ProjectAres/PGM/src/main/java/tc/oc/pgm/damage/DamageDisplayPlayerFacet.java

137 lines
5.3 KiB
Java

package tc.oc.pgm.damage;
import javax.inject.Inject;
import me.anxuiz.settings.SettingManager;
import me.anxuiz.settings.bukkit.PlayerSettings;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.event.player.PlayerAnimationType;
import org.bukkit.util.Vector;
import java.time.Duration;
import tc.oc.commons.bukkit.event.targeted.TargetedEventHandler;
import tc.oc.commons.bukkit.util.NMSHacks;
import tc.oc.commons.core.chat.Component;
import tc.oc.commons.core.scheduler.Task;
import tc.oc.commons.core.util.TimeUtils;
import tc.oc.pgm.events.MatchPlayerDamageEvent;
import tc.oc.pgm.match.Match;
import tc.oc.pgm.match.MatchPlayerFacet;
import tc.oc.pgm.match.MatchScheduler;
import tc.oc.pgm.match.MatchScope;
import tc.oc.pgm.tracker.damage.MeleeInfo;
public class DamageDisplayPlayerFacet implements MatchPlayerFacet, Listener {
private static final Vector DELTA = new Vector(0, 0.02, 0);
private static final Duration DURATION = Duration.ofMillis(750);
private final Match match;
private final Player attacker;
private final SettingManager settings;
@Inject DamageDisplayPlayerFacet(Match match, Player attacker) {
this.match = match;
this.attacker = attacker;
this.settings = PlayerSettings.getManager(attacker);
}
private Location hitLocation(LivingEntity victim) {
// Move away from the victim a bit, but not too close to the attacker
return HitboxPlayerFacet.meleeHitLocation(match, victim, attacker, 1, -0.2);
}
public void showKnockback(LivingEntity victim, boolean sprint) {
if(!sprint) return;
if(!settings.getValue(DamageSettings.KNOCKBACK_PARTICLES, Boolean.class)) return;
attacker.spawnParticle(Particle.EXPLOSION_NORMAL, hitLocation(victim), 3, 0, 0, 0, 0.5);
}
public void showDamage(LivingEntity victim, double damage) {
if(!settings.getValue(DamageSettings.DAMAGE_NUMBERS, Boolean.class)) return;
// Calculate the location of the hit on the victim.
final Location hit = hitLocation(victim).subtract(0, 0.5, 0); // Shift armor stand down a bit so nametag is centered
final NMSHacks.FakeEntity entity = new NMSHacks.FakeArmorStand(
attacker.getWorld(),
ChatColor.RED.toString() + ChatColor.BOLD + ((int) (damage * 5))
);
entity.spawn(attacker, hit);
final MatchScheduler scheduler = match.getScheduler(MatchScope.LOADED);
final Task[] task = new Task[1]; // HACK - need a better way for a task to cancel itself
task[0] = scheduler.createRepeatingTask(1, new Runnable() {
long ticks = TimeUtils.toTicks(DURATION);
void cancel() {
task[0].cancel();
}
@Override
public void run() {
if(!attacker.isOnline()) cancel();
if(--ticks <= 0) {
entity.destroy(attacker);
cancel();
}
entity.move(attacker, DELTA, false);
}
});
}
@TargetedEventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDamage(MatchPlayerDamageEvent event) {
if(!event.isAttacker(attacker)) return;
if(!(event.info() instanceof MeleeInfo)) return;
// Absorbed damage is removed from the final value, so we add it back
showDamage(event.victim().getBukkit(), event.cause().getFinalDamage() - event.cause().getDamage(EntityDamageEvent.DamageModifier.ABSORPTION));
}
@TargetedEventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSwing(PlayerAnimationEvent event) {
if(event.getAnimationType() != PlayerAnimationType.ARM_SWING) return;
if(event.getPlayer().isDigging()) return;
updateSpeedometer();
}
private void updateSpeedometer() {
if(!settings.getValue(DamageSettings.ATTACK_SPEEDOMETER, Boolean.class)) return;
final float damage = attacker.getAttackCooldownCoefficient();
final ChatColor damageColor;
if(damage < 0.5) {
damageColor = ChatColor.RED;
} else if(damage < 0.75) {
damageColor = ChatColor.GOLD;
} else if(damage < 1) {
damageColor = ChatColor.YELLOW;
} else {
damageColor = ChatColor.GREEN;
}
final double cps = 20.0 / (1 + attacker.getAttackCooldownTicks());
final String cpsText = Double.isInfinite(cps) ? "\u221e"
: String.format("%.1f", cps);
attacker.sendMessage(
ChatMessageType.ACTION_BAR,
new Component(ChatColor.WHITE)
.extra("Damage: ")
.extra(new Component(((int) (attacker.getAttackCooldownCoefficient() * 100D)) + "%", damageColor, ChatColor.BOLD))
.extra(" CPS: ")
.extra(new Component(cpsText, ChatColor.AQUA, ChatColor.BOLD))
.extra("+")
);
}
}