A;
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s16 unk1C;
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};
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struct Struct802773A4
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{
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struct GraphNode node;
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u8 filler14[0x4];
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s32 unk18;
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};
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struct Struct802773A4_2
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{
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struct GraphNode node;
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u8 filler14[0x4];
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Vec3s unk18;
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};
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struct Struct802775CC
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{
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struct GraphNode node;
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u8 filler14[4];
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s32 unk18;
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};
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struct Struct80277824
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{
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struct GraphNode node;
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u8 filler14[4];
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u32 unk18;
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};
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struct Struct80277824_2
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{
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struct GraphNode node;
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u8 filler14[4];
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s16 unk18;
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};
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struct Struct8027795C
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{
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struct GraphNode node;
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u8 filler14[4];
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s32 unk18;
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struct Object *unk1C;
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Vec3s unk20;
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};
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struct Struct80277D6C
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{
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struct GraphNode node;
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u8 filler14[4];
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s32 unk18;
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};
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extern struct GraphNodeObject D_80339FE0;
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extern struct MarioBodyState gBodyStates[2];
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extern Gfx *Geo18_802764B0(s32 a, struct GraphNode *b, Mat4 *c);
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extern void bhvToadMessage_loop(void);
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extern void bhvToadMessage_init(void);
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extern void bhvUnlockDoorStar_init(void);
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extern void bhvUnlockDoorStar_loop(void);
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extern Gfx *Geo18_802770A4(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern s32 geo_switch_mario_stand_run(s32 run, struct GraphNode *node, UNUSED Mat4 *c);
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extern s32 geo_switch_mario_eyes(s32 run, struct GraphNode *node, UNUSED Mat4 *c);
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extern Gfx *Geo18_80277294(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern Gfx *Geo18_802773A4(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern s32 geo_switch_mario_hand(s32 run, struct GraphNode *node, UNUSED Mat4 *c);
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extern Gfx *Geo18_802775CC(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern s32 geo_switch_mario_cap_effect(s32 run, struct GraphNode *node, UNUSED Mat4 *c);
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extern s32 geo_switch_mario_cap_on_off(s32 run, struct GraphNode *node, UNUSED Mat4 *c);
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extern Gfx *Geo18_80277824(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern Gfx *Geo1C_8027795C(s32 a, struct GraphNode *b, Mat4 *c);
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extern Gfx *geo_render_mirror_mario(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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extern Gfx *geo_mirror_mario_backface_culling(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
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#endif /* _MARIO_MISC_H */
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