ProjectAres/PGM/src/main/java/tc/oc/pgm/MapModulesManifest.java

88 lines
4.1 KiB
Java

package tc.oc.pgm;
import tc.oc.commons.core.inject.HybridManifest;
import tc.oc.pgm.blockdrops.BlockDropsModule;
import tc.oc.pgm.crafting.CraftingModule;
import tc.oc.pgm.eventrules.EventRuleModule;
import tc.oc.pgm.fallingblocks.FallingBlocksModule;
import tc.oc.pgm.ffa.FreeForAllModule;
import tc.oc.pgm.gamerules.GameRulesModule;
import tc.oc.pgm.ghostsquadron.GhostSquadronModule;
import tc.oc.pgm.goals.GoalModule;
import tc.oc.pgm.hunger.HungerModule;
import tc.oc.pgm.itemmeta.ItemModifyModule;
import tc.oc.pgm.killreward.KillRewardModule;
import tc.oc.pgm.blitz.BlitzModule;
import tc.oc.pgm.map.MapModuleFactory;
import tc.oc.pgm.map.StaticMethodMapModuleFactory;
import tc.oc.pgm.modules.DiscardPotionBottlesModule;
import tc.oc.pgm.modules.FriendlyFireRefundModule;
import tc.oc.pgm.modules.InfoModule;
import tc.oc.pgm.modules.InternalModule;
import tc.oc.pgm.modules.ItemDestroyModule;
import tc.oc.pgm.modules.MaxBuildHeightModule;
import tc.oc.pgm.modules.MobsModule;
import tc.oc.pgm.modules.ModifyBowProjectileModule;
import tc.oc.pgm.modules.PlayableRegionModule;
import tc.oc.pgm.modules.TimeLockModule;
import tc.oc.pgm.modules.ToolRepairModule;
import tc.oc.pgm.mutation.MutationMapModule;
import tc.oc.pgm.pickup.PickupModule;
import tc.oc.pgm.portals.PortalModule;
import tc.oc.pgm.projectile.ProjectileModule;
import tc.oc.pgm.proximity.ProximityAlarmModule;
import tc.oc.pgm.rage.RageModule;
import tc.oc.pgm.renewable.RenewableModule;
import tc.oc.pgm.score.ScoreModule;
import tc.oc.pgm.spawns.SpawnModule;
import tc.oc.pgm.stamina.StaminaModule;
import tc.oc.pgm.timelimit.TimeLimitModule;
import tc.oc.pgm.worldborder.WorldBorderModule;
/**
* Registration of {@link MapModuleFactory}s
*/
public class MapModulesManifest extends HybridManifest {
@Override
protected void configure() {
// MapModuleFactories
install(new InfoModule.Factory());
install(new FreeForAllModule.Factory());
install(new CraftingModule.Factory());
install(new ItemModifyModule.Factory());
install(new PickupModule.Factory());
install(new GoalModule.Factory());
install(new ProjectileModule.Factory());
install(new SpawnModule.Factory());
install(new TimeLimitModule.Factory());
install(new BlitzModule.Factory());
// MapModules with static parse methods
install(new StaticMethodMapModuleFactory<EventRuleModule>(){});
install(new StaticMethodMapModuleFactory<PlayableRegionModule>(){});
install(new StaticMethodMapModuleFactory<TimeLockModule>(){});
install(new StaticMethodMapModuleFactory<ScoreModule>(){});
install(new StaticMethodMapModuleFactory<ItemDestroyModule>(){});
install(new StaticMethodMapModuleFactory<ToolRepairModule>(){});
install(new StaticMethodMapModuleFactory<PortalModule>(){});
install(new StaticMethodMapModuleFactory<MaxBuildHeightModule>(){});
install(new StaticMethodMapModuleFactory<ModifyBowProjectileModule>(){});
install(new StaticMethodMapModuleFactory<MobsModule>(){});
install(new StaticMethodMapModuleFactory<HungerModule>(){});
install(new StaticMethodMapModuleFactory<KillRewardModule>(){});
install(new StaticMethodMapModuleFactory<GhostSquadronModule>(){});
install(new StaticMethodMapModuleFactory<RageModule>(){});
install(new StaticMethodMapModuleFactory<FriendlyFireRefundModule>(){});
install(new StaticMethodMapModuleFactory<BlockDropsModule>(){});
install(new StaticMethodMapModuleFactory<RenewableModule>(){});
install(new StaticMethodMapModuleFactory<InternalModule>(){});
install(new StaticMethodMapModuleFactory<ProximityAlarmModule>(){});
install(new StaticMethodMapModuleFactory<GameRulesModule>(){});
install(new StaticMethodMapModuleFactory<FallingBlocksModule>(){});
install(new StaticMethodMapModuleFactory<DiscardPotionBottlesModule>(){});
install(new StaticMethodMapModuleFactory<WorldBorderModule>(){});
install(new StaticMethodMapModuleFactory<StaminaModule>(){});
install(new StaticMethodMapModuleFactory<MutationMapModule>(){});
}
}