Make the bomber mutation destroy terrain again
This commit is contained in:
parent
0f8af6805b
commit
de6db0c98c
|
@ -36,7 +36,6 @@ public class BomberMutation extends EntityMutation<TNTPrimed> implements TargetM
|
||||||
TNTPrimed tnt = spawn(location, TNTPrimed.class);
|
TNTPrimed tnt = spawn(location, TNTPrimed.class);
|
||||||
tnt.setGlowing(true);
|
tnt.setGlowing(true);
|
||||||
tnt.setIsIncendiary(false);
|
tnt.setIsIncendiary(false);
|
||||||
tnt.setYield(0);
|
|
||||||
tnt.setFuseTicks(200);
|
tnt.setFuseTicks(200);
|
||||||
tnt.setVelocity(
|
tnt.setVelocity(
|
||||||
new Vector(
|
new Vector(
|
||||||
|
|
Loading…
Reference in New Issue