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README.md
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README.md
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Herosaver
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=========
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# Herosaver
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Save Configuration and STL from websites like heroforge.com for academic purposes
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Usage
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-----
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## Usage
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### Browser Console
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1. Go to the intended website
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2. Open the Javascript Console [F12], then click on Console
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3. Paste the following
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var xhr=new XMLHttpRequest;xhr.open("get","https://raw.githubusercontent.com/TeaWithLucas/Herosaver/master/herosaver.js",true);xhr.onreadystatechange=function(){if(xhr.readyState==4){var script=document.createElement("script");script.type="text/javascript";script.text=xhr.responseText;document.body.appendChild(script)}};xhr.send(null);
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```
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Limitations
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-----------
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### Loading via Greecemonkey or other script loader
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This method should automatically load the script on page load.
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Some details of the figures are implemented via shaders. These are not exported :( This is also the reason, the exported figures look a bit _blocky_. If you want hight quality exports, consider purchasing the stl files :)
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1. Install Greecemonkey Browser Addon (or alternative)
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2. Click the icon and select 'New User Script' from the dropdown menu
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3. Paste the following, editing the intended website
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4. Save
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```
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// ==UserScript==
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// @name Herosaver
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// @include *example.com*
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// ==/UserScript==
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var loadHerosaver = setInterval(function() {
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if (!document.getElementById("loading-overlay")) {
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clearInterval(loadHerosaver);
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var xhr=new XMLHttpRequest;xhr.open("get","https://raw.githubusercontent.com/TeaWithLucas/Herosaver/master/herosaver.js",true);xhr.onreadystatechange=function(){if(xhr.readyState==4){var script=document.createElement("script");script.type="text/javascript";script.text=xhr.responseText;document.body.appendChild(script)}};xhr.send(null);
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}
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}, 100);
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```
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## Buttons
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* Export Model (STL) - Exports the current model and downloads a STL of it.
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* Export (JSON) - Exports the current model settings in a JSON format.
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* Import (JSON) - Imports a previously exported JSON file with model settings.
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* Enlarge - Increases the size and rotates the model to match STL output for standard printing ```size:[10,10,10], rotation:[90,0,0]```
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* Reset Scale - Resets the model and refreshes it, bug: refresh twice to reset some incorrect models.
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## Limitations
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Some details of the figures are implemented via shaders. These are not exported :( This is also is the reason, the exported figures look a bit _blocky_. If you want hight quality exports, consider purchasing the stl files :)
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