Add Payload gamemode

This commit is contained in:
Matic0B 2017-12-31 00:53:59 +01:00 committed by cswhite2000
parent e5c058b9bb
commit d8fc07e7de
3 changed files with 12 additions and 10 deletions

View File

@ -43,7 +43,7 @@ public interface MapDoc extends Model {
enum Genre { OBJECTIVES, DEATHMATCH, OTHER }
Genre genre();
enum Gamemode { tdm, ctw, ctf, dtc, dtm, ad, koth, blitz, rage, scorebox, arcade, gs, ffa, mixed, skywars, survival }
enum Gamemode { tdm, ctw, ctf, dtc, dtm, ad, koth, blitz, rage, scorebox, arcade, gs, ffa, mixed, skywars, survival, payload }
Set<Gamemode> gamemode();
List<Team> teams();

View File

@ -104,6 +104,7 @@ game.numQueued = {0} waiting
# These need to fit on one line in all languages, so keep them as short as possible
game.description.skywars = 8 player battle in the sky
game.description.survival = Be the last one standing
game.description.payload = Fight for the payload
game.description.arcade = Quick and easy fun
game.description.micro = 5 players, 5 minutes
game.description.ranked = Climb the leaderboard

View File

@ -50,6 +50,7 @@ map.gamemode.short.ffa = FFA
map.gamemode.short.mixed = Mixed
map.gamemode.short.skywars = Skywars
map.gamemode.short.survival = SG
map.gamemode.short.payload = Payload
map.gamemode.long.tdm = Team Deathmatch
map.gamemode.long.ctw = Capture the Wool
@ -67,6 +68,7 @@ map.gamemode.long.ffa = Free-for-all
map.gamemode.long.mixed = Mixed
map.gamemode.long.skywars = Skywars
map.gamemode.long.survival = Survival Games
map.gamemode.long.payload = Payload
rotation.change.broadcast.change = Rotation Change
rotation.change.broadcast.previous = Previous: {0}
@ -346,12 +348,11 @@ countdown.chestsRefill = Chests will refill in {0}
countdown.glowingEffect = Glowing effect in {0}
stats.ui.list = 's Stats
stats.ui.kills = Kills:
stats.ui.deaths = Deaths:
stats.ui.kd = KD:
stats.ui.kk = KK:
stats.ui.wools = Wools Placed:
stats.ui.cores = Cores Leaked:
stats.ui.monuments = Monuments Destroyed:
stats.ui.teamkills = TK:
stats.ui.kills = Kills:
stats.ui.deaths = Deaths:
stats.ui.kd = KD:
stats.ui.kk = KK:
stats.ui.wools = Wools Placed:
stats.ui.cores = Cores Leaked:
stats.ui.monuments = Monuments Destroyed:
stats.ui.teamkills = TK: