diff --git a/[GSoC]ChangeLog b/[GSoC]ChangeLog index 1c30387a8..0d8f4cf5b 100644 --- a/[GSoC]ChangeLog +++ b/[GSoC]ChangeLog @@ -1,3 +1,9 @@ +2020-07-30 Anuj Verma + + * src/sdf/ftsdfcommon.h (*): Fix line endings. + + Always use LF line endings. + 2020-07-30 Anuj Verma [sdf,bsdf] Put common propertied and functions in one file. diff --git a/src/sdf/ftsdfcommon.h b/src/sdf/ftsdfcommon.h index 2e806c74f..83eb27e23 100644 --- a/src/sdf/ftsdfcommon.h +++ b/src/sdf/ftsdfcommon.h @@ -1,122 +1,122 @@ - - /**************************************************** - * - * This file contain common function and properties - * for both `sdf' and `bsdf' renderer. - * - */ - -#ifndef FTSDFCOMMON_H_ -#define FTSDFCOMMON_H_ - -#include -#include FT_CONFIG_CONFIG_H -#include - -FT_BEGIN_HEADER - - /************************************************************************** - * - * default values (cannot be set individually for each renderer) - * - */ - - /* default spread value */ - #define DEFAULT_SPREAD 8 - - /* minimum spread supported by the renderer. */ - #define MIN_SPREAD 2 - - /* maximum spread supported by the renderer. */ - #define MAX_SPREAD 32 - - /************************************************************************** - * - * common definitions (cannot be set individually for each renderer) - * - */ - - /* If it is defined to 1 then the rasterizer will use squared distances */ - /* for computation. It can greatly improve the performance but there is */ - /* a chance of overflow and artifacts. You can safely use it upto a */ - /* pixel size of 128. */ - #ifndef USE_SQUARED_DISTANCES - # define USE_SQUARED_DISTANCES 0 - #endif - - /************************************************************************** - * - * common macros - * - */ - - /* convert int to 26.6 fixed point */ - #define FT_INT_26D6( x ) ( x * 64 ) - - /* convert int to 16.16 fixed point */ - #define FT_INT_16D16( x ) ( x * 65536 ) - - /* convert 26.6 to 16.16 fixed point */ - #define FT_26D6_16D16( x ) ( x * 1024 ) - - /* Convenient macro which calls the function */ - /* and returns if any error occurs. */ - #define FT_CALL( x ) do \ - { \ - error = ( x ); \ - if ( error != FT_Err_Ok ) \ - goto Exit; \ - } while ( 0 ) - - /************************************************************************** - * - * common typedefs - * - */ - - typedef FT_Vector FT_26D6_Vec; /* with 26.6 fixed point components */ - typedef FT_Vector FT_16D16_Vec; /* with 16.16 fixed point components */ - - typedef FT_Fixed FT_16D16; /* 16.16 fixed point representation */ - typedef FT_Fixed FT_26D6; /* 26.6 fixed point representation */ - typedef FT_Short FT_6D10; /* 6.10 fixed point representation */ - - typedef FT_BBox FT_CBox; /* control box of a curve */ - - /************************************************************************** - * - * common functions - * - */ - - /* Original Algorithm: https://github.com/chmike/fpsqrt */ - static FT_16D16 - square_root( FT_16D16 val ) - { - FT_ULong t, q, b, r; - - - r = val; - b = 0x40000000; - q = 0; - while( b > 0x40 ) - { - t = q + b; - if( r >= t ) - { - r -= t; - q = t + b; - } - r <<= 1; - b >>= 1; - } - q >>= 8; - - return q; - } - -FT_END_HEADER - -#endif /* FTSDFCOMMON_H_ */ - -/* END */ + + /**************************************************** + * + * This file contain common function and properties + * for both `sdf' and `bsdf' renderer. + * + */ + +#ifndef FTSDFCOMMON_H_ +#define FTSDFCOMMON_H_ + +#include +#include FT_CONFIG_CONFIG_H +#include + +FT_BEGIN_HEADER + + /************************************************************************** + * + * default values (cannot be set individually for each renderer) + * + */ + + /* default spread value */ + #define DEFAULT_SPREAD 8 + + /* minimum spread supported by the renderer. */ + #define MIN_SPREAD 2 + + /* maximum spread supported by the renderer. */ + #define MAX_SPREAD 32 + + /************************************************************************** + * + * common definitions (cannot be set individually for each renderer) + * + */ + + /* If it is defined to 1 then the rasterizer will use squared distances */ + /* for computation. It can greatly improve the performance but there is */ + /* a chance of overflow and artifacts. You can safely use it upto a */ + /* pixel size of 128. */ + #ifndef USE_SQUARED_DISTANCES + # define USE_SQUARED_DISTANCES 0 + #endif + + /************************************************************************** + * + * common macros + * + */ + + /* convert int to 26.6 fixed point */ + #define FT_INT_26D6( x ) ( x * 64 ) + + /* convert int to 16.16 fixed point */ + #define FT_INT_16D16( x ) ( x * 65536 ) + + /* convert 26.6 to 16.16 fixed point */ + #define FT_26D6_16D16( x ) ( x * 1024 ) + + /* Convenient macro which calls the function */ + /* and returns if any error occurs. */ + #define FT_CALL( x ) do \ + { \ + error = ( x ); \ + if ( error != FT_Err_Ok ) \ + goto Exit; \ + } while ( 0 ) + + /************************************************************************** + * + * common typedefs + * + */ + + typedef FT_Vector FT_26D6_Vec; /* with 26.6 fixed point components */ + typedef FT_Vector FT_16D16_Vec; /* with 16.16 fixed point components */ + + typedef FT_Fixed FT_16D16; /* 16.16 fixed point representation */ + typedef FT_Fixed FT_26D6; /* 26.6 fixed point representation */ + typedef FT_Short FT_6D10; /* 6.10 fixed point representation */ + + typedef FT_BBox FT_CBox; /* control box of a curve */ + + /************************************************************************** + * + * common functions + * + */ + + /* Original Algorithm: https://github.com/chmike/fpsqrt */ + static FT_16D16 + square_root( FT_16D16 val ) + { + FT_ULong t, q, b, r; + + + r = val; + b = 0x40000000; + q = 0; + while( b > 0x40 ) + { + t = q + b; + if( r >= t ) + { + r -= t; + q = t + b; + } + r <<= 1; + b >>= 1; + } + q >>= 8; + + return q; + } + +FT_END_HEADER + +#endif /* FTSDFCOMMON_H_ */ + +/* END */