/**************************************************************************** * * ftbbox.c * * FreeType bbox computation (body). * * Copyright (C) 1996-2020 by * David Turner, Robert Wilhelm, and Werner Lemberg. * * This file is part of the FreeType project, and may only be used * modified and distributed under the terms of the FreeType project * license, LICENSE.TXT. By continuing to use, modify, or distribute * this file you indicate that you have read the license and * understand and accept it fully. * */ /************************************************************************** * * This component has a _single_ role: to compute exact outline bounding * boxes. * */ #include #include FT_INTERNAL_DEBUG_H #include FT_BBOX_H #include FT_IMAGE_H #include FT_OUTLINE_H #include FT_INTERNAL_CALC_H #include FT_INTERNAL_OBJECTS_H typedef struct TBBox_Rec_ { FT_Vector last; FT_BBox bbox; } TBBox_Rec; #define FT_UPDATE_BBOX( p, bbox ) \ FT_BEGIN_STMNT \ if ( p->x < bbox.xMin ) \ bbox.xMin = p->x; \ if ( p->x > bbox.xMax ) \ bbox.xMax = p->x; \ if ( p->y < bbox.yMin ) \ bbox.yMin = p->y; \ if ( p->y > bbox.yMax ) \ bbox.yMax = p->y; \ FT_END_STMNT #define CHECK_X( p, bbox ) \ ( p->x < bbox.xMin || p->x > bbox.xMax ) #define CHECK_Y( p, bbox ) \ ( p->y < bbox.yMin || p->y > bbox.yMax ) /************************************************************************** * * @Function: * BBox_Move_To * * @Description: * This function is used as a `move_to' emitter during * FT_Outline_Decompose(). It simply records the destination point * in `user->last'. We also update bbox in case contour starts with * an implicit `on' point. * * @Input: * to :: * A pointer to the destination vector. * * @InOut: * user :: * A pointer to the current walk context. * * @Return: * Always 0. Needed for the interface only. */ static int BBox_Move_To( FT_Vector* to, TBBox_Rec* user ) { FT_UPDATE_BBOX( to, user->bbox ); user->last = *to; return 0; } /************************************************************************** * * @Function: * BBox_Line_To * * @Description: * This function is used as a `line_to' emitter during * FT_Outline_Decompose(). It simply records the destination point * in `user->last'; no further computations are necessary because * bbox already contains both explicit ends of the line segment. * * @Input: * to :: * A pointer to the destination vector. * * @InOut: * user :: * A pointer to the current walk context. * * @Return: * Always 0. Needed for the interface only. */ static int BBox_Line_To( FT_Vector* to, TBBox_Rec* user ) { user->last = *to; return 0; } /************************************************************************** * * @Function: * BBox_Conic_Check * * @Description: * Find the extrema of a 1-dimensional conic Bezier curve and update * a bounding range. This version uses direct computation, as it * doesn't need square roots. * * @Input: * y1 :: * The start coordinate. * * y2 :: * The coordinate of the control point. * * y3 :: * The end coordinate. * * @InOut: * min :: * The address of the current minimum. * * max :: * The address of the current maximum. */ static void BBox_Conic_Check( FT_Pos y1, FT_Pos y2, FT_Pos y3, FT_Pos* min, FT_Pos* max ) { /* This function is only called when a control off-point is outside */ /* the bbox that contains all on-points. It finds a local extremum */ /* within the segment, equal to (y1*y3 - y2*y2)/(y1 - 2*y2 + y3). */ /* Or, offsetting from y2, we get */ y1 -= y2; y3 -= y2; y2 += FT_MulDiv( y1, y3, y1 + y3 ); if ( y2 < *min ) *min = y2; if ( y2 > *max ) *max = y2; } /************************************************************************** * * @Function: * BBox_Conic_To * * @Description: * This function is used as a `conic_to' emitter during * FT_Outline_Decompose(). It checks a conic Bezier curve with the * current bounding box, and computes its extrema if necessary to * update it. * * @Input: * control :: * A pointer to a control point. * * to :: * A pointer to the destination vector. * * @InOut: * user :: * The address of the current walk context. * * @Return: * Always 0. Needed for the interface only. * * @Note: * In the case of a non-monotonous arc, we compute directly the * extremum coordinates, as it is sufficiently fast. */ static int BBox_Conic_To( FT_Vector* control, FT_Vector* to, TBBox_Rec* user ) { /* in case `to' is implicit and not included in bbox yet */ FT_UPDATE_BBOX( to, user->bbox ); if ( CHECK_X( control, user->bbox ) ) BBox_Conic_Check( user->last.x, control->x, to->x, &user->bbox.xMin, &user->bbox.xMax ); if ( CHECK_Y( control, user->bbox ) ) BBox_Conic_Check( user->last.y, control->y, to->y, &user->bbox.yMin, &user->bbox.yMax ); user->last = *to; return 0; } /************************************************************************** * * @Function: * BBox_Cubic_Check * * @Description: * Find the extrema of a 1-dimensional cubic Bezier curve and * update a bounding range. This version uses iterative splitting * because it is faster than the exact solution with square roots. * * @Input: * p1 :: * The start coordinate. * * p2 :: * The coordinate of the first control point. * * p3 :: * The coordinate of the second control point. * * p4 :: * The end coordinate. * * @InOut: * min :: * The address of the current minimum. * * max :: * The address of the current maximum. */ static FT_Pos cubic_peak( FT_Pos q1, FT_Pos q2, FT_Pos q3, FT_Pos q4 ) { FT_Pos peak = 0; FT_Int shift; /* This function finds a peak of a cubic segment if it is above 0 */ /* using iterative bisection of the segment, or returns 0. */ /* The fixed-point arithmetic of bisection is inherently stable */ /* but may loose accuracy in the two lowest bits. To compensate, */ /* we upscale the segment if there is room. Large values may need */ /* to be downscaled to avoid overflows during bisection. */ /* It is called with either q2 or q3 positive, which is necessary */ /* for the peak to exist and avoids undefined FT_MSB. */ shift = 27 - FT_MSB( (FT_UInt32)( FT_ABS( q1 ) | FT_ABS( q2 ) | FT_ABS( q3 ) | FT_ABS( q4 ) ) ); if ( shift > 0 ) { /* upscaling too much just wastes time */ if ( shift > 2 ) shift = 2; q1 *= 1 << shift; q2 *= 1 << shift; q3 *= 1 << shift; q4 *= 1 << shift; } else { q1 >>= -shift; q2 >>= -shift; q3 >>= -shift; q4 >>= -shift; } /* for a peak to exist above 0, the cubic segment must have */ /* at least one of its control off-points above 0. */ while ( q2 > 0 || q3 > 0 ) { /* determine which half contains the maximum and split */ if ( q1 + q2 > q3 + q4 ) /* first half */ { q4 = q4 + q3; q3 = q3 + q2; q2 = q2 + q1; q4 = q4 + q3; q3 = q3 + q2; q4 = ( q4 + q3 ) >> 3; q3 = q3 >> 2; q2 = q2 >> 1; } else /* second half */ { q1 = q1 + q2; q2 = q2 + q3; q3 = q3 + q4; q1 = q1 + q2; q2 = q2 + q3; q1 = ( q1 + q2 ) >> 3; q2 = q2 >> 2; q3 = q3 >> 1; } /* check whether either end reached the maximum */ if ( q1 == q2 && q1 >= q3 ) { peak = q1; break; } if ( q3 == q4 && q2 <= q4 ) { peak = q4; break; } } if ( shift > 0 ) peak >>= shift; else peak <<= -shift; return peak; } static void BBox_Cubic_Check( FT_Pos p1, FT_Pos p2, FT_Pos p3, FT_Pos p4, FT_Pos* min, FT_Pos* max ) { /* This function is only called when a control off-point is outside */ /* the bbox that contains all on-points. So at least one of the */ /* conditions below holds and cubic_peak is called with at least one */ /* non-zero argument. */ if ( p2 > *max || p3 > *max ) *max += cubic_peak( p1 - *max, p2 - *max, p3 - *max, p4 - *max ); /* now flip the signs to update the minimum */ if ( p2 < *min || p3 < *min ) *min -= cubic_peak( *min - p1, *min - p2, *min - p3, *min - p4 ); } /************************************************************************** * * @Function: * BBox_Cubic_To * * @Description: * This function is used as a `cubic_to' emitter during * FT_Outline_Decompose(). It checks a cubic Bezier curve with the * current bounding box, and computes its extrema if necessary to * update it. * * @Input: * control1 :: * A pointer to the first control point. * * control2 :: * A pointer to the second control point. * * to :: * A pointer to the destination vector. * * @InOut: * user :: * The address of the current walk context. * * @Return: * Always 0. Needed for the interface only. * * @Note: * In the case of a non-monotonous arc, we don't compute directly * extremum coordinates, we subdivide instead. */ static int BBox_Cubic_To( FT_Vector* control1, FT_Vector* control2, FT_Vector* to, TBBox_Rec* user ) { /* We don't need to check `to' since it is always an on-point, */ /* thus within the bbox. Only segments with an off-point outside */ /* the bbox can possibly reach new extreme values. */ if ( CHECK_X( control1, user->bbox ) || CHECK_X( control2, user->bbox ) ) BBox_Cubic_Check( user->last.x, control1->x, control2->x, to->x, &user->bbox.xMin, &user->bbox.xMax ); if ( CHECK_Y( control1, user->bbox ) || CHECK_Y( control2, user->bbox ) ) BBox_Cubic_Check( user->last.y, control1->y, control2->y, to->y, &user->bbox.yMin, &user->bbox.yMax ); user->last = *to; return 0; } FT_DEFINE_OUTLINE_FUNCS( bbox_interface, (FT_Outline_MoveTo_Func) BBox_Move_To, /* move_to */ (FT_Outline_LineTo_Func) BBox_Line_To, /* line_to */ (FT_Outline_ConicTo_Func)BBox_Conic_To, /* conic_to */ (FT_Outline_CubicTo_Func)BBox_Cubic_To, /* cubic_to */ 0, /* shift */ 0 /* delta */ ) /* documentation is in ftbbox.h */ FT_EXPORT_DEF( FT_Error ) FT_Outline_Get_BBox( FT_Outline* outline, FT_BBox *abbox ) { FT_BBox cbox = { 0x7FFFFFFFL, 0x7FFFFFFFL, -0x7FFFFFFFL, -0x7FFFFFFFL }; FT_BBox bbox = { 0x7FFFFFFFL, 0x7FFFFFFFL, -0x7FFFFFFFL, -0x7FFFFFFFL }; FT_Vector* vec; FT_UShort n; if ( !abbox ) return FT_THROW( Invalid_Argument ); if ( !outline ) return FT_THROW( Invalid_Outline ); /* if outline is empty, return (0,0,0,0) */ if ( outline->n_points == 0 || outline->n_contours <= 0 ) { abbox->xMin = abbox->xMax = 0; abbox->yMin = abbox->yMax = 0; return 0; } /* We compute the control box as well as the bounding box of */ /* all `on' points in the outline. Then, if the two boxes */ /* coincide, we exit immediately. */ vec = outline->points; for ( n = 0; n < outline->n_points; n++ ) { FT_UPDATE_BBOX( vec, cbox ); if ( FT_CURVE_TAG( outline->tags[n] ) == FT_CURVE_TAG_ON ) FT_UPDATE_BBOX( vec, bbox ); vec++; } /* test two boxes for equality */ if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax || cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax ) { /* the two boxes are different, now walk over the outline to */ /* get the Bezier arc extrema. */ FT_Error error; TBBox_Rec user; user.bbox = bbox; error = FT_Outline_Decompose( outline, &bbox_interface, &user ); if ( error ) return error; *abbox = user.bbox; } else *abbox = bbox; return FT_Err_Ok; } /* END */