mirror of https://github.com/sm64pc/sm64pc.git
80 lines
2.6 KiB
C
80 lines
2.6 KiB
C
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// kickable_board.c.inc
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s32 func_802A9A0C(UNUSED s32 sp18) {
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if (are_objects_collided(o, gMarioObject)) {
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if (abs_angle_diff(o->oMoveAngleYaw, gMarioObject->oMoveAngleYaw) > 0x6000) {
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if (gMarioStates->action == ACT_SLIDE_KICK)
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return 1;
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if (gMarioStates->action == ACT_PUNCHING)
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return 1;
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if (gMarioStates->action == ACT_MOVE_PUNCHING)
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return 1;
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if (gMarioStates->action == ACT_SLIDE_KICK_SLIDE)
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return 1;
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if (gMarioStates->action == ACT_JUMP_KICK)
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return 2;
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if (gMarioStates->action == ACT_WALL_KICK_AIR)
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return 2;
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}
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}
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return 0;
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}
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void func_802A9B54(void) {
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o->OBJECT_FIELD_S32(0x1C) = 1600;
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o->OBJECT_FIELD_S32(0x1B) = 0;
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}
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void bhv_kickable_board_loop(void) {
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s32 sp24;
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switch (o->oAction) {
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case 0:
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o->oFaceAnglePitch = 0;
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if (func_802A9A0C(0)) {
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func_802A9B54();
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o->oAction++;
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}
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load_object_collision_model();
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break;
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case 1:
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o->oFaceAnglePitch = 0;
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load_object_collision_model();
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o->oFaceAnglePitch = -sins(o->OBJECT_FIELD_S32(0x1B)) * o->OBJECT_FIELD_S32(0x1C);
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if (o->oTimer > 30 && (sp24 = func_802A9A0C(0))) {
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if (gMarioObject->oPosY > o->oPosY + 160.0f && sp24 == 2) {
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o->oAction++;
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PlaySound2(SOUND_GENERAL_BUTTONPRESS_2);
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} else
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o->oTimer = 0;
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}
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if (o->oTimer != 0) {
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o->OBJECT_FIELD_S32(0x1C) -= 8;
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if (o->OBJECT_FIELD_S32(0x1C) < 0)
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o->oAction = 0;
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} else
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func_802A9B54();
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if (!(o->OBJECT_FIELD_S32(0x1B) & 0x7FFF))
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PlaySound2(SOUND_GENERAL_BUTTONPRESS_2);
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o->OBJECT_FIELD_S32(0x1B) += 0x400;
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break;
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case 2:
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obj_become_intangible();
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obj_set_model(MODEL_WF_KICKABLE_BOARD_FELLED);
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o->oAngleVelPitch -= 0x80;
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o->oFaceAnglePitch += o->oAngleVelPitch;
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if (o->oFaceAnglePitch < -0x4000) {
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o->oFaceAnglePitch = -0x4000;
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o->oAngleVelPitch = 0;
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o->oAction++;
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ShakeScreen(1);
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PlaySound2(SOUND_GENERAL_UNKNOWN4);
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}
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load_object_collision_model();
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break;
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case 3:
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load_object_collision_model();
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break;
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}
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o->header.gfx.throwMatrix = NULL;
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}
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