We no longer have to take care of the 8.3 file name limit; this
allows us (a) to introduce longer, meaningful file names, and (b) to
avoid macro names in `#include' lines altogether since some
compilers (most notably Visual C++) doesn't support this properly.
*/*: Replace
#include FOO_H
with
#include <freetype/foo.h>
or something similar. Also update the documentation.
This second and final monster commit was created by applying Nikhil's
scripts `docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
Glyph advance widths were being written to the new `PS_Decoder' but not
saved to the underlying format specific decoder. This caused pure CFF
fonts to have bad advance width.
* include/freetype/internal/psaux.h (PS_Decoder): Change `glyph_width'
field to pointer.
Remove unused fields.
* src/psaux/psobjs.c (ps_decoder_init): Change `glyph_width' from copy
to reference.
Remove unused.
* src/psaux/psft.c (cf2_setGlyphWidth): Update code.
This controls whether the old Type 1 engine gets compiled into FreeType.
It is disabled by default.
* devel/ftoption.h, include/freetype/config/ftoption.h
(T1_CONFIG_OPTION_OLD_ENGINE): New macro.
* include/freetype/internal/psaux.h (PS_Decoder): Remove unused field.
* include/freetype/internal/psaux.h, src/cid/cidgload.c
(cid_load_glyph), src/psaux/psauxmod.c, src/psaux/psobjs.c
(ps_builder_add_point), src/psaux/t1decode.c
(t1_lookup_glyph_by_stdcharcode, t1_decoder_parse_glyph,
t1operator_seac, t1_decoder_parse_charstrings), src/psaux/t1decode.h,
src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Surround
relevant code with macro.
Minor code changes.
Duplicate the fast advance width calculations from the old parser. This
is to facilitate adding options for compiling out the old parser.
* src/psaux/t1decode.{c,h} (t1_decoder_parse_metrics): New function.
* include/freetype/internal/psaux.h (T1_Decoder_Funcs): New entry
`parse_metrics'.
* src/psaux/psauxmod.c: Set the new entry.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String),
src/cid/cidgload.c (cid_load_glyph): Separate
conditional for selecting engine.
* include/freetype/internal/psaux.h, src/psaux/psobjs.{c,h}:
Rearrange `ps_builder_init' arguments to conventional order.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Add a check and
notice for `SubFont' in Type 1 mode.
As the former only contains a single procedure, move it into
`psobjs' for simplicity. Also change the parameter order to the
conventional one.
* src/psaux/psdecode.c (ps_decoder_init): Moved to...
* src/psaux/psobjs.c: ...Here.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Ditto.
* include/freetype/internal/psaux.h (PSAux_ServiceRec): Update
`ps_decoder_init' function signature.
* src/cff/cffgload.c, src/cid/cidgload.c, src/type1/t1gload.c:
Update calls.
* src/psaux/psaux.c, src/psaux/psauxmod.c: Update includes.
* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRV_SRC):
Update file references.
Change `t1_make_subfont' to take in the Private dict record as an
argument. This is because Type 1 and CID font records in FreeType
have this in different places.
* src/psaux/psobjs.c (t1_make_subfont): Change `T1_Face' to
`FT_Face' so that CID is also accepted.
Take `PS_Private' as an argument and let caller figure out where the
Private dict actually is.
Update references.
* include/freetype/internal/psaux.h, src/psaux/psobjs.h: Update
declaration.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Update
call.
Synthesize a `SubFont' object for Type 1 fonts. This is used in the
interpreter to access Private dict data, which are stored in
different places for Type 1 and CFF. This allows the same data to
be used in either mode.
* src/psaux/psobjs.c (t1_make_subfont): New procedure to copy
required values to a dummy `CFF_SubFont' object. This is similar to
`cff_make_private_dict'.
* src/psaux/psobjs.h: Add the new declaration.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Ditto.
Add this to the PSAux Service for future use with CID fonts.
* src/type1/t1gload.c: Include FT_INTERNAL_CFF_TYPES_H.
(T1_Parse_Glyph_And_Get_Char_String): Add the call.
Move `CF2_Font' instance to `PS_Decoder'. This is the context for
the interpreter and since it is currently stored in `CFF_Font', is
unavailable in Type 1 mode.
* include/freetype/internal/psaux.h (T1_Decoder, PS_Decoder): New
`cf2_instance' field.
* src/psaux/psdecode.c (ps_decoder_init): Copy `cf2_instance' to
`PS_Decoder'.
* src/psaux/t1decode.c (t1_decoder_done): Add finalization code.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Update accesses.
Add the callback and some conditionals to switch between the two
engines.
* include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
function declarations.
* src/psaux/psauxmod.c (T1_Decoder_FuncsRec): Register the
callbacks.
* src/psaux/psobjs.c (ps_builder_add_point): Add conditionals for
number conversion.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add code
to choose which renderer to use.
* src/cid/cidgload.c (cid_load_glyph): Update call.
* src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
includes.
This is so that we can use the same hinting engine parameters for
Type 1.
* include/freetype/internal/cffotypes.h (CFF_Driver): Rename and
move to...
* include/freetype/internal/psaux.h (PS_Driver): ...here.
* src/cff/cffdrivr.c, src/cff/cffgload.c, src/cff/cffload.c,
src/cff/cffobjs.c, src/cff/cffobjs.h, src/psaux/psft.c,
src/psaux/psobjs.c: Update references.
Make some fields more generic, so that we can access them the same
way regardless of Type 1 or CFF.
* include/freetype/internal/psaux.h (PS_Builder): Change `TT_Face'
to `FT_Face'.
Remove unused fields.
* src/psaux/psft.c: Update all accesses of `PS_Builder.face'.
Add some asserts to guard against casting `T1_Face' as `TT_Face'.
* src/type1/t1objs.h (T1_GlyphSlot): Reorder fields to follow
`CFF_GlyphSlot', so that we can pretend they are the same in the
interpreter.
* src/psaux/psobjs.c (ps_builder_init, ps_builder_add_point):
Updated with above changes.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Fix
switching between new and old engines.
* src/cff/cffgload.c, src/cff/cffparse.c: Update calls.
* src/psaux/psblues.c, src/psaux/psfont.c, src/psaux/psfont.h,
src/psaux/psft.c, src/psaux/psft.h, src/psaux/psintrp.c: Update all
to use new objects.
Make the new objects copy over values. They are essentially wrapper
types for the different decoders/builders.
* include/freetype/internal/psaux.h: Update declarations.
(PS_Builder): Add `is_t1' flag.
(PS_Decoder_{Get,Free}_Glyph_Callback): Renamed to...
(CFF_Decoder_{Get,Free}_Glyph_Callback: ... this.
(PS_Decoder): Updated.
Add `t1_parse_callback' member.
(PSAux_ServiceRec): Add `ps_decoder_init' member.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Update declarations.
* src/psaux/psdecode.c, src/psaux/psobjs.c: Implement copy with two
modes.
* src/psaux/psauxmod.c: Add builder and decoder functions to `PSAux'
service.
Introduce `PS_Decoder' and `PS_Builder' which include all fields
from either Type 1 or CFF decoders/builders.
* include/freetype/internal/psaux.h (PS_Builder, PS_Decoder): New
structs.
* src/psaux/psobjs.c, src/psaux/psobjs.h: Add `PS_Builder'
functions.
* src/psaux/psdecode.c, src/psaux/psdecode.h: New files to hold
`PS_Decoder' initialization functions.
* src/psaux/psaux.c, src/psaux/Jamfile (_sources),
src/psaux/rules.mk (PSAUX_DRV_SRC): Updated.
NOTE: Does not compile!
Minor fix to allow both `cff' and `psaux' to use `cff_random'.
* src/cff/cffload.c (cff_random): Move to...
* src/psaux/psobjs.c: Here.
* src/cff/cffload.h: Move corresponding declaration to
`src/psaux/psobjs.h'.
* include/freetype/internal/psaux.h (PSAux_ServiceRec): Register the
function here...
* src/psaux/psauxmod.c: And here.
* src/cff/cffload.c, src/psaux/cf2intrp.c: Update code.
NOTE: Does not compile!
This is so that the CFF functions moved to `psaux' can access the
same structs that they need.
* src/cff/cfftypes.h: Moved to...
* include/freetype/internal/cfftypes.h: ...Here.
* src/cff/cffobjs.h: Moved the struct declarations to...
* include/freetype/internal/cffotypes.h: ... this new file.
* include/freetype/internal/internal.h (FT_INTERNAL_CFF_TYPES_H,
FT_INTERNAL_CFF_OBJECT_TYPES_H): New macros.
* src/cff/cffcmap.h, src/cff/cffdrivr.c, src/cff/cffgload.c,
src/cff/cffgload.h, src/cff/cffload.h, src/cff/cffobjs.c,
src/cff/cffobjs.h, src/cff/cffparse.h, src/psaux/psobjs.h,
include/freetype/internal/psaux.h,
include/freetype/internal/services/svcfftl.h: Update includes.
* src/cff/rules.mk (CFF_DRV_H): Updated.
NOTE: Does not compile!
* include/freetype/internal/psaux.h: Add function pointer
declarations.
* src/psaux/cffdecode.c (cff_decoder_init): Update to take in
callbacks.
* src/psaux/cffdecode.h: Ditto.
* src/cff/cffgload.c (cff_compute_max_advance, cff_slot_load):
Update calls to pass in callbacks.
* src/psaux/cf2ft.c, src/psaux/cffdecode.c: Use them.
NOTE: Does not compile!
* include/freetype/internal/psaux.h: Include
FT_INTERNAL_TRUETYPE_TYPES_H.
(CFF_Builder_FuncsRec, CFF_Decocer_FuncsRec): New function tables.
(CFF_Builder): Updated.
Fix for forward declaration.
(PSAux_ServiceRec): New field `cff_decoder_funcs'.
* src/psaux/psauxmod.c (cff_builder_funcs, cff_decoder_funcs): New
function tables.
(PSAux_Interface): Updated.
* include/freetype/internal/tttypes.h (TT_FaceRec): Add `psaux'
service interface.
* src/cff/cffgload.c, src/cff/cffobjs.c, src/cff/cffparse.c: Update
function calls to use psaux service.
We now use a hash to map from subr indices to array elements holding
the subroutines, if necessary.
* include/freetype/internal/t1types.h: Include FT_INTERNAL_HASH_H.
(T1_FontRec): Add `subrs_hash' field.
* include/freetype/internal/psaux.h: Include FT_INTERNAL_HASH_H.
(T1_DecoderRec): Add `subrs_hash' field.
* src/type1/t1load.h (T1_LoaderRec): Add `subrs_hash' field.
* src/type1/t1driver.c: Include FT_INTERNAL_HASH_H.
(t1_ps_get_font_value) [PS_DICT_SUBR]: Look up hash if necessary.
* src/type1/t1load.c: Include FT_INTERNAL_HASH_H.
(parse_subrs): Use hash for subr indices that exceed the allocated
number of subr slots.
(t1_init_loader): Remove unnecessary code.
(t1_done_loader, T1_Open_Face): Updated.
* src/type1/t1gload.c (T1_Compute_Max_Advance, T1_Get_Advances,
T1_Load_Glyph): Updated.
* src/type1/t1objs.c (T1_Face_Done): Updated.
* src/psaux/t1decode.c: Include FT_INTERNAL_HASH_H.
(t1_decoder_parse_charstrings) [op_callsubr]: Look up hash if
necessary.
* src/cid/cidgload.c (cid_load_glyph): Updated.
This change is a result of a discussion thread on freetype-devel
http://lists.nongnu.org/archive/html/freetype-devel/2015-06/msg00041.html
Re-introduce the `freetype2' subdirectory for all FreeType header
files after installation, and rename the `freetype2' subdirectory in
the git repository to `freetype'.
* include/freetype2: Renamed to...
* include/freetype: This.
* CMakeLists.txt (PUBLIC_HEADERS, PUBLIC_CONFIG_HEADERS,
PRIVATE_HEADERS): Updated.
Update creation of `ftconfig.h'.
Install generated `ftconfig.h'.
* Jamfile (HDRMACRO, RefDoc), autogen.sh: Updated.
* builds/amiga/include/config/ftconfig.h, builds/freetype.mk
(PUBLIC_DIR), builds/symbian/bld.inf, builds/toplevel.mk (work),
builds/unix/freetype2.in: Updated.
* builds/unix/freetype-config.in: Updated.
* builds/unix/configure.raw: Don't check for `rmdir'.
* builds/unix/unix-def.in (DELDIR): Use `rm -rf', which is portable
according to the autoconf info manual.
* builds/unix/install.mk (install, uninstall,
distclean_project_unix): Update and simplify.
* builds/wince/*, builds/windows/*: Updated.
* devel/ft2build.h, include/ft2build.h: Updated.
* include/freetype2/config/ftheader.h,
include/freetype2/internal/ftserv.h,
include/freetype2/internal/internal.h: Update all header file
macros.
* src/tools/chktrcmp.py (TRACE_DEF_FILES): Updated.
* docs/*: Updated.
This large patch changes the header file directory layout from
`include/freetype/...' to `include/...', effectively removing one
level. Since the file `ft2build.h' is also located in `include'
(and it stays there even after installation), all FreeType header
files are now in a single directory.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler, and
(b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
* include/freetype/*: Move up to...
* include/*: ... this directory.
* builds/amiga/include/freetype/*: Move up to...
* builds/amiga/include/*: ... this directory.
*/*: Essentially do `s@/freetype/@/@' where appropriate.
* CMakeList.txt: Simplify.
* builds/unix/freetype-config.in, builds/unix/freetype2.in: For
`--cflags', return a single directory.
* builds/unix/install.mk (install): No longer try to remove `cache'
and `internal' subdirectories; instead, remove the `freetype'
subdirectory.