package tc.oc.pgm.spawns.events;

import org.bukkit.Location;
import org.bukkit.event.HandlerList;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.events.SingleMatchPlayerEvent;

public class PlayerSpawnEvent extends SingleMatchPlayerEvent {

    protected Location location;

    public PlayerSpawnEvent(MatchPlayer player, Location location) {
        super(player);
        this.location = location;
    }


    /** Gets the location this player will spawn at. */
    public Location getLocation() {
        return this.location;
    }

    /** Sets the location where this player will spawn at. */
    public void setLocation(Location location) {
        this.location = location;
    }

    private static final HandlerList handlers = new HandlerList();
    public static HandlerList getHandlerList() { return handlers; }
    @Override public HandlerList getHandlers() { return handlers; }
}
