sm64pc/levels/wdw/areas/1/geo.inc.c

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// 0x0E000658
const GeoLayout wdw_geo_000658[] = {
GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2),
GEO_OPEN_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
GEO_NODE_ORTHO(100),
GEO_OPEN_NODE(),
GEO_BACKGROUND(BACKGROUND_UNDERWATER_CITY, geo_skybox_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(1),
GEO_OPEN_NODE(),
GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 12800, geo_camera_fov),
GEO_OPEN_NODE(),
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GEO_CAMERA(1, 0, 2000, 6000, -4352, 0, -4352, geo_camera_main),
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GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, wdw_seg7_dl_07009AB0),
GEO_DISPLAY_LIST(LAYER_ALPHA, wdw_seg7_dl_0700A138),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wdw_seg7_dl_07012798),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, wdw_seg7_dl_07012908),
GEO_ASM( 0, geo_wdw_set_initial_water_level),
GEO_ASM( 0, geo_movtex_pause_control),
GEO_ASM(0x1101, geo_movtex_draw_water_regions),
GEO_RENDER_OBJ(),
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GEO_ASM( 0, geo_envfx_main),
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GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
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GEO_ASM(0, geo_cannon_circle_base),
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GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};