ProjectAres/PGM/src/main/java/tc/oc/pgm/mutation/types/kit/EquestrianMutation.java

129 lines
4.9 KiB
Java

package tc.oc.pgm.mutation.types.kit;
import com.google.common.collect.ImmutableMap;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Horse;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.HorseInventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SpawnEggMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import tc.oc.commons.core.random.ImmutableWeightedRandomChooser;
import tc.oc.commons.core.random.WeightedRandomChooser;
import tc.oc.pgm.kits.FreeItemKit;
import tc.oc.pgm.kits.Kit;
import tc.oc.pgm.match.Match;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.mutation.types.EntityMutation;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.List;
import static tc.oc.commons.core.util.Optionals.cast;
public class EquestrianMutation extends EntityMutation<AbstractHorse> {
final static ImmutableMap<EntityType, Integer> TYPE_MAP = new ImmutableMap.Builder<EntityType, Integer>()
.put(EntityType.HORSE, 100)
// FIXME: Saddles do not work on these horses
//.put(EntityType.SKELETON_HORSE, 5)
//.put(EntityType.ZOMBIE_HORSE, 5)
//.put(EntityType.LLAMA, 1)
.build();
final static ImmutableMap<Material, Integer> ARMOR_MAP = new ImmutableMap.Builder<Material, Integer>()
.put(Material.SADDLE, 25)
.put(Material.GOLD_BARDING, 10)
.put(Material.IRON_BARDING, 5)
.put(Material.DIAMOND_BARDING, 1)
.build();
final static WeightedRandomChooser<EntityType, Integer> TYPES = new ImmutableWeightedRandomChooser<>(TYPE_MAP);
final static WeightedRandomChooser<Material, Integer> ARMOR = new ImmutableWeightedRandomChooser<>(ARMOR_MAP);
public EquestrianMutation(Match match) {
super(match, false);
}
@Override
public void enable() {
super.enable();
this.itemRemove.add(Material.LEATHER);
this.itemRemove.addAll(ARMOR_MAP.keySet());
}
@Override
public void kits(MatchPlayer player, List<Kit> kits) {
super.kits(player, kits);
Location location = player.getLocation();
// If there is not enough room to spawn a horse, give the player
// an egg so they can spawn it later
if(!spawnable(location)) {
ItemStack item = item(Material.MONSTER_EGG);
SpawnEggMeta egg = (SpawnEggMeta) item.getItemMeta();
egg.setSpawnedType(TYPES.choose(entropy()));
item.setItemMeta(egg);
kits.add(new FreeItemKit(item));
}
}
@Override
public void apply(MatchPlayer player) {
super.apply(player);
Location location = player.getLocation();
if(spawnable(location)) {
spawn(location, (Class<AbstractHorse>) TYPES.choose(entropy()).getEntityClass(), player);
}
}
@Override
public AbstractHorse register(AbstractHorse horse, @Nullable MatchPlayer owner) {
super.register(horse, owner);
if(owner != null) {
horse.setAdult();
horse.setJumpStrength(2 * entropy().randomDouble());
horse.setDomestication(1);
horse.setMaxDomestication(1);
horse.setTamed(true);
horse.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, Integer.MAX_VALUE, 0));
horse.setOwner(owner.getBukkit());
horse.setPassenger(owner.getBukkit());
cast(horse, Horse.class).ifPresent(horsey -> {
horsey.setStyle(entropy().randomElement(Horse.Style.values()));
horsey.setColor(entropy().randomElement(Horse.Color.values()));
HorseInventory inventory = horsey.getInventory();
inventory.setSaddle(item(Material.SADDLE));
inventory.setArmor(item(ARMOR.choose(entropy())));
});
}
return horse;
}
public boolean spawnable(Location location) {
// Allow at least 4 blocks of air from the feet of the player
// to allow a horse to be spawned
for(int i = 0; i <= 4; i++) {
if(!location.clone().add(0, i, 0).getBlock().isEmpty()) {
return false;
}
}
return true;
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onEntityDamage(EntityDamageByEntityEvent event) {
if(playerByEntity(event.getEntity()).flatMap(MatchPlayer::competitor)
.equals(match().participant(event.getDamager()).flatMap(MatchPlayer::competitor))) {
event.setCancelled(true);
}
}
}