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//download.js v4.2, by dandavis; 2008-2017. [MIT] see http://danml.com/download.html for tests/usage
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;(function(r,l){"function"==typeof define&&define.amd?define([],l):"object"==typeof exports?module.exports=l():r.download=l()})(this,function(){return function l(a,e,k){function q(a){var h=a.split(/[:;,]/);a=h[1];var h=("base64"==h[2]?atob:decodeURIComponent)(h.pop()),d=h.length,b=0,c=new Uint8Array(d);for(b;b<d;++b)c[b]=h.charCodeAt(b);return new f([c],{type:a})}function m(a,b){if("download"in d)return d.href=a,d.setAttribute("download",n),d.className="download-js-link",d.innerHTML="downloading...",d.style.display="none",document.body.appendChild(d),setTimeout(function(){d.click(),document.body.removeChild(d),!0===b&&setTimeout(function(){g.URL.revokeObjectURL(d.href)},250)},66),!0;if(/(Version)\/(\d+)\.(\d+)(?:\.(\d+))?.*Safari\//.test(navigator.userAgent))return/^data:/.test(a)&&(a="data:"+a.replace(/^data:([\w\/\-\+]+)/,"application/octet-stream")),!window.open(a)&&confirm("Displaying New Document\n\nUse Save As... to download, then click back to return to this page.")&&(location.href=a),!0;var c=document.createElement("iframe");document.body.appendChild(c),!b&&/^data:/.test(a)&&(a="data:"+a.replace(/^data:([\w\/\-\+]+)/,"application/octet-stream")),c.src=a,setTimeout(function(){document.body.removeChild(c)},333)}var g=window,b=k||"application/octet-stream",c=!e&&!k&&a,d=document.createElement("a");k=function(a){return String(a)};var f=g.Blob||g.MozBlob||g.WebKitBlob||k,n=e||"download",f=f.call?f.bind(g):Blob;"true"===String(this)&&(a=[a,b],b=a[0],a=a[1]);if(c&&2048>c.length&&(n=c.split("/").pop().split("?")[0],d.href=c,-1!==d.href.indexOf(c))){var p=new XMLHttpRequest;return p.open("GET",c,!0),p.responseType="blob",p.onload=function(a){l(a.target.response,n,"application/octet-stream")},setTimeout(function(){p.send()},0),p}if(/^data:([\w+-]+\/[\w+.-]+)?[,;]/.test(a)){if(!(2096103.424<a.length&&f!==k))return navigator.msSaveBlob?navigator.msSaveBlob(q(a),n):m(a);a=q(a),b=a.type||"application/octet-stream"}else if(/([\x80-\xff])/.test(a)){e=0;var c=new Uint8Array(a.length),t=c.length;for(e;e<t;++e)c[e]=a.charCodeAt(e);a=new f([c],{type:b})}a=a instanceof f?a:new f([a],{type:b});if(navigator.msSaveBlob)return navigator.msSaveBlob(a,n);if(g.URL)m(g.URL.createObjectURL(a),!0);else{if("string"==typeof a||a.constructor===k)try{return m("data:"+b+";base64,"+g.btoa(a))}catch(h){return m("data:"+b+","+encodeURIComponent(a))}b=new FileReader,b.onload=function(a){m(this.result)},b.readAsDataURL(a)}return!0}});
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// saver.js
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/**
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* Based on https://github.com/mrdoob/three.js/blob/a72347515fa34e892f7a9bfa66a34fdc0df55954/examples/js/exporters/STLExporter.js
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* Tested on r68, r70 and r79
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* @author jcarletto / https://github.com/jcarletto27
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* @author kjlubick / https://github.com/kjlubick
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* @author kovacsv / http://kovacsv.hu/
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* @author mrdoob / http://mrdoob.com/
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* @author atnartur / http://atnartur.ru
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*/
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if(typeof THREE == 'undefined' && typeof require != 'undefined')
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var THREE = require('three')
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THREE.STLExporter = function () {};
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THREE.STLExporter.prototype = {
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constructor: THREE.STLExporter,
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parse: ( function () {
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var vector = new THREE.Vector3();
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var normalMatrixWorld = new THREE.Matrix3();
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return function ( scene ) {
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var output = '';
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output += 'solid exported\n';
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scene.traverse( function ( object ) {
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if(object instanceof THREE.Mesh){
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// if object is hidden - exit
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if(object.visible == false) return;
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var geometry = object.geometry;
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var matrixWorld = object.matrixWorld;
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var skeleton = object.skeleton;
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var mesh = object;
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if(geometry instanceof THREE.BufferGeometry){
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var oldgeometry = geometry.clone();
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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var skinIndex = oldgeometry.getAttribute('skinIndex');
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var skinWeight = oldgeometry.getAttribute('skinWeight');
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var morphTarget = oldgeometry.getAttribute('morphTarget0');
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var mtcount = 0;
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while(typeof morphTarget !== 'undefined') {
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mtcount++;
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morphTarget = oldgeometry.getAttribute('morphTarget' + mtcount);
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}
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if(typeof skinIndex !== 'undefined') {
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geometry.skinIndices = [];
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geometry.skinWeights = [];
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geometry.morphTargets = [];
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for(var j = 0; j < mtcount; j++) {
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geometry.morphTargets[j] = {};
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geometry.morphTargets[j].vertices = [];
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}
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for(var i = 0; i < geometry.vertices.length; i++) {
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geometry.skinIndices.push((new THREE.Vector4 ()).fromAttribute(skinIndex,i));
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geometry.skinWeights.push((new THREE.Vector4 ()).fromAttribute(skinWeight,i));
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for(var j = 0; j < mtcount; j++) {
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geometry.morphTargets[j].vertices.push((new THREE.Vector3 ()).fromAttribute(oldgeometry.getAttribute('morphTarget' + j)));
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}
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}
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}
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}
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if ( geometry instanceof THREE.Geometry) {
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var vertices = geometry.vertices;
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var faces = geometry.faces;
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normalMatrixWorld.getNormalMatrix( matrixWorld );
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if(typeof faces != 'undefined'){
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for ( var i = 0, l = faces.length; i < l; i ++ ) {
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var face = faces[ i ];
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vector.copy( face.normal ).applyMatrix3( normalMatrixWorld ).normalize();
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output += '\tfacet normal ' + vector.x + ' ' + vector.y + ' ' + vector.z + '\n';
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output += '\t\touter loop\n';
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var indices = [ face.a, face.b, face.c ];
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for ( var j = 0; j < 3; j ++ ) {
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var vertexIndex = indices[ j ];
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if (typeof geometry.skinIndices !== 'undefined' && geometry.skinIndices.length == 0) {
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vector.copy( vertices[ vertexIndex ] ).applyMatrix4( matrixWorld );
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output += '\t\t\tvertex ' + vector.x + ' ' + vector.y + ' ' + vector.z + '\n';
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} else {
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vector.copy( vertices[ vertexIndex ] ); //.applyMatrix4( matrixWorld );
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// see https://github.com/mrdoob/three.js/issues/3187
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var boneIndices = [
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geometry.skinIndices[vertexIndex].x,
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geometry.skinIndices[vertexIndex].y,
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geometry.skinIndices[vertexIndex].z,
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geometry.skinIndices[vertexIndex].w
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];
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var weights = [
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geometry.skinWeights[vertexIndex].x,
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geometry.skinWeights[vertexIndex].y,
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geometry.skinWeights[vertexIndex].z,
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geometry.skinWeights[vertexIndex].w
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];
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var inverses = [
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skeleton.boneInverses[ boneIndices[0] ],
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skeleton.boneInverses[ boneIndices[1] ],
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skeleton.boneInverses[ boneIndices[2] ],
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skeleton.boneInverses[ boneIndices[3] ]
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];
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var skinMatrices = [
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skeleton.bones[ boneIndices[0] ].matrixWorld,
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skeleton.bones[ boneIndices[1] ].matrixWorld,
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skeleton.bones[ boneIndices[2] ].matrixWorld,
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skeleton.bones[ boneIndices[3] ].matrixWorld
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];
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//this checks to see if the mesh has any morphTargets - jc
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if (geometry.morphTargets !== 'undefined') {
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var morphMatricesX = [];
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var morphMatricesY = [];
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var morphMatricesZ = [];
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var morphMatricesInfluence = [];
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for (var mt = 0; mt < geometry.morphTargets.length; mt++) {
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//collect the needed vertex info - jc
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morphMatricesX[mt] = geometry.morphTargets[mt].vertices[vertexIndex].x;
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morphMatricesY[mt] = geometry.morphTargets[mt].vertices[vertexIndex].y;
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morphMatricesZ[mt] = geometry.morphTargets[mt].vertices[vertexIndex].z;
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morphMatricesInfluence[mt] = mesh.morphTargetInfluences[mt];
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}
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}
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var finalVector = new THREE.Vector4();
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if (mesh.geometry.morphTargets !== 'undefined') {
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var morphVector = new THREE.Vector4(vector.x, vector.y, vector.z);
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for (var mt = 0; mt < geometry.morphTargets.length; mt++) {
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//not pretty, but it gets the job done - jc
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morphVector.lerp(new THREE.Vector4(morphMatricesX[mt], morphMatricesY[mt], morphMatricesZ[mt], 1), morphMatricesInfluence[mt]);
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}
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}
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for (var k = 0; k < 4; k++) {
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var tempVector = new THREE.Vector4(vector.x, vector.y, vector.z);
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tempVector.multiplyScalar(weights[k]);
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//the inverse takes the vector into local bone space
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tempVector.applyMatrix4(inverses[k])
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//which is then transformed to the appropriate world space
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.applyMatrix4(skinMatrices[k]);
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finalVector.add(tempVector);
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}
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output += '\t\t\tvertex ' + finalVector.x + ' ' + finalVector.y + ' ' + finalVector.z + '\n';
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}
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}
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output += '\t\tendloop\n';
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output += '\tendfacet\n';
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}
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}
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}
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}
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} );
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output += 'endsolid exported\n';
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return output;
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};
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}() )
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};
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if (typeof module !== "undefined" && module.exports) {
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module.exports = THREE.STLExporter
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}
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else if ((typeof define !== "undefined" && define !== null) && (define.amd !== null)) {
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define([], function() {
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return saveAs;
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});
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}
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$("#add").css({"display": "none"});
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var stl = $("<a/>").addClass("shop-button").css({"margin": "5px", "pointer-events":"auto"}).text("Download STL");
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var sjson = $("<a/>").addClass("shop-button").css({"margin": "5px", "pointer-events": "auto"}).text("Save JSON");
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var ljson = $("<input/>").attr({"type": "file", "id": "ljson"}).css({"display":"none"}).text("Load JSON");
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var labelljson = $("<label/>").attr({"for": "ljson"}).addClass("shop-button").css({"margin": "5px", "pointer-events": "auto"}).text("Load JSON");
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stl.click(function(e) {
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e.preventDefault();
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var exporter = new THREE.STLExporter();
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var stlString = exporter.parse(CK.activeCharacter.threeObj.children[1])
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download(stlString, 'char.stl', 'text/plain');
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});
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sjson.click(function(e) {
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e.preventDefault();
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var char_json = JSON.stringify(CK.activeCharacter.characterData);
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download(char_json, "char.json", "text/plain");
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});
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ljson.on('change', function(e) {
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e.preventDefault();
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var file = e.target.files[0];
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var reader = new FileReader();
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reader.onload = (function(theFile) {
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return function(e) {
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e.preventDefault();
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CK.change(JSON.parse(e.target.result));
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};
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})(file);
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reader.readAsText(file);
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});
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$("#print-my-mini").append(stl);
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$("#print-my-mini").append(sjson);
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$("#print-my-mini").append(ljson);
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$("#print-my-mini").append(labelljson);
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