forked from minhngoc25a/freetype2
[sdf] Added basic outline of the functions required to generate sdf.
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@ -1,3 +1,24 @@
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2020-06-27 Anuj Verma <anujv@iitbhilai.ac.in>
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[sdf] Added basic outline of the functions required to
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generate sdf.
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* src/sdf/ftsdf.c (SDF_Signed_Distance): Added struct which
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represent a complete signed distance and can be used to
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get cross, dot, sign etc.
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* src/sdf/ftsdf.c (SDF_Iterator_IO): This struct will be used
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while `FT_List_Iterate'.
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* src/sdf/ftsdf.c (sdf_generate): Added function which genearte
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SDF from `SDF_Shape'.
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* src/sdf/ftsdf.c (sdf_edge_iterator_func,
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sdf_contour_iterator_func): Added funcions
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which iterate through contours and edges and return the shortest
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distance.
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2020-06-26 Anuj Verma <anujv@iitbhilai.ac.in>
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[sdf] Added `SDF_Raster_Params' struct which extends
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215
src/sdf/ftsdf.c
215
src/sdf/ftsdf.c
@ -6,6 +6,14 @@
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#include "ftsdferrs.h"
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/**************************************************************************
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*
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* macros
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*
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*/
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#define FT_INT_26D6( x ) ( x * 64 ) /* convert int to 26.6 fixed point */
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/**************************************************************************
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*
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* typedefs
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@ -15,6 +23,8 @@
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typedef FT_Vector FT_26D6_Vec; /* with 26.6 fixed point components */
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typedef FT_Vector FT_16D16_Vec; /* with 16.16 fixed point components */
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typedef FT_Fixed FT_16D16; /* 16.16 fixed point representation */
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/**************************************************************************
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*
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* structures and enums
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@ -67,6 +77,40 @@
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} SDF_Shape;
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typedef struct SDF_Signed_Distance_
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{
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/* Nearest point the outline to a given point. */
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/* [note]: This is not a *direction* vector, this */
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/* simply a *point* vector on the grid. */
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FT_16D16_Vec neartest_point;
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/* The normalized direction of the curve at the */
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/* above point. */
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/* [note]: This is a *direction* vector. */
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FT_16D16_Vec direction;
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/* Unsigned shortest distance from the point to */
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/* the above `nearest_point'. */
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FT_16D16 distance;
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/* Represent weather the `nearest_point' is outside */
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/* or inside the contour corresponding to the edge. */
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/* [note]: This sign may or may not be correct, */
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/* therefore it must be checked properly in */
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/* case there is an ambiguity. */
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FT_Char sign;
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} SDF_Signed_Distance;
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/* This struct servers as both input and output while */
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/* iterating through the contours and edges. */
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typedef struct SDF_Iterator_IO_
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{
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FT_26D6_Vec current_point; /* input */
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SDF_Signed_Distance shortest_point; /* output */
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} SDF_Iterator_IO;
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/**************************************************************************
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*
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* constants, initializer and destructor
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@ -87,6 +131,10 @@
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static
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const SDF_Shape null_shape = { NULL, { NULL, NULL } };
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static
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const SDF_Signed_Distance max_sdf_dist = { { 0, 0 }, { 0, 0 },
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FT_INT_MAX, 0 };
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/* Creates a new `SDF_Edge' on the heap and assigns the `edge' */
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/* pointer to the newly allocated memory. */
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static FT_Error
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@ -547,6 +595,173 @@
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#endif
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/*************************************************************************/
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/*************************************************************************/
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/** **/
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/** RASTERIZER **/
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/** **/
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/*************************************************************************/
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/*************************************************************************/
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/**************************************************************************
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*
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* @Function:
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* sdf_edge_iterator_func
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*
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* @Description:
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* This function find the shortest distance from a point to
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* a given point. The function assign the output if current edge
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* distance is smaller than the output. Make sure to assign max
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* distance to io.shortest_point before calling the iterator first
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* time.
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*
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* @Input:
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* [TODO]
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*
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* @Return:
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* [TODO]
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*/
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static FT_Error
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sdf_edge_iterator_func( FT_ListNode node,
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void* user )
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{
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FT_Error error = FT_Err_Ok;
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SDF_Iterator_IO* io = (SDF_Iterator_IO*)user;
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if ( !node || !user )
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{
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error = FT_THROW( Invalid_Argument );
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goto Exit;
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}
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Exit:
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return error;
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}
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/**************************************************************************
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*
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* @Function:
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* sdf_contour_iterator_func
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*
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* @Description:
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* This function iterate through all the edges that make up
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* the contour and find the shortest distance from a point to
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* this contour. The function assign the output if any edge distance
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* is smaller than the output. Make sure to assign max distance to
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* io.shortest_point before calling the iterator for the first time.
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*
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* @Input:
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* [TODO]
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*
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* @Return:
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* [TODO]
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*/
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static FT_Error
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sdf_contour_iterator_func( FT_ListNode node,
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void* user )
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{
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FT_Error error = FT_Err_Ok;
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SDF_Iterator_IO* io = (SDF_Iterator_IO*)user;
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if ( !node || !user )
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{
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error = FT_THROW( Invalid_Argument );
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goto Exit;
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}
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Exit:
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return error;
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}
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/**************************************************************************
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*
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* @Function:
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* sdf_generate
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*
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* @Description:
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* This is the main function that is responsible for generating
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* signed distance fields. The function will not align or compute
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* the size of the `bitmap', therefore setup the `bitmap' properly
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* and transform the `shape' appropriately before calling this
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* function.
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* Currently we check all the pixels against all the contours and
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* all the edges.
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*
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* @Input:
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* [TODO]
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*
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* @Return:
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* [TODO]
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*/
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static FT_Error
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sdf_generate( const SDF_Shape* shape,
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FT_UInt spread,
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FT_Bitmap* bitmap )
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{
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FT_Error error = FT_Err_Ok;
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FT_UInt width = 0;
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FT_UInt rows = 0;
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FT_UInt x = 0; /* used to loop in x direction i.e. width */
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FT_UInt y = 0; /* used to loop in y direction i.e. rows */
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if ( !shape || !bitmap )
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{
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error = FT_THROW( Invalid_Argument );
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goto Exit;
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}
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if ( spread < MIN_SPREAD || spread > MAX_SPREAD )
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{
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error = FT_THROW( Invalid_Argument );
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goto Exit;
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}
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width = bitmap->width;
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rows = bitmap->rows;
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if ( width == 0 || rows == 0 )
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{
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FT_TRACE0(( "[sdf] sdf_generate:\n"
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" Cannot render glyph with width/height == 0\n"
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" (width, height provided [%d, %d])", width, rows ));
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error = FT_THROW( Cannot_Render_Glyph );
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goto Exit;
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}
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/* loop through all the rows */
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for ( y = 0; y < rows; y++ )
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{
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/* loop through all the pixels of a row */
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for ( x = 0; x < width; x++ )
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{
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/* `grid_point' is the current pixel position */
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/* our task is to find the shortest distance */
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/* from this point to the entire shape. */
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FT_26D6_Vec grid_point = { FT_INT_26D6( x ),
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FT_INT_26D6( y ) };
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SDF_Iterator_IO arg;
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/* This `grid_point' is at the corner, but we */
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/* use the center of the pixel. */
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grid_point.x += FT_INT_26D6( 1 ) / 2;
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grid_point.y += FT_INT_26D6( 1 ) / 2;
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arg.current_point = grid_point;
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arg.shortest_point = max_sdf_dist;
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/* [TODO]: iterate through all the contours */
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/* [TODO]: Now check the returned distance and assign */
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/* the values to the bitmap. */
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}
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}
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Exit:
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return FT_THROW( Unimplemented_Feature );
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}
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/**************************************************************************
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*
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* interface functions
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