forked from minhngoc25a/freetype2
302 lines
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HTML
302 lines
12 KiB
HTML
<!doctype html public "-//w3c//dtd html 4.0 transitional//en"
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"http://www.w3.org/TR/REC-html40/loose.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type"
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content="text/html; charset=iso-8859-1">
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<meta name="Author"
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content="David Turner">
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<title>The Design of FreeType 2 - Internal Objects</title>
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</head>
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<body text="#000000"
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bgcolor="#ffffff">
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<h1 align=center>
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The Design of FreeType 2
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</h1>
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<center>
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<table width="75%">
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<tr><td>
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<table width="100%">
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<tr bgcolor="#ccccee"><td>
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<h1>
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III. Internal Objects and Classes
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</h1>
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</td></tr>
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</table>
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<p>Let us have a look now at the <em>internal</em> objects that
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FreeType 2 uses, i.e., those not directly available to client
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applications, and see how they fit into the picture.</p>
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<h2>
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1. Memory management
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</h2>
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<p>All memory management operations are performed through three specific
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routines of the base layer, namely: <tt>FT_Alloc()</tt>,
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<tt>FT_Realloc()</tt>, and <tt>FT_Free()</tt>. Each one of these
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functions expects a <tt>FT_Memory</tt> handle as its first
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parameter.</p>
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<p>The latter is a pointer to a simple object used to describe the
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current memory pool/manager. It contains a simple table of
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alloc/realloc/free functions. A memory manager is created at library
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initialization time by <tt>FT_Init_FreeType()</tt>, calling the function
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<tt>FT_New_Memory()</tt> provided by the <tt>ftsystem</tt>
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component.</p>
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<p>By default, this manager uses the ANSI <tt>malloc()</tt>,
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<tt>realloc()</tt>, and <tt>free()</tt> functions. However, as
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<tt>ftsystem</tt> is a replaceable part of the base layer, a specific
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build of the library could provide a different default memory
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manager.</p>
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<p>Even with a default build, client applications are still able to
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provide their own memory manager by not calling
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<tt>FT_Init_FreeType()</tt> but follow these simple steps:</p>
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<ol>
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<li>
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<p>Create a new <tt>FT_Memory</tt> object by hand. The definition
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of <tt>FT_MemoryRec</tt> is located in the public file
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<tt><freetype/ftsystem.h></tt>.</p>
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</li>
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<li>
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<p>Call <tt>FT_New_Library()</tt> to create a new library instance
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using your custom memory manager. This new library doesn't yet
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contain any registered modules.</p>
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</li>
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<li>
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<p>Register the set of default modules by calling the function
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<tt>FT_Add_Default_Modules()</tt> provided by the <tt>ftinit</tt>
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component, or manually register your drivers by repeatedly
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calling <tt>FT_Add_Module()</tt>.</p>
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</li>
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</ol>
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<hr>
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<h2>
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2. Input streams
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</h2>
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<p>Font files are always read through <tt>FT_Stream</tt> objects. The
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definition of <tt>FT_StreamRec</tt> is located in the public file
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<tt><freetype/ftsystem.h></tt>, which allows client developers to
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provide their own implementation of streams if they wish so.</p>
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<p>The function <tt>FT_New_Face()</tt> will always automatically create
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a new stream object from the C pathname given as its second
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argument. This is achieved by calling the function
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<tt>FT_New_Stream()</tt> provided by the <tt>ftsystem</tt> component.
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As the latter is replaceable, the implementation of streams may vary
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greatly between platforms.</p>
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<p>As an example, the default implementation of streams is located in
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the file <tt>src/base/ftsystem.c</tt> and uses the ANSI
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<tt>fopen()</tt>, <tt>fseek()</tt>, and <tt>fread()</tt> calls.
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However, the Unix build of FreeType 2 provides an alternative
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implementation that uses memory-mapped files, when available on the host
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platform, resulting in a significant access speed-up.</p>
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<p>FreeType distinguishes between memory-based and disk-based streams.
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In the first case, all data is directly accessed in memory (e.g.
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ROM-based, write-only static data and memory-mapped files), while in the
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second, portions of the font files are read in chunks called
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<em>frames</em>, and temporarily buffered similarly through typical
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seek/read operations.</p>
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<p>The FreeType stream sub-system also implements extremely efficient
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algorithms to very quickly load structures from font files while
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ensuring complete safety in the case of a "broken file".</p>
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<p>The function <tt>FT_New_Memory_Face()</tt> can be used to directly
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create/open a <tt>FT_Face</tt> object from data that is readily
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available in memory (including ROM-based fonts).</p>
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<p>Finally, in the case where a custom input stream is needed, client
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applications can use the function <tt>FT_Open_Face()</tt>, which can
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accept custom input streams. This may be useful in the case of
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compressed or remote font files, or even embedded font files that need
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to be extracted from certain documents.</p>
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<p>Note that each face owns a single stream, which is also destroyed by
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<tt>FT_Done_Face()</tt>. Generally speaking, it is certainly
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<em>not</em> a good idea to keep numerous <tt>FT_Face</tt> objects
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opened.</p>
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<hr>
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<h2>
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3. Modules
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</h2>
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<p>A FreeType 2 module is itself a piece of code. However, the
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library creates a single <tt>FT_Module</tt> object for each module that
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is registered when <tt>FT_Add_Module()</tt> is called.</p>
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<p>The definition of <tt>FT_ModuleRec</tt> is not publicly available to
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client applications. However, each <em>module type</em> is described by
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a simple public structure named <tt>FT_Module_Class</tt>, defined in
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<tt><freetype/ftmodule.h></tt>, and is described later in this
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document:</p>
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<p>You need a pointer to an <tt>FT_Module_Class</tt> structure when
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calling <tt>FT_Add_Module()</tt>, whose declaration is:</p>
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<font color="blue"><pre>
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FT_Error FT_Add_Module( FT_Library library,
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const FT_Module_Class* clazz );</pre>
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</font>
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<p>Calling this function will do the following:</p>
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<ul>
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<li>
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<p>It will check whether the library already holds a module object
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corresponding to the same module name as the one found in
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<tt>FT_Module_Class</tt>.</p>
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</li>
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<li>
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<p>If this is the case, it will compare the module version number to
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see whether it is possible to <em>upgrade</em> the module to a new
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version. If the module class's version number is smaller than the
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already installed one, the function returns immediately. Similarly,
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it checks that the version of FreeType 2 that is running is
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correct compared to the one required by the module.</p>
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</li>
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<li>
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<p>It creates a new <tt>FT_Module</tt> object, using data and flags
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of the module class to determine its byte size and how to properly
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initialize it.</p>
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</li>
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<li>
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<p>If a module initializer is present in the module class, it will
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be called to complete the module object's initialization.</p>
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</li>
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<li>
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<p>The new module is added to the library's list of "registered"
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modules. In case of an upgrade, the previous module object is
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simply destroyed.</p>
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</li>
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</ul>
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<p>Note that this function doesn't return an <tt>FT_Module</tt> handle,
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given that module objects are completely internal to the library (and
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client applications shouldn't normally mess with them :-)</p>
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<p>Finally, it is important to understand that FreeType 2
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recognizes and manages several kinds of modules. These will be
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explained in more details later in this document, but we will list for
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now the following types:</p>
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<ul>
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<li>
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<p><em>Renderer</em> modules are used to convert native glyph images
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to bitmaps/pixmaps. FreeType 2 comes with two renderer modules
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by default: one to generate monochrome bitmaps, the other to
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generate high-quality anti-aliased pixmaps.</p>
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</li>
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<li>
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<p><em>Font driver</em> modules are used to support one or more font
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formats. Typically, each font driver provides a specific
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implementation/derivative of <tt>FT_Face</tt>, <tt>FT_Size</tt>,
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<tt>FT_GlyphSlot</tt>, as well as <tt>FT_CharMap</tt>.</p>
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</li>
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<li>
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<p><em>Helper</em> modules are shared by several font drivers. For
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example, the <tt>sfnt</tt> module parses and manages tables found in
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SFNT-based font formats; it is then used by both the TrueType and
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OpenType font drivers.</p>
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</li>
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<li>
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<p>Finally, the <em>auto-hinter</em> module has a specific place in
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the library's design, as its role is to process vectorial glyph
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outlines, independently of their native font format, to produce
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optimal results at small pixel sizes.</p>
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</li>
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</ul>
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<p>Note that every <tt>FT_Face</tt> object is <em>owned</em> by the
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corresponding font driver, depending on the original font file's format.
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This means that all face objects are destroyed when a module is
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removed/unregistered from a library instance (typically by calling the
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<tt>FT_Remove_Module()</tt> function).</p>
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<p><em>Because of this, you should always take care that no
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<tt>FT_Face</tt> object is opened when you upgrade or remove a module
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from a library, as this could cause unexpected object deletion!</em></p>
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<hr>
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<h2>
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4. Libraries
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</h2>
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<p>We now come back to our well-known <tt>FT_Library</tt> object. From
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what have been said before, we already know that a library instance owns
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at least the following:</p>
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<ul>
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<li>
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<p>A memory manager object (<tt>FT_Memory</tt>), used for all
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allocation/releases within the instance.</p>
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</li>
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<li>
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<p>A list of <tt>FT_Module</tt> objects, corresponding to the
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"installed" or "registered" modules of the instance. This list can
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be changed at any time through <tt>FT_Add_Module()</tt> and
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<tt>FT_Remove_Module()</tt>.</p>
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</li>
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<li>
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<p>Remember that face objects are owner by font drivers that are
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themselves modules owned by the library.</p>
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</li>
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</ul>
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<p>There is however another object owned by the library instance that
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hasn't been described yet: the <em>raster pool</em>.</p>
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<p>The <em>raster pool</em> is simply a block of memory of fixed size
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that is used internally as a "scratch area" for various memory-hungry
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transient operations, avoiding memory allocation. For example, it is
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used by each renderer when converting a vectorial glyph outline into a
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bitmap (actually, that's where its name comes from :-).</p>
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<p>The size of the raster pool is fixed at initialisation time (it
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defaults to 16kByte) and cannot be changed at run-time (though we could
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fix this if there is a real need for that).</p>
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<p>When a transient operation needs more memory than the pool's size, it
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can decide to either allocate a heap block as an exceptional condition,
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or sub-divide recursively the task to perform in order to never exceed
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the pool's threshold.</p>
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<p>This extremely memory-conservative behaviour is certainly one of the
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keys to FreeType's performance in certain areas (most importantly in
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glyph rendering/scanline-conversion).</p>
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<hr>
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<h2>
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5. Summary
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</h2>
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<p>Finally, the following picture illustrates what has been said in this
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section, as well as the previous, by presenting the complete object
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graph of FreeType 2's base design:</p>
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<center>
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<img alt="to be done">
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</center>
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</td></tr>
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</table>
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</center>
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</body>
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</html>
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