Update herosaver.js
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@ -30,7 +30,7 @@ function init() {
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var skeleton = object.skeleton;
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var mesh = object;
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console.log('Found Mesh' + mesh.name);
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if(typeof onlyExportThisMesh !== 'undefined' && mesh.name !== onlyExportThisMesh) return;
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if(typeof onlyExportThisMesh !== 'undefined' && mesh.name != onlyExportThisMesh) return;
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if(geometry instanceof RK.BufferGeometry){
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var oldgeometry = geometry.clone();
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