forked from minhngoc25a/freetype2
* Jamfile, docs/reference/README: fix it so that "jam refdoc" works
correctly to generate the API reference in 'docs/reference' * src/tools/docmaker/tohtml.py: update to output nicer fields lists in the API reference * src/base/ftobjs.c (FT_Load_Glyph): FT_LOAD_TARGET_LIGHT now forces auto-hinting * freetype/freetype.h: updating the documentation for FT_LOAD_TARGET_XXX and FT_Render_Mode values
This commit is contained in:
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15
ChangeLog
15
ChangeLog
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@ -1,3 +1,18 @@
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2005-12-23 David Turner <david@freetype.org>
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* Jamfile, docs/reference/README: fix it so that "jam refdoc" works
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correctly to generate the API reference in 'docs/reference'
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* src/tools/docmaker/tohtml.py: update to output nicer fields lists
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in the API reference
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* src/base/ftobjs.c (FT_Load_Glyph): FT_LOAD_TARGET_LIGHT now
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forces auto-hinting
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* freetype/freetype.h: updating the documentation for
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FT_LOAD_TARGET_XXX and FT_Render_Mode values
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2005-12-23 suzuki toshiya <mpsuzuki@hiroshima-u.ac.jp>
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* src/base/ftmac.c (FT_New_Face_From_Suitcase): Counts scalable
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7
Jamfile
7
Jamfile
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@ -181,6 +181,13 @@ if $(DEBUG_HINTER)
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SubInclude FT2_TOP tests ;
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}
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rule RefDoc
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{
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Depends $1 : all ;
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NotFile $1 ;
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Always $1 ;
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}
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actions RefDoc
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{
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python $(FT2_SRC)/tools/docmaker/docmaker.py --prefix=ft2 --title=FreeType-2.1.10 --output=$(DOC_DIR) $(FT2_INCLUDE)/freetype/*.h $(FT2_INCLUDE)/freetype/config/*.h $(FT2_INCLUDE)/freetype/cache/*.h
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17
docs/CHANGES
17
docs/CHANGES
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@ -14,6 +14,10 @@ LATEST CHANGES BETWEEN 2.2.0 and 2.1.10
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II. IMPORTANT CHANGES
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- the LIGHT hinting algorithm produces more pleasant results. Also,
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using the FT_LOAD_TARGET_LIGHT flags within FT_Load_Glyph will always
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force auto-hinting, as a special exception.
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- Face metrics (face->size->metrics) and glyph metrics are no
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longer rounded. If you do not round in your applications too,
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you may find glyphs become blurry.
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@ -43,6 +47,11 @@ LATEST CHANGES BETWEEN 2.2.0 and 2.1.10
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III. MISCELLANEOUS
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- the documentation for FT_LOAD_TARGET_XXX and FT_RENDER_MODE_XXX
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values have been updated to better reflect their uses and differences
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(one set is used to specify hinting algorithm, the other to specify
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pixel rendering mode).
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- FT_New_Face() & FT_New_Face_From_FSSpec() in ftmac.c are changed
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to count supported scalable faces (sfnt, LWFN) only, and returns
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the number of available faces via face->num_faces. Unsupported
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@ -96,15 +105,15 @@ LATEST CHANGES BETWEEN 2.1.10 and 2.1.9
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highly recommended to upgrade.
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- FreeType didn't properly parse empty Type 1 glyphs.
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- An unbound dynamic buffer growth was fixed in the PFR loader.
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- Several bugs have been fixed in the cache sub-system.
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- FreeType behaved incorrectly when resizing two distinct but very
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close character pixel sizes through `FT_Set_Char_Size' (Savannah
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bug #12263).
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- The auto-hinter didn't work properly for fonts without a Unicode
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charmap -- it even refused to load the glyphs.
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@ -184,7 +193,7 @@ LATEST CHANGES BETWEEN 2.1.10 and 2.1.9
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PIC mode (i.e., when generating a Unix shared object/dll) put
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the array into the non-shared writable section of the library
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since absolute pointers are not relocatable by nature.
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This reduces the memory consumption by approximately 16KByte per
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process linked to FreeType. We now also store the array in a
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compressed form (as a trie) which saves about 20KByte of code as
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@ -1,2 +1,5 @@
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After saying `make refdoc' this directory contains the FreeType API
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reference. You need python to make this target.
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This also works with Jam, just type 'jam refdoc' in the main directory.
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@ -2356,7 +2356,7 @@ FT_BEGIN_HEADER
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* FT_LOAD_IGNORE_TRANSFORM ::
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* Indicates that the glyph loader should not try to transform the
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* loaded glyph image. This doesn't prevent scaling, hinting, or
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* rendering.
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* rendering. See @FT_Set_Transform
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*
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* FT_LOAD_MONOCHROME ::
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* This flag is used with @FT_LOAD_RENDER to indicate that you want
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@ -2379,34 +2379,9 @@ FT_BEGIN_HEADER
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* See also FT_FACE_FLAG_HINTER (@FT_FACE_FLAG_XXX), FT_LOAD_FORCE_AUTO,
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* and FT_LOAD_NO_HINTING above.
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*
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* FT_LOAD_TARGET_NORMAL ::
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* Use hinting for @FT_RENDER_MODE_NORMAL.
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*
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* FT_LOAD_TARGET_LIGHT ::
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* Use hinting for @FT_RENDER_MODE_LIGHT.
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*
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* FT_LOAD_TARGET_MONO ::
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* Use hinting for @FT_RENDER_MODE_MONO.
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*
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* FT_LOAD_TARGET_LCD ::
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* Use hinting for @FT_RENDER_MODE_LCD.
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*
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* FT_LOAD_TARGET_LCD_V ::
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* Use hinting for @FT_RENDER_MODE_LCD_V.
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*
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* @note:
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* You should use only _one_ of the FT_LOAD_TARGET_XXX values; they
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* can't be ORed.
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*
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* However, FreeType makes a distinction between the hinting algorithm
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* being used, and the pixel mode of the target bitmaps. For example,
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* it is possible to use the `light' hinting algorithm and have the
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* results rendered in horizontal LCD pixel mode, with code like this:
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*
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* FT_Load_Glyph( face, glyph_index,
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* load_flags | FT_LOAD_TARGET_LIGHT );
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* FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD );
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*
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* see also @FT_LOAD_TARGET_XXX which relate to hinting algorithm
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* selection.
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*/
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#define FT_LOAD_DEFAULT 0x0
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#define FT_LOAD_NO_SCALE 0x1
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/* */
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/**************************************************************************
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*
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* @enum: FT_LOAD_TARGET_XXX
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*
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* @description:
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* a list of values that are used to select a specific hinting
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* algorithm to the glyph loader. You should OR one of these values
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* to your 'load_flags' when calling @FT_Load_Glyph.
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*
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* note that these values are only used by the auto-hinter, and ignored
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* by the native ones (e.g. the TrueType bytecode interpreter). You
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* must use @FT_LOAD_FORCE_AUTOHINT to ensure that they're always used.
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*
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* @FT_LOAD_TARGET_LIGHT being an exception, that always forces the
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* auto-hinter.
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*
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* @values:
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* FT_LOAD_TARGET_NORMAL ::
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* correspond to the default hinting algorithm, optimized for standard
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* gray-level rendering. for monochrome output, use @FT_RENDER_MODE_MONO
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* instead.
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*
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* FT_LOAD_TARGET_LIGHT ::
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* correspond to a lighter hinting algorithm for non-monochrome modes.
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* This will generate more glyphs that are more fuzzy but more faithful
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* to their original shape. A bit like Mac OS X.
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*
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* As a special exception, this values *always* forces auto-hinting,
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* whatever the native hinter is.
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*
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* FT_LOAD_TARGET_MONO ::
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* strong hinting algorithm that should only be used for monochrome
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* output. The result will probably be unpleasant for other rendering
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* modes.
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*
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* FT_LOAD_TARGET_LCD ::
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* a variant of @FT_LOAD_TARGET_NORMAL optimized for horizontally
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* decimated LCD displays.
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*
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* FT_LOAD_TARGET_LCD_V ::
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* a variant of @FT_LOAD_TARGET_NORMAL optimized for vertically decimated
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* LCD displays.
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*
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* @note:
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* You should use only _one_ of the FT_LOAD_TARGET_XXX values in your
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* 'load_flags'. They can't be ORed.
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*
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* If you also use the @FT_LOAD_RENDER flag, then the output will be
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* determined by the corresponding @FT_Render_Mode value. E.g.
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* @FT_LOAD_TARGET_NORMAL will generate a gray-level pixmap
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* (see @FT_RENDER_MODE_NORMAL)
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*
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* You can use a hinting algorithm that doesn't correspond to the same
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* rendering mode. For example, it is possible to use the `light' hinting
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* algorithm and have the results rendered in horizontal LCD pixel mode,
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* with code like this:
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*
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* {
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* FT_Load_Glyph( face, glyph_index,
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* load_flags | FT_LOAD_TARGET_LIGHT );
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*
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* FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD );
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* }
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*/
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#define FT_LOAD_TARGET_( x ) ( (FT_Int32)( (x) & 15 ) << 16 )
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#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) )
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#define FT_LOAD_TARGET_NORMAL FT_LOAD_TARGET_( FT_RENDER_MODE_NORMAL )
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#define FT_LOAD_TARGET_LIGHT FT_LOAD_TARGET_( FT_RENDER_MODE_LIGHT )
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#define FT_LOAD_TARGET_LCD FT_LOAD_TARGET_( FT_RENDER_MODE_LCD )
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#define FT_LOAD_TARGET_LCD_V FT_LOAD_TARGET_( FT_RENDER_MODE_LCD_V )
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/**
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* @macro: FT_LOAD_TARGET_MODE
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*
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* @description:
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* return the @FT_Render_Mode corresponding to a given @FT_LOAD_TARGET_XXX
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* value.
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*/
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#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) )
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/* */
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/* <Description> */
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/* An enumeration type that lists the render modes supported by */
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/* FreeType 2. Each mode corresponds to a specific type of scanline */
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/* conversion performed on the outline, as well as specific */
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/* hinting optimizations. */
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/* conversion performed on the outline. */
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/* */
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/* For bitmap fonts the `bitmap->pixel_mode' field in the */
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/* @FT_GlyphSlotRec structure gives the format of the returned */
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/* anti-aliased bitmaps, using 256 levels of opacity. */
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/* */
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/* FT_RENDER_MODE_LIGHT :: */
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/* This is similar to @FT_RENDER_MODE_NORMAL -- you have to use */
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/* @FT_LOAD_TARGET_LIGHT in calls to @FT_Load_Glyph to get any */
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/* effect since the rendering process no longer influences the */
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/* positioning of glyph outlines. */
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/* */
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/* The resulting glyph shapes are more similar to the original, */
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/* while being a bit more fuzzy (`better shapes' instead of `better */
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/* contrast', so to say. */
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/* This is equivalent to @FT_RENDER_MODE_NORMAL. It is only defined */
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/* as a separate value because render modes are also used */
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/* indirectly to define hinting algorithm selectors. See */
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/* @FT_LOAD_TARGET_XXX for details. */
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/* */
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/* FT_RENDER_MODE_MONO :: */
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/* This mode corresponds to 1-bit bitmaps. */
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/* */
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/* <Description> */
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/* Retrieves the ASCII name of a given glyph in a face. This only */
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/* works for those faces where FT_HAS_GLYPH_NAME(face) returns true. */
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/* works for those faces where @FT_HAS_GLYPH_NAMES(face) returns */
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/* TRUE. */
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/* */
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/* <Input> */
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/* face :: A handle to a source face object. */
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FT_LOAD_NO_AUTOHINT ) ) &&
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FT_DRIVER_IS_SCALABLE( driver ) &&
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FT_DRIVER_USES_OUTLINES( driver ) );
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/* force auto-hinting for the LIGHT hinting mode */
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if ( autohint && FT_LOAD_TARGET_MODE(load_flags) == FT_RENDER_MODE_LIGHT )
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load_flags |= FT_LOAD_FORCE_AUTOHINT;
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if ( autohint )
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{
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if ( FT_DRIVER_HAS_HINTER( driver ) &&
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@ -192,6 +192,7 @@ class HtmlFormatter(Formatter):
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url = self.make_block_url( block )
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return '<a href="' + url + '">' + name + '</a>' + rest
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except:
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# we detected a cross-reference to an unknown item
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return '?' + name + '?' + rest
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# look for italics and bolds
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@ -246,7 +247,7 @@ class HtmlFormatter(Formatter):
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def print_html_field( self, field ):
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if field.name:
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print "<table><tr valign=top><td><b>"+field.name+"</b></td><td>"
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print "<table><tr valign=top><td><p><b>"+field.name+"</b></p></td><td>"
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print self.make_html_items( field.items )
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def print_html_field_list( self, fields ):
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print "<table cellpadding=3>"
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print "<table cellpadding=3 border=0>"
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for field in fields:
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print "<tr valign=top><td><b>" + field.name + "</b></td><td>"
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if len(field.name) > 22:
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print "<tr valign=top><td colspan=0><b>"+field.name+"</b></td></tr>"
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print "<tr valign=top><td></td><td>"
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else:
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print "<tr valign=top><td><b>" + field.name + "</b></td><td>"
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self.print_html_items( field.items )
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print "</td></tr>"
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print "</table>"
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def section_dump_all( self ):
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for section in self.sections:
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self.section_dump( section, self.file_prefix + section.name + '.html' )
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