freetype2/tests/bitmap.c

757 lines
23 KiB
C

#include "bitmap.h"
/* Functions to generate MurmurHash3 values of the bitmap image */
/*data with a constant as the seed */
HASH_128 * Generate_Hash_x64_128( FT_Bitmap * bitmap,
HASH_128 * murmur)
{
int seed = 99; /* Dont change */
MurmurHash3_x64_128(bitmap->buffer,
(bitmap->pitch * bitmap->rows),
seed,
murmur->hash);
return murmur;
}
/*Not used*/
HASH_128 * Generate_Hash_x86_128( FT_Bitmap * bitmap,
HASH_128 * murmur)
{
int seed = 99; /* Dont change */
MurmurHash3_x86_128(bitmap->buffer,
(bitmap->pitch * bitmap->rows),
seed,
murmur->hash);
return murmur;
}
/*Not used*/
HASH_32 * Generate_Hash_x86_32( FT_Bitmap * bitmap,
HASH_32 * murmur)
{
int seed = 99; /* Dont change */
MurmurHash3_x86_32( bitmap->buffer,
(bitmap->pitch * bitmap->rows),
seed,
&murmur->hash);
return murmur;
}
/* This function takes the render mode argument and */
/* returns the corresponding render_mode code */
int Get_Render_Mode(const char* mode){
/* Using -1 as the error code */
int render_mode = -1;
if ( strcmp(mode,"MONO") == 0 )
{
render_mode = 0;
}else if ( strcmp(mode,"AA") == 0 )
{
render_mode = 1;
}else if ( strcmp(mode,"RGB") == 0 )
{
render_mode = 2;
}else if ( strcmp(mode,"BGR") == 0 )
{
render_mode = 3;
}else if ( strcmp(mode,"VRGB") == 0 )
{
render_mode = 4;
}else if ( strcmp(mode,"VBGR") == 0 )
{
render_mode = 5;
}
return render_mode;
}
/* This function takes in the IMAGE data and returns the pointer */
/* to the pixel at co-ordinates (x,y). This is used to access the */
/* pixel data */
PIXEL * Pixel_At (IMAGE * bitmap, int x, int y)
{
return bitmap->pixels + bitmap->width * y + x;
}
/* Here we take the FT_Bitmap structure and make an IMAGE structure */
/* with pixel data from the FT_Bitmap buffer */
void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
int x;
int y;
unsigned char value;
int p;
switch(render_mode){
case 0 : fruit->width = bitmap->width; /* MONO */
fruit->height = bitmap->rows;
/* Allocate Memory to the IMAGE structure as per the */
/* dimensions of the FT_Bitmap image*/
fruit->pixels = calloc ( fruit->width * fruit->height,
sizeof (PIXEL));
for (y = 0; y < fruit->height; y++) {
for (x = 0; x < fruit->width; x++) {
/* Access pixel by co-ordinates */
PIXEL * pixel = Pixel_At ( fruit, x, y);
p = (y * bitmap->pitch ) + x;
value = bitmap->buffer[p];
/* If there is some colour, make it white */
/* else, make it black */
if ( value != 0x00 ){
value = 0xff;
}else{
value = 0x00;
}
/* Invert the colours to make the background white*/
/* and the character black */
pixel->red = 255- value;
pixel->green = 255- value;
pixel->blue = 255- value;
pixel->alpha = 255;
}
}
break;
case 1 : fruit->width = bitmap->width; /* GRAY */
fruit->height = bitmap->rows;
fruit->pixels = calloc ( fruit->width * fruit->height,
sizeof (PIXEL));
for (y = 0; y < fruit->height; y++) {
for (x = 0; x < fruit->width; x++) {
PIXEL * pixel = Pixel_At ( fruit, x, y);
p = (y * bitmap->pitch ) + x;
/* Access the image data from the buffer */
value = bitmap->buffer[p];
/* R=G=B for Grayscale images */
pixel->red = 255- value;
pixel->green = 255- value;
pixel->blue = 255- value;
pixel->alpha = 255;
}
}
break;
/********************************************************************/
/* FT_Bitmap has 'width' three times the size of glyph in case of */
/* LCD rendering i.e. three adjacent values in bitmap buffer row */
/* correspond to one RGB triplet. Accessing the buffer accordingly */
/* and filling the RGB values of the IMAGE structure */
/********************************************************************/
case 2 :
case 3 : fruit->width = bitmap->width / 3; /* LCD */
fruit->height = bitmap->rows;
fruit->pixels = calloc ( fruit->width * fruit->height,
sizeof (PIXEL));
for (y = 0; y < fruit->height; y++) {
for (x = 0; x < fruit->width; x++) {
PIXEL * pixel = Pixel_At ( fruit, x, y);
p = (y * bitmap->pitch ) + (x)*3;
value = bitmap->buffer[p];
pixel->red = 255- value;
p++;
value = bitmap->buffer[p];
pixel->green = 255- value;
p++;
value = bitmap->buffer[p];
pixel->blue = 255- value;
pixel->alpha = 255;
}
}
break;
/********************************************************************/
/* FT_Bitmap has 'height' three times the size of glyph in case of */
/* LCD_v rendering i.e. three adjacent values in bitmap buffer */
/* column correspond to one RGB triplet. Accessing the buffer */
/* accordingly and filling the RGB values of the IMAGE structure */
/********************************************************************/
case 4 :
case 5 : fruit->width = bitmap->width; /* LCD_V */
fruit->height = bitmap->rows / 3;
fruit->pixels = calloc ( fruit->width * fruit->height,
sizeof (PIXEL));
for (y = 0; y < fruit->height; y++) {
for (x = 0; x < fruit->width; x++) {
PIXEL * pixel = Pixel_At ( fruit, x, y);
p = ((y*3) * bitmap->pitch ) + x;
value = bitmap->buffer[p];
pixel->red = 255- value;
p += bitmap->pitch;
value = bitmap->buffer[p];
pixel->green = 255- value;
p += bitmap->pitch;
value = bitmap->buffer[p];
pixel->blue = 255- value;
pixel->alpha = 255;
}
}
break;
default : fruit->width = bitmap->width;
fruit->height = bitmap->rows;
break;
}
}
/********************************************************************/
/* This function generates the PNG file taking the IMAGE structure */
/* , path to the file and the render_mode. ( Using libpng ) */
/* 32-bit RGBA images are generated. Each channel is 8-bit with */
/* alpha channel set to 255. Transparency can be set accordingly */
/********************************************************************/
int Generate_PNG (IMAGE *bitmap,
const char *path,
int render_mode)
{
FILE * fp;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
size_t x, y;
png_byte ** row_pointers = NULL;
int status = -1;
int pixel_size = 4; /* Each pixel is 4-byte */
int depth = 8; /* Each colour is 8-bit*/
fp = fopen (path, "wb");
if (! fp) {
goto fopen_failed;
}
png_ptr = png_create_write_struct ( PNG_LIBPNG_VER_STRING,
NULL,
NULL,
NULL);
if (png_ptr == NULL) {
goto png_create_write_struct_failed;
}
info_ptr = png_create_info_struct (png_ptr);
if (info_ptr == NULL) {
goto png_create_info_struct_failed;
}
if (setjmp (png_jmpbuf (png_ptr))) {
goto png_failure;
}
png_set_IHDR (png_ptr,
info_ptr,
bitmap->width,
bitmap->height,
depth,
PNG_COLOR_TYPE_RGBA,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
row_pointers = png_malloc ( png_ptr,
bitmap->height * sizeof (png_byte *));
for (y = 0; y < bitmap->height; y++) {
png_byte *row =
png_malloc(png_ptr, sizeof(uint8_t) * bitmap->width * pixel_size);
row_pointers[y] = row;
for (x = 0; x < bitmap->width; x++) {
PIXEL * pixel = Pixel_At (bitmap, x, y);
if (render_mode == 3 || render_mode == 5)
{ /* For BGRA images */
*row++ = pixel->blue;
*row++ = pixel->green;
*row++ = pixel->red;
*row++ = pixel->alpha;
continue;
}
/* For RGBA images */
*row++ = pixel->red;
*row++ = pixel->green;
*row++ = pixel->blue;
*row++ = pixel->alpha;
}
}
png_init_io ( png_ptr,
fp);
png_set_rows (png_ptr,
info_ptr,
row_pointers);
png_write_png ( png_ptr,
info_ptr,
PNG_TRANSFORM_IDENTITY,
NULL);
status = 0;
printf("%s\n", path );
for (y = 0; y < bitmap->height; y++) {
png_free (png_ptr, row_pointers[y]);
}
png_free (png_ptr, row_pointers);
free (bitmap->pixels);
png_failure:
png_create_info_struct_failed:
png_destroy_write_struct (&png_ptr, &info_ptr);
png_create_write_struct_failed:
fclose (fp);
fopen_failed:
return status;
}
/********************************************************************/
/* Compare the MurmurHash3 values ( x64_128 bit implemented ) */
/* Returns 1 if they are different and 0 if identical. */
/********************************************************************/
int Compare_Hash(HASH_128* hash_b, HASH_128* hash_t){
if (hash_b->hash[0] != hash_t->hash[0] ||
hash_b->hash[1] != hash_t->hash[1] ||
hash_b->hash[2] != hash_t->hash[2] ||
hash_b->hash[3] != hash_t->hash[3] )
{
return 1;
}
return 0;
}
/********************************************************************/
/* Returns the index of the first-column to have a coloured pixel. */
/* 'Coloured' means the pixel isn't in the background */
/* Background Colour RGB = ( 255,255,255 ) */
/********************************************************************/
int First_Column(IMAGE* input){
int x, y;
for ( x = 0; x < input->width; ++x)
{
for ( y = 0; y < input->height; ++y)
{
PIXEL * pixel_result = Pixel_At ( input, x, y);
if ( pixel_result->red == 255 &&
pixel_result->green == 255 &&
pixel_result->blue == 255 &&
pixel_result->alpha == 255 )
{
continue;
}else{
return x;
}
}
}
return input->width;
}
/* Returns the index of the first-row to have a coloured pixel. */
int First_Row(IMAGE* input){
int x, y;
for ( y = 0; y < input->height; ++y)
{
for ( x = 0; x < input->width; ++x)
{
PIXEL * pixel_result = Pixel_At ( input, x, y);
if ( pixel_result->red == 255 &&
pixel_result->green == 255 &&
pixel_result->blue == 255 &&
pixel_result->alpha == 255 )
{
continue;
}else{
return y;
}
}
}
return input->height;
}
/********************************************************************/
/* The following two functions takes two IMAGES with different */
/* dimensions and aligns the two images based on the first pixel */
/* that isn't in the background i.e. RGB != ( 255,255,255 ). */
/* The first argument is the one which has smaller height/width. */
/* Columns/Rows are appended to the smaller image to match the */
/* dimensions. */
/********************************************************************/
IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
/* small->width < big->width */
int x, y;
IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
result->height = small->height;
result->width = big->width;
result->pixels =
(PIXEL*) malloc(result->width * result->height * sizeof(PIXEL));
int first_col = First_Column(big);
for ( x = 0; x < first_col; ++x) /* Filling White columns */
{
for ( y = 0; y < result->height; ++y)
{
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling White columns */
pixel_result->red = 255;
pixel_result->green = 255;
pixel_result->blue = 255;
pixel_result->alpha = 255;
}
}
for ( y = 0; y < result->height; ++y)
{
for ( x = first_col; x < first_col + small->width; ++x)
{
PIXEL * pixel_small = Pixel_At ( small, (x - first_col), y);
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Putting the original IMAGE data */
pixel_result->red = pixel_small->red;
pixel_result->green = pixel_small->green;
pixel_result->blue = pixel_small->blue;
pixel_result->alpha = pixel_small->alpha;
}
}
for ( x = first_col + small->width; x < result->width; ++x)
{
for ( y = 0; y < result->height; ++y)
{
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling White columns */
pixel_result->red = 255;
pixel_result->green = 255;
pixel_result->blue = 255;
pixel_result->alpha = 255;
}
}
return result;
}
IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
/* small->height < big->height */
int x, y;
IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
result->height = big->height;
result->width = small->width;
result->pixels =
(PIXEL*) malloc(result->width * result->height * sizeof(PIXEL));
int first_row = First_Row(big);
for ( y = 0; y < first_row; ++y)
{
for ( x = 0; x < result->width; ++x)
{
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling White rows */
pixel_result->red = 255;
pixel_result->green = 255;
pixel_result->blue = 255;
pixel_result->alpha = 255;
}
}
for ( y = first_row; y < first_row + small->height; ++y)
{
for ( x = 0; x < result->width; ++x)
{
PIXEL * pixel_small = Pixel_At ( small, x, y - first_row);
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Putting the original IMAGE data */
pixel_result->red = pixel_small->red;
pixel_result->green = pixel_small->green;
pixel_result->blue = pixel_small->blue;
pixel_result->alpha = pixel_small->alpha;
}
}
for ( y = first_row + small->height; y < result->height; ++y)
{
for ( x = 0; x < result->width; ++x)
{
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling White rows */
pixel_result->red = 255;
pixel_result->green = 255;
pixel_result->blue = 255;
pixel_result->alpha = 255;
}
}
return result;
}
/********************************************************************/
/* This fuction visually highlights the differences between the two */
/* images generated for the same glyph. There are two effects each */
/* given an Effect_ID. */
/* This function generates a new IMAGE structure after comparing and*/
/* adding the desired effect. */
/* */
/* Effect_ID =1 means that the differences in pixels are highlighted*/
/* and the pixels that are same are in GRAY (RGB = (128,128,128)) */
/* */
/* Effect_ID =2 means that the differences in pixels are highlighted*/
/* over the 'base' version's rendered image */
/* */
/* Highlighting is done in RED colour i.e. RGB=( 255, 0, 0) for */
/* mono, grayscale and RGB-LCD displays and for BGR-LCD displays */
/* is is done in BLUE colour i.e. RGB = ( 0, 0, 255). */
/********************************************************************/
int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID)
{
int pixel_diff = 0;
int x,y;
/* new IMAGE */
out->width = base->width;
out->height = base->height;
out->pixels =
(PIXEL*)malloc(base->width * base->height * sizeof(PIXEL));
for( y = 0; y < base->height; y++) {
for( x = 0; x < base->width; x++ ) {
PIXEL * pixel_base = Pixel_At ( base, x, y);
PIXEL * pixel_test = Pixel_At ( test, x, y);
PIXEL * pixel_out = Pixel_At ( out, x, y);
if (Effect_ID == 1)
{ /* If colour is white */
if (pixel_base->red == 255 &&
pixel_base->green == 255 &&
pixel_base->blue == 255 &&
pixel_base->alpha == 255 )
{
pixel_out->red = 255; /* White*/
pixel_out->green = 255;
pixel_out->blue = 255;
pixel_out->alpha = 255;
}else{
pixel_out->red = 127; /* Gray */
pixel_out->green = 127;
pixel_out->blue = 127;
pixel_out->alpha = 255;
}
}
/* if colour is different*/
if (pixel_base->red != pixel_test->red ||
pixel_base->green != pixel_test->green ||
pixel_base->blue != pixel_test->blue ||
pixel_base->alpha != pixel_test->alpha )
{ /* Highlighting pixels */
pixel_out->red = 255;
pixel_out->green = 0;
pixel_out->blue = 0;
pixel_out->alpha = 255;
pixel_diff++;
}else{
if (Effect_ID == 2)
{
pixel_out->red = pixel_base->red;
pixel_out->green = pixel_base->green;
pixel_out->blue = pixel_base->blue;
pixel_out->alpha = pixel_base->alpha;
}
}
}
}
return pixel_diff;
}
/********************************************************************/
/* This function takes two IMAGE structures and stitches the images */
/* horizontally to make one IMAGE. */
/* i.e. ( result->width = left->width + right->width ) */
/* The first argument forms the left part of the image and the */
/* second forms the right part. */
/* This returns the pointer to the stitched image */
/********************************************************************/
void Stitch(IMAGE* left, IMAGE* right, IMAGE* result){
int x, y;
result->width = left->width + right->width;
result->height = MAX(left->height, right->height);
result->pixels =
(PIXEL*)calloc(result->width * result->height, sizeof(PIXEL));
for ( y = 0; y < left->height; ++y)
{
for ( x = 0; x < left->width; ++x)
{
PIXEL * pixel_left = Pixel_At ( left, x, y);
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling Left part of the image*/
pixel_result->red = pixel_left->red;
pixel_result->green = pixel_left->green;
pixel_result->blue = pixel_left->blue;
pixel_result->alpha = pixel_left->alpha;
}
}
for ( y = 0; y < right->height; ++y)
{
for ( x = left->width; x < result->width; ++x)
{
PIXEL * pixel_right = Pixel_At ( right, x - left->width, y);
PIXEL * pixel_result = Pixel_At ( result, x, y);
/* Filling right part of the image*/
pixel_result->red = pixel_right->red;
pixel_result->green = pixel_right->green;
pixel_result->blue = pixel_right->blue;
pixel_result->alpha = pixel_right->alpha;
}
}
}
/* This prints table-headers to a HTML file for the list-view page */
void Print_Head( FILE* fp ){
printf(" *** Generating Images *** \n");
fprintf(fp,
"<html>\n\
<head>\n\
<title>\n\
Glyph_Diff\n\
</title>\n\
<script src=\"../../../../../../source/scripts/top.js\" type=\"text/javascript\"></script>\n\
<link href=\"../../../../../../source/styles/top.css\" rel=\"stylesheet\" type=\"text/css\" >\n\
</head>\n\
<body>\n\
<button onclick=\"topFunction()\" id=\"myBtn\" title=\"Go to top\">Top</button>\n\
<table>\n\
<colgroup>\n\
<col span=\"3\" style=\"background-color:white\">\n\
<col style=\"width:50%%\">\n\
</colgroup>\n\
<thead>\n\
<tr>\n\
<th onclick=\"sort_t(data,0,asc1);asc1*=-1;asc2=1;asc3=1;\">\n\
<a href=\"#\">Index</a>\n\
</th>\n\
<th onclick=\"sort_t(data,1,asc2);asc2*=-1;asc3=1;asc1=1;\">\n\
<a href=\"#\">Name</a>\n\
</th>\n\
<th onclick=\"sort_t(data,2,asc3);asc3*=-1;asc1=1;asc2=1;\">\n\
<a href=\"#\">Diff</a>\n\
</th>\n\
<th>\n\
Images\n\
</th>\n\
</tr>\n\
</thead>\n\
<tbody id=\"data\">\n" );
}
/* This prints a row to the HTML file for the list-view page. */
void Print_Row( FILE* fp, int index, char* name, int diff )
{
fprintf(fp,
"<tr>\n\
<td>%04d</td>\n\
<td>%s</td>\n\
<td>%04d</td>\n\
<td id=\"image_row\">\
<img id=\"sprite\" src=\"images/%s.png\" onclick=\"frame_2_source(this)\">\
</td>\n\
</tr>\n", index, name, diff, name);
}
/* To calculate the Difference-Metric used in the list-view page */
int Image_Diff(IMAGE* base, IMAGE* test){
int diff = 0;
int max_width = MAX(base->width, test->width);
int min_width = MIN(base->width, test->width);
int max_height = MAX(base->height, test->height);
int min_height = MIN(base->height, test->height);
diff = (max_width - min_width) * max_height;
diff += (max_height - min_height) * min_width;
return diff;
}
/* This function takes font file name and returns the font name */
/* Returns a string */
char* Get_Font_File_Name(const char* font_file_full_name){
int file_name_length = strlen(font_file_full_name);
char* name = (char*)malloc(file_name_length*sizeof(char));
int count = 0;
while(font_file_full_name[count] != '.'){
name[count] = font_file_full_name[count];
count++;
}
name[count] = '\0'; /* Ending the String */
return name;
}
/* This function takes font file name and returns the file extension*/
/* Returns a string */
char* Get_Font_File_Type(const char* font_file_full_name){
int file_name_length = strlen(font_file_full_name);
char* extension = (char*)malloc(file_name_length*sizeof(char));
int count = 0;
while(font_file_full_name[count++] != '.'){}
int i = 0;
while(count < file_name_length){
extension[i++] = font_file_full_name[count++];
}
extension[i] = '\0'; /* Ending the String */
return extension;
}
/* For more information on the list-view page, go to README */