Allow type1 module to use the Adobe engine.

Add the callback and some conditionals to switch between the two
engines.

* include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
function declarations.
* src/psaux/psauxmod.c: Register the callbacks.

* src/psaux/psobjs.c: Add conditionals for number conversion.
* src/type1/t1gload.c: Add code to choose which renderer to use.

* src/cid/cidgload.c: Update call.
* src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
includes.
This commit is contained in:
Ewald Hew 2017-07-23 20:26:13 +08:00
parent daed878ee2
commit e8d9b1a782
5 changed files with 59 additions and 14 deletions

View File

@ -872,9 +872,15 @@ FT_BEGIN_HEADER
(*done)( T1_Decoder decoder );
FT_Error
(*parse_charstrings)( T1_Decoder decoder,
FT_Byte* base,
FT_UInt len );
(*parse_charstrings_old)( T1_Decoder decoder,
FT_Byte* base,
FT_UInt len );
FT_Error
(*parse_charstrings)( PS_Decoder* decoder,
FT_Byte* charstring_base,
FT_ULong charstring_len );
} T1_Decoder_FuncsRec;

View File

@ -169,7 +169,7 @@
if ( decoder->lenIV >= 0 )
psaux->t1_decrypt( charstring, glyph_length, 4330 );
error = decoder->funcs.parse_charstrings(
error = decoder->funcs.parse_charstrings_old(
decoder, charstring + cs_offset,
glyph_length - cs_offset );
}

View File

@ -90,7 +90,8 @@
{
t1_decoder_init, /* init */
t1_decoder_done, /* done */
t1_decoder_parse_charstrings /* parse_charstrings */
t1_decoder_parse_charstrings, /* parse_charstrings_old */
cf2_decoder_parse_charstrings /* parse_charstrings */
};

View File

@ -20,6 +20,8 @@
#include FT_INTERNAL_POSTSCRIPT_AUX_H
#include FT_INTERNAL_DEBUG_H
#include FT_INTERNAL_CALC_H
#include FT_CFF_DRIVER_H
#include FT_TYPE1_DRIVER_H
#include "psobjs.h"
#include "psconv.h"
@ -2160,25 +2162,24 @@
FT_Vector* point = outline->points + outline->n_points;
FT_Byte* control = (FT_Byte*)outline->tags + outline->n_points;
#ifdef CFF_CONFIG_OPTION_OLD_ENGINE
PS_Driver driver = (PS_Driver)FT_FACE_DRIVER( builder->face );
if ( driver->hinting_engine == FT_CFF_HINTING_FREETYPE )
#ifdef CFF_CONFIG_OPTION_OLD_ENGINE
if ( !builder->is_t1 &&
driver->hinting_engine == FT_CFF_HINTING_FREETYPE )
{
point->x = x >> 16;
point->y = y >> 16;
}
else
#endif
#ifdef T1_CONFIG_OPTION_OLD_ENGINE
if ( builder->is_t1 )
if ( builder->is_t1 &&
driver->hinting_engine == FT_T1_HINTING_FREETYPE )
{
point->x = FIXED_TO_INT( x );
point->y = FIXED_TO_INT( y );
}
else
#endif
{
/* cf2_decoder_parse_charstrings uses 16.16 coordinates */
point->x = x >> 10;

View File

@ -23,6 +23,7 @@
#include FT_INTERNAL_STREAM_H
#include FT_OUTLINE_H
#include FT_INTERNAL_POSTSCRIPT_AUX_H
#include FT_TYPE1_DRIVER_H
#include "t1errors.h"
@ -63,11 +64,16 @@
T1_Font type1 = &face->type1;
FT_Error error = FT_Err_Ok;
PSAux_Service psaux = (PSAux_Service)face->psaux;
const T1_Decoder_Funcs decoder_funcs = psaux->t1_decoder_funcs;
PS_Decoder psdecoder;
#ifdef FT_CONFIG_OPTION_INCREMENTAL
FT_Incremental_InterfaceRec *inc =
face->root.internal->incremental_interface;
#endif
PS_Driver driver = (PS_Driver)FT_FACE_DRIVER( face );
decoder->font_matrix = type1->font_matrix;
decoder->font_offset = type1->font_offset;
@ -90,9 +96,40 @@
}
if ( !error )
error = decoder->funcs.parse_charstrings(
decoder, (FT_Byte*)char_string->pointer,
(FT_UInt)char_string->length );
{
/* choose which renderer to use */
if ( driver->hinting_engine == FT_T1_HINTING_FREETYPE )
error = decoder_funcs->parse_charstrings_old( decoder,
(FT_Byte*)char_string->pointer,
(FT_UInt)char_string->length );
else
{
psaux->ps_decoder_init( decoder, TRUE, &psdecoder );
error = decoder_funcs->parse_charstrings( &psdecoder,
(FT_Byte*)char_string->pointer,
(FT_ULong)char_string->length );
#if 0 /* TODO(ewaldhew) */
/* Adobe's engine uses 16.16 numbers everywhere; */
/* as a consequence, glyphs larger than 2000ppem get rejected */
if ( FT_ERR_EQ( error, Glyph_Too_Big ) )
{
/* this time, we retry unhinted and scale up the glyph later on */
/* (the engine uses and sets the hardcoded value 0x10000 / 64 = */
/* 0x400 for both `x_scale' and `y_scale' in this case) */
hinting = FALSE;
force_scaling = TRUE;
glyph->hint = hinting;
error = decoder_funcs->parse_charstrings( &psdecoder,
(FT_Byte*)char_string->pointer,
(FT_ULong)char_string->length );
}
#endif
}
}
#ifdef FT_CONFIG_OPTION_INCREMENTAL