Xenon4722-threejs/src/finalizeMesh.js

119 lines
5.3 KiB
JavaScript

import { Matrix4, Vector3, Vector4 } from "three";
var finalizeMesh = function() {};
finalizeMesh.prototype = {
constructor: finalizeMesh,
parse: function (mesh) {
if (!mesh.isMesh) {
console.warn('Mesh type unsupported', mesh);
return;
}
var vertex = new Vector3();
var i, l = [];
var nbVertex = 0;
var geometry = mesh.geometry;
var mrot = new Matrix4().makeRotationX(90 * Math.PI / 180);
var msca = new Matrix4().makeScale(10, 10, 10);
if (geometry.isBufferGeometry) {
var newGeometry = geometry.clone(geometry);
var vertices = geometry.getAttribute('position');
// vertices
if (vertices !== undefined) {
for (i = 0, l = vertices.count; i < l; i++ , nbVertex++) {
vertex.x = vertices.getX(i);
vertex.y = vertices.getY(i);
vertex.z = vertices.getZ(i);
if (geometry.skinIndexNames == undefined
|| geometry.skinIndexNames == 0) {
vertex.applyMatrix4(mesh.matrixWorld).applyMatrix4(mrot).applyMatrix4(msca);
newGeometry.attributes.position.setXYZ(i, vertex.x, vertex.y, vertex.z);
} else {
var finalVector = new Vector4();
var morphVector = new Vector4(vertex.x, vertex.y, vertex.z);//Lilly
if (geometry.morphTargetInfluences !== undefined) {
var tempMorph = new Vector4();
for (var mt = 0; mt < geometry.morphAttributes.position.length; mt++) {
if (geometry.morphTargetInfluences[mt] == 0) continue;
if (geometry.morphTargetDictionary.hide == mt) continue;
var morph = new Vector4(
geometry.morphAttributes.position[mt].getX(i),
geometry.morphAttributes.position[mt].getY(i),
geometry.morphAttributes.position[mt].getZ(i));
tempMorph.addScaledVector(morph, geometry.morphTargetInfluences[mt]);
}
//comment to avoid morph problems
morphVector.add(tempMorph);
}
for (var si = 0; si < geometry.skinIndexNames.length; si++) {
var skinIndices = geometry.getAttribute([geometry.skinIndexNames[si]])
var weights = geometry.getAttribute([geometry.skinWeightNames[si]])
var skinIndex = [];
skinIndex[0] = skinIndices.getX(i);
skinIndex[1] = skinIndices.getY(i);
skinIndex[2] = skinIndices.getZ(i);
skinIndex[3] = skinIndices.getW(i);
var skinWeight = [];
skinWeight[0] = weights.getX(i);
skinWeight[1] = weights.getY(i);
skinWeight[2] = weights.getZ(i);
skinWeight[3] = weights.getW(i);
var inverses = [];
inverses[0] = mesh.skeleton.boneInverses[skinIndex[0]];
inverses[1] = mesh.skeleton.boneInverses[skinIndex[1]];
inverses[2] = mesh.skeleton.boneInverses[skinIndex[2]];
inverses[3] = mesh.skeleton.boneInverses[skinIndex[3]];
var skinMatrices = [];
skinMatrices[0] = mesh.skeleton.bones[skinIndex[0]].matrixWorld;
skinMatrices[1] = mesh.skeleton.bones[skinIndex[1]].matrixWorld;
skinMatrices[2] = mesh.skeleton.bones[skinIndex[2]].matrixWorld;
skinMatrices[3] = mesh.skeleton.bones[skinIndex[3]].matrixWorld;
for (var k = 0; k < 4; k++) {
if (geometry.morphTargetInfluences !== undefined) {
var tempVector = new Vector4(morphVector.x, morphVector.y, morphVector.z);
} else {
var tempVector = new Vector4(vertex.x, vertex.y, vertex.z);
}
tempVector.multiplyScalar(skinWeight[k]);
//the inverse takes the vector into local bone space
//which is then transformed to the appropriate world space
tempVector.applyMatrix4(inverses[k])
.applyMatrix4(skinMatrices[k])
.applyMatrix4(mrot).applyMatrix4(msca);
finalVector.add(tempVector);
}
}
newGeometry.attributes.position.setXYZ(i, finalVector.x, finalVector.y, finalVector.z);
}
}
}
} else {
console.warn( 'Geometry type unsupported', geometry );
}
return newGeometry;
}
};
export { finalizeMesh };