diff --git a/src/finalizeMesh.js b/src/finalizeMesh.js index daee366..afa314d 100644 --- a/src/finalizeMesh.js +++ b/src/finalizeMesh.js @@ -38,9 +38,6 @@ finalizeMesh.prototype = { newGeometry.attributes.position.setXYZ(i, vertex.x, vertex.y, vertex.z); } else { var finalVector = new Vector4(); - - //commenting out the morph part untill someone manage to fix it - /*if (geometry.morphTargetInfluences !== undefined) { var morphVector = new Vector4(vertex.x, vertex.y, vertex.z); @@ -90,12 +87,10 @@ finalizeMesh.prototype = { skinMatrices[3] = mesh.skeleton.bones[skinIndex[3]].matrixWorld; for (var k = 0; k < 4; k++) { - // commenting out the morph part as above - - /*if (geometry.morphTargetInfluences !== undefined) { + /*if (geometry.morphTargetInfluences !== undefined) { var tempVector = new Vector4(morphVector.x, morphVector.y, morphVector.z); } else {*/ - var tempVector = new Vector4(vertex.x, vertex.y, vertex.z); + var tempVector = new Vector4(vertex.x, vertex.y, vertex.z); //} tempVector.multiplyScalar(skinWeight[k]);