# # PvP Game Manager Sample Configuration # # This file describes some high-level configuration about the server as a # whole. Map-specific configuration should be specified in the map folder. # # # # # # # # # # # # # # # # # # OPTION: server # # # # # # # # # # # # # # # # # # # Sets the server mode. # # Available options: # - pickup # - communityday # - development # # # # # # # # # # # # # # # # # # OPTION: maps # # # # # # # # # # # # # # # # # # # Directory where maps are stored. See example map.yml for more information # about the structure of this folder. # # # # # # # # # # # # # # # # # # OPTION: archive # # # # # # # # # # # # # # # # # # # Directory where completed matches will be stored. World files will be stored # in the form of 'match-{id}'. If this is not specified, the plugin will # automatically delete the world files. # # For example: # archive/ # match-1/ # match-2/ # etc # # # # # # # # # # # # # # # # # # OPTION: rotationfile # # # # # # # # # # # # # # # # # # # File where the rotation will be stored and consists of a series of map names # that may include comments prefixed with '#'. # # # # # # # # # # # # # # # # # # OPTION: broadcastfrequency # # # # # # # # # # # # # # # # # # # Frequency in seconds that information should be broadcasted to everyone. # # # # # # # # # # # # # # # # OPTION: howto-book-file # # # # # # # # # # # # # # # # # XML file containing a definition that will be given to observers. # # If false, PGM will load its classes but not enable itself enabled: true # Public PGM listing service # -------------------------- # If announce is enabled, and this server is running the PGM plugin, # the listing service will be notified whenever this server starts up # or shuts down. If the server is reachable at the announced address, # it will be included in the public list. # # WARNING: Enabling this will publish your IP address to the world, # unless you set server-host to something else. announce: enabled: false # Announce this server? # server-port: 25565 # Public port - defaults to whatever port is bound at startup # server-host: myserver.com # Public hostname or IP - if not set, the listing service will use # the IP address that the announcement originates from # Variables accessible by the XML pre-processor environment: ranked: false rotation: default-name: default initial-wait: 20000 providers: {} map: sources: {} # public: # priority: 0 # path: /minecraft/repo/maps # only: # - CTW # - CTF # - DTC # url: https://maps.oc.tc/ # depth: 99 # global-includes: true include-path: [] autoreload: enabled: true reload-when-error: false map-ratings: enabled: true autorestart: enabled: true time: 30 match-limit: 30 memory-limit: -1 start: auto: true # Start the match automatically when ready countdown: 30s # Default match start countdown huddle: 0s # Team huddle duration # timeout: 30s # Cycle if match takes longer than this to start cycle: countdown: 15s # Default countdown for cycle commands running-match: false # Allow cycle commands during a running match without the -f flag match-empty: # Cycle if a running match empties out enabled: false countdown: 5s match-end: # Cycle when a match ends enabled: true countdown: 30s join: priority-kick: true # Kick non-privileged players to make room for privileged ones mid-match: true # Allow players to join after the match has started (does not override Blitz rule) commit-players: false # Do various things to keep players in the match once committed capacity: enabled: true overfill: true # Enable overfill (false disables overfill, regardless of XML) overfill-ratio: 1.25 # Default value, XML overrides this requirements: minimum-kills: 0 minimum-players: 1 teams: minimum-players: 0 autobalance: true allow-choose: true # Allow privileged players to choose their team allow-switch: true # Allow players to be on multiple teams in the same match even: false # Force evenly sized teams when using queued joins broadcast: title: true periodic: true frequency: 600 fireworks: post-match: enabled: true number: 5 delay: 40 # ticks frequency: 40 # ticks iterations: 15 power: 2 goals: enabled: true antigrief: diffuse: enabled: false craft-protect: enabled: false vechicle-protect: enabled: false anvil-protect: enabled: false arrowremoval: enabled: true delay: 10 fishing: disable-treasure: true scoreboard: show-proximity: false precise-progress: false wool: auto-refill: true # howto-book-file: stats: deaths: true engagements: enabled: false max-continuous-absence: oo max-cumulative-absence: oo min-participation-percent: 0 match-quotas: # premium: # permission: pgm.join.full # priority: 10 # premium: true # interval: 24h # max: 4 # default: # priority: 100 # premium: false # interval: 20h # max: 1 mutations: enabled: true license: control-access: true auto-grant: true auto-revoke: true freeze: enabled: true remove-tnt: victim-radius: 10 sender-radius: 10