ProjectAres/PGM/src/main/java/tc/oc/pgm/mutation/types/kit/EquestrianMutation.java

151 lines
5.4 KiB
Java

package tc.oc.pgm.mutation.types.kit;
import com.google.common.collect.ImmutableMap;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Horse;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerSpawnEntityEvent;
import org.bukkit.inventory.HorseInventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SpawnEggMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import tc.oc.commons.core.random.ImmutableWeightedRandomChooser;
import tc.oc.commons.core.random.WeightedRandomChooser;
import tc.oc.pgm.events.MatchPlayerDeathEvent;
import tc.oc.pgm.events.PlayerChangePartyEvent;
import tc.oc.pgm.kits.FreeItemKit;
import tc.oc.pgm.kits.Kit;
import tc.oc.pgm.match.Match;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.mutation.types.KitMutation;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
public class EquestrianMutation extends KitMutation {
final static ImmutableMap<EntityType, Integer> TYPE_MAP = new ImmutableMap.Builder<EntityType, Integer>()
.put(EntityType.HORSE, 100)
// FIXME: Saddle do not work on these horses
//.put(EntityType.SKELETON_HORSE, 5)
//.put(EntityType.ZOMBIE_HORSE, 5)
//.put(EntityType.LLAMA, 1)
.build();
final static ImmutableMap<Material, Integer> ARMOR_MAP = new ImmutableMap.Builder<Material, Integer>()
.put(Material.SADDLE, 25)
.put(Material.GOLD_BARDING, 10)
.put(Material.IRON_BARDING, 5)
.put(Material.DIAMOND_BARDING, 1)
.build();
final static WeightedRandomChooser<EntityType, Integer> TYPES = new ImmutableWeightedRandomChooser<>(TYPE_MAP);
final static WeightedRandomChooser<Material, Integer> ARMOR = new ImmutableWeightedRandomChooser<>(ARMOR_MAP);
final Map<MatchPlayer, AbstractHorse> horses;
public EquestrianMutation(Match match) {
super(match, false);
this.horses = new WeakHashMap<>();
}
@Override
public void disable() {
super.disable();
match.participants().forEach(this::remove);
horses.clear();
}
@Override
public void kits(MatchPlayer player, List<Kit> kits) {
super.kits(player, kits);
Location location = player.getLocation();
// If there is not enough room to spawn a horse, give the player
// an egg so they can spawn it later
if(!spawnable(location)) {
ItemStack item = item(Material.MONSTER_EGG);
SpawnEggMeta egg = (SpawnEggMeta) item.getItemMeta();
egg.setSpawnedType(TYPES.choose(entropy));
item.setItemMeta(egg);
kits.add(new FreeItemKit(item));
}
}
@Override
public void apply(MatchPlayer player) {
super.apply(player);
Location location = player.getLocation();
if(spawnable(location)) {
setup(player, spawn(location, (Class<? extends AbstractHorse>) TYPES.choose(match.entropyForTick()).getEntityClass()));
}
}
@Override
public void remove(MatchPlayer player) {
super.remove(player);
AbstractHorse horse = horses.remove(player);
if(horse != null) {
horse.ejectAll();
horse.remove();
}
}
public void setup(MatchPlayer player, AbstractHorse horse) {
horses.put(player, horse);
horse.setAdult();
horse.setJumpStrength(2 * entropy.randomDouble());
horse.setDomestication(1);
horse.setMaxDomestication(1);
horse.setTamed(true);
horse.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, Integer.MAX_VALUE, 0));
horse.setOwner(player.getBukkit());
horse.setPassenger(player.getBukkit());
if(horse instanceof Horse) {
Horse horsey = (Horse) horse;
horsey.setStyle(entropy.randomElement(Horse.Style.values()));
horsey.setColor(entropy.randomElement(Horse.Color.values()));
HorseInventory inventory = horsey.getInventory();
inventory.setSaddle(item(Material.SADDLE));
inventory.setArmor(item(ARMOR.choose(entropy)));
}
}
public boolean spawnable(Location location) {
// Allow at least 4 blocks of air from the feet of the player
// to allow a horse to be spawned
for(int i = 0; i <= 4; i++) {
if(!location.clone().add(0, i, 0).getBlock().isEmpty()) {
return false;
}
}
return true;
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onEntitySpawn(PlayerSpawnEntityEvent event) {
Entity entity = event.getEntity();
if(TYPE_MAP.containsKey(entity.getType())) {
match.participant(event.getPlayer())
.ifPresent(player -> setup(player, (AbstractHorse) event.getEntity()));
}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onPlayerDeath(MatchPlayerDeathEvent event) {
remove(event.getVictim());
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onPartyChange(PlayerChangePartyEvent event) {
remove(event.getPlayer());
}
}