sm64pc/build.sh

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#!/bin/bash
# Directories and Files
LIBDIR=./tools/lib/
LIBAFA=libaudiofile.a
LIBAFLA=libaudiofile.la
AUDDIR=./tools/audiofile-0.3.6
# Command line options
OPTIONS=("Analog Camera" "No Draw Distance" "Text-saves" "Smoke Texture Fix" "Release build" "Clean build")
EXTRA=("BETTERCAMERA=1" "NODRAWINGDISTANCE=1" "TEXTSAVES=1" "TEXTURE_FIX=1" "DEBUG=0" "clean")
# Colors
RED=$(tput setaf 1)
GREEN=$(tput setaf 2)
YELLOW=$(tput setaf 3)
CYAN=$(tput setaf 6)
RESET=$(tput sgr0)
# Checks to see if the libaudio directory and files exist
if [ -d "$LIBDIR" -a -e "${LIBDIR}$LIBAFA" -a -e "${LIBDIR}$LIBAFLA" ]; then
printf "\n${GREEN}libaudio files exist, going straight to compiling.${RESET}\n"
else
printf "\n${GREEN}libaudio files not found, starting initialization process.${RESET}\n\n"
printf "${YELLOW} Changing directory to: ${CYAN}${AUDDIR}${RESET}\n\n"
cd $AUDDIR
printf "${YELLOW} Executing: ${CYAN}autoreconf -i${RESET}\n\n"
autoreconf -i
printf "\n${YELLOW} Executing: ${CYAN}./configure --disable-docs${RESET}\n\n"
PATH=/mingw64/bin:/mingw32/bin:$PATH LIBS=-lstdc++ ./configure --disable-docs
printf "\n${YELLOW} Executing: ${CYAN}make -j${RESET}\n\n"
PATH=/mingw64/bin:/mingw32/bin:$PATH make -j
printf "\n${YELLOW} Making new directory ${CYAN}../lib${RESET}\n\n"
mkdir ../lib
printf "${YELLOW} Copying libaudio files to ${CYAN}../lib${RESET}\n\n"
cp libaudiofile/.libs/libaudiofile.a ../lib/
cp libaudiofile/.libs/libaudiofile.la ../lib/
printf "${YELLOW} Going up one directory.${RESET}\n\n"
cd ../
printf "${GREEN}Notepad will now open, please follow the instructions carefully.\n\n"
printf "${YELLOW}Locate the line: "
printf "${CYAN}tabledesign_CFLAGS := -Wno-uninitialized -laudiofile\n"
printf "${YELLOW}Then add at the end: ${CYAN}-lstdc++\n"
printf "${YELLOW}So it reads: "
printf "${CYAN}tabledesign_CFLAGS := -Wno-uninitialized -laudiofile -lstdc++\n\n"
notepad "Makefile"
read -n 1 -r -s -p $'\e[32mPRESS ENTER TO CONTINUE...\e[0m\n'
printf "${YELLOW} Executing: ${CYAN}make -j${RESET}\n\n"
PATH=/mingw64/bin:/mingw32/bin:$PATH make -j
printf "\n${YELLOW} Going up one directory.${RESET}\n"
cd ../
fi
menu() {
printf "\nAvaliable options:\n"
for i in ${!OPTIONS[@]}; do
printf "%3d%s) %s\n" $((i+1)) "${choices[i]:- }" "${OPTIONS[i]}"
done
if [[ "$msg" ]]; then echo "$msg"; fi
printf "${YELLOW}Please do not select \"Clean build\" with any other option.\n"
printf "Leave all options unchecked for a Vanilla build.\n${RESET}"
}
prompt="Check an option (again to uncheck, press ENTER):"
while menu && read -rp "$prompt" num && [[ "$num" ]]; do
[[ "$num" != *[![:digit:]]* ]] &&
(( num > 0 && num <= ${#OPTIONS[@]} )) ||
{ msg="Invalid option: $num"; continue; }
((num--)); # msg="${OPTIONS[num]} was ${choices[num]:+un}checked"
[[ "${choices[num]}" ]] && choices[num]="" || choices[num]="+"
done
for i in ${!OPTIONS[@]}; do
[[ "${choices[i]}" ]] && { CMDL+=" ${EXTRA[i]}"; }
done
printf "\n${YELLOW} Executing: ${CYAN}make ${CMDL} -j${RESET}\n\n"
2020-05-24 16:52:03 +02:00
PATH=/mingw32/bin:/mingw64/bin:$PATH make $CMDL -j
if [ "${CMDL}" != " clean" ]; then
printf "\n${GREEN}If all went well you should have a compiled .EXE in the 'builds/us_pc/' folder.\n"
printf "${CYAN}Would you like to run the game? [y or n]: ${RESET}"
read TEST
if [ "${TEST}" = "y" ]; then
exec ./build/us_pc/sm64.us.f3dex2e.exe
fi
else
printf "\nYour build is now clean\n"
fi