Make the bomber mutation destroy terrain again

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Ashcon Partovi 2017-12-10 17:53:34 -08:00 committed by GitHub
parent 0f8af6805b
commit de6db0c98c
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1 changed files with 0 additions and 1 deletions

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@ -36,7 +36,6 @@ public class BomberMutation extends EntityMutation<TNTPrimed> implements TargetM
TNTPrimed tnt = spawn(location, TNTPrimed.class); TNTPrimed tnt = spawn(location, TNTPrimed.class);
tnt.setGlowing(true); tnt.setGlowing(true);
tnt.setIsIncendiary(false); tnt.setIsIncendiary(false);
tnt.setYield(0);
tnt.setFuseTicks(200); tnt.setFuseTicks(200);
tnt.setVelocity( tnt.setVelocity(
new Vector( new Vector(