forked from minhngoc25a/freetype2
Adding $(SO) and $(SA), denoting objects and library for a static build.
This is currently used for Unix only -- it should be extended that it is possible to build DLLs and static libs on other platforms also. Formatting.
This commit is contained in:
parent
9cb8fb187a
commit
db578ae090
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@ -44,15 +44,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -119,7 +121,7 @@ ifdef BUILD_FREETYPE
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# This final rule is used to link all object files into a single library.
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# It is part of the system-specific sub-Makefile because not all
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# librarians accept a simple syntax like:
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# librarians accept a simple syntax like
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#
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# librarian library_file {list of object files}
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#
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@ -36,7 +36,7 @@ PLATFORM := dos
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OBJ_DIR := obj
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# The directory where all library files are placed
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# The directory where all library files are placed.
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#
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# By default, this is the same as $(OBJ_DIR), however, this can be changed
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# to suit particular needs.
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@ -44,15 +44,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -47,15 +47,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -127,7 +129,7 @@ ifdef BUILD_FREETYPE
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# librarian library_file {list of object files}
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#
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$(FT_LIBRARY): $(OBJECTS_LIST)
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-$(DELETE) $@
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-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
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$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
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endif
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@ -45,15 +45,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -61,15 +61,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := lo
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := la
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -141,7 +143,8 @@ ifdef BUILD_FREETYPE
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#
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clean_freetype_unix:
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-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
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-$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
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-$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
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-$(DELETE) $(CLEAN)
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distclean_freetype_unix: clean_freetype_unix
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-$(DELETE) $(FT_LIBRARY)
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@ -149,14 +152,14 @@ ifdef BUILD_FREETYPE
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-$(DELDIR) $(OBJ_DIR)/.libs
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-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
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# Librarian to use to build the static library
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# Librarian to use to build the library
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#
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FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
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# This final rule is used to link all object files into a single library.
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# It is part of the system-specific sub-Makefile because not all
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# librarians accept a simple syntax like:
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# librarians accept a simple syntax like
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#
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# librarian library_file {list of object files}
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#
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@ -61,15 +61,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := lo
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := la
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -108,9 +110,7 @@ T := -o # Don't remove this comment line! We need the space after `-o'.
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# Use the ANSIFLAGS variable to define the compiler flags used to enfore
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# ANSI compliance.
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#
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ifndef CFLAGS
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CFLAGS := -c -g -O2 -Wall
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endif
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CFLAGS := -c -Wall -g -O2
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# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
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#
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@ -119,7 +119,13 @@ ANSIFLAGS := -pedantic -ansi
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# C compiler to use -- we use libtool!
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#
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#
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CC := $(BUILD)/libtool --mode=compile $(CC)
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CCraw := $(CC)
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CC := $(BUILD)/libtool --mode=compile $(CCraw)
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# linker flags
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#
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LDFLAGS :=
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ifdef BUILD_FREETYPE
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@ -137,7 +143,8 @@ ifdef BUILD_FREETYPE
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#
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clean_freetype_unix:
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-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
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-$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
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-$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
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-$(DELETE) $(CLEAN)
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distclean_freetype_unix: clean_freetype_unix
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-$(DELETE) $(FT_LIBRARY)
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@ -145,14 +152,14 @@ ifdef BUILD_FREETYPE
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-$(DELDIR) $(OBJ_DIR)/.libs
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-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
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# Librarian to use to build the static library
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# Librarian to use to build the library
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#
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FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CC)
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FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
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# This final rule is used to link all object files into a single library.
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# It is part of the system-specific sub-Makefile because not all
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# librarians accept a simple syntax like:
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# librarians accept a simple syntax like
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#
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# librarian library_file {list of object files}
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#
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@ -14,7 +14,7 @@
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# indicate that you have read the license and understand and accept it
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# fully.
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#
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# NOTE: This version requires that GNU Make be invoked from the Windows
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# NOTE: This version requires that GNU Make is invoked from the Windows
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# Shell (_not_ Cygwin BASH)!
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#
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@ -50,15 +50,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -12,7 +12,7 @@
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# indicate that you have read the license and understand and accept it
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# fully.
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#
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# NOTE: This version requires that GNU Make be invoked from the Windows
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# NOTE: This version requires that GNU Make is invoked from the Windows
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# Shell (_not_ Cygwin BASH)!
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#
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@ -48,15 +48,17 @@ OBJ_DIR := obj
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LIB_DIR := $(OBJ_DIR)
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# The object file extension. This can be .o, .tco, .obj, etc., depending on
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# the platform.
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := o
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SO := o
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# The library file extension. This can be .a, .lib, etc., depending on the
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# platform.
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := a
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SA := a
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# The name of the final library file. Note that the DOS-specific Makefile
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@ -1,20 +1,17 @@
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#*******************************************************************
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#*
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#* FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
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#*
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#* Copyright 1996-2000 by
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#* David Turner, Robert Wilhelm, and Werner Lemberg.
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#*
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#* This file is part of the FreeType project, and may only be used
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#* modified and distributed under the terms of the FreeType project
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#* license, LICENSE.TXT. By continuing to use, modify, or distribute
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#* this file you indicate that you have read the license and
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#* understand and accept it fully.
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#*
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#* Please read the file "freetype/docs/config.txt" to understand
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#* what this file does..
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#*
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#*******************************************************************
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#
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# FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
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#
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# Copyright 1996-2000 by
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# David Turner, Robert Wilhelm, and Werner Lemberg.
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#
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# This file is part of the FreeType project, and may only be used, modified,
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# and distributed under the terms of the FreeType project license,
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# LICENSE.TXT. By continuing to use, modify, or distribute this file you
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# indicate that you have read the license and understand and accept it
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# fully.
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#
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DELETE := del
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SEP := $(strip \ )
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@ -23,99 +20,97 @@ BUILD := $(TOP)$(SEP)config$(SEP)win32
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PLATFORM := win32
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CC := icc
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# the directory where all object files are placed
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# The directory where all object files are placed.
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#
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# Note that this is not $(TOP)/obj !!
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# This lets you build the library in your own directory
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# with something like :
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# Note that this is not $(TOP)/obj!
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# This lets you build the library in your own directory with something like
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#
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# set TOP=....../path/to/freetype2/top/dir...
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# set TOP=.../path/to/freetype2/top/dir...
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# mkdir obj
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# make -f %TOP%/Makefile setup [options]
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# make -f %TOP%/Makefile
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#
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#
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OBJ_DIR := obj
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# the directory where all library files are placed
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# The directory where all library files are placed.
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#
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# by default, this is the same as OBJ_DIR, however, this can be
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# changed to suit particular needs..
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# By default, this is the same as $(OBJ_DIR), however, this can be changed
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# to suit particular needs.
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#
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LIB_DIR := $(OBJ_DIR)
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# the object file extension, this can be .o, .tco, .obj, etc..
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# depending on the platform
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# The object file extension (for standard and static libraries). This can be
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# .o, .tco, .obj, etc., depending on the platform.
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#
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O := obj
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SO := obj
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# the library file extension, this can be .a, .lib, etc..
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# depending on the platform
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# The library file extension (for standard and static libraries). This can
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# be .a, .lib, etc., depending on the platform.
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#
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A := lib
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SA := lib
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# The name of the final library file.
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# Note that the DOS-specific Makefile uses a shorter (8.3) name
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# The name of the final library file. Note that the DOS-specific Makefile
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# uses a shorter (8.3) name.
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#
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LIBRARY := freetype
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# path inclusion flag.
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#
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# Some compilers use a different flag than '-I' to specify an
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# additional include path. Examples are "/i=" or "-J", etc...
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# Path inclusion flag. Some compilers use a different flag than `-I' to
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# specify an additional include path. Examples are `/i=' or `-J'.
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#
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I := /I
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# The link flag used to specify a given library file on link.
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# Note that this is only used to compile the demo programs, not
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# the library itself.
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# C flag used to define a macro before the compilation of a given source
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# object. Usually is `-D' like in `-DDEBUG'.
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#
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D := /D
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# The link flag used to specify a given library file on link. Note that
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# this is only used to compile the demo programs, not the library itself.
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#
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L := /Fl
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# C flag used to define a macro before the compilation of a given
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# source object. Usually is '-D' like in "-DDEBUG"
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#
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D := /D
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# Target flag - LCC uses "-Fo" instead of "-o ", what a broken compiler
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#
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# Target flag.
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#
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T := /Fo
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# C flags
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#
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# These should concern :
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#
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# - debug output
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# - optimization
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# - warnings
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# - ansi compliance..
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# These should concern: debug output, optimization & warnings.
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#
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ifndef CFLAGS
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CFLAGS := /Q- /Gd+ /O2 /G5 /W3 /C
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endif
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# ANSI_FLAGS : put there the flags used to make your compiler ANSI-compliant
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# nothing (if it already is by default like LCC).
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# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
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#
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ANSI_FLAGS := /Sa
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ifdef BUILD_FREETYPE
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# Now include the main sub-makefile. It contains all the rules used to
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# build the library with the previous variables defined.
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#
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include $(TOP)/builds/freetype.mk
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# The cleanup targets.
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#
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clean_freetype: clean_freetype_dos
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distclean_freetype: distclean_freetype_dos
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# This final rule is used to link all object files into a single
|
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# library. It is part of the system-specific sub-Makefile because not
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# all librarians accept a simple syntax like :
|
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# This final rule is used to link all object files into a single library.
|
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# It is part of the system-specific sub-Makefile because not all
|
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# librarians accept a simple syntax like
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#
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# librarian library_file {list of object files}
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#
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|
@ -124,4 +119,4 @@ $(FT_LIBRARY): $(OBJECTS_LIST)
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endif
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# EOF
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@ -12,6 +12,7 @@
|
|||
# indicate that you have read the license and understand and accept it
|
||||
# fully.
|
||||
|
||||
|
||||
ifndef TOP
|
||||
TOP := .
|
||||
endif
|
||||
|
@ -44,15 +45,17 @@ OBJ_DIR := obj
|
|||
LIB_DIR := $(OBJ_DIR)
|
||||
|
||||
|
||||
# The object file extension. This can be .o, .tco, .obj, etc., depending on
|
||||
# the platform.
|
||||
# The object file extension (for standard and static libraries). This can be
|
||||
# .o, .tco, .obj, etc., depending on the platform.
|
||||
#
|
||||
O := obj
|
||||
SO := obj
|
||||
|
||||
# The library file extension. This can be .a, .lib, etc., depending on the
|
||||
# platform.
|
||||
# The library file extension (for standard and static libraries). This can
|
||||
# be .a, .lib, etc., depending on the platform.
|
||||
#
|
||||
A := lib
|
||||
SA := lib
|
||||
|
||||
|
||||
# The name of the final library file. Note that the DOS-specific Makefile
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
# indicate that you have read the license and understand and accept it
|
||||
# fully.
|
||||
|
||||
|
||||
ifndef TOP
|
||||
TOP := .
|
||||
endif
|
||||
|
@ -44,15 +45,17 @@ OBJ_DIR := obj
|
|||
LIB_DIR := $(OBJ_DIR)
|
||||
|
||||
|
||||
# The object file extension. This can be .o, .tco, .obj, etc., depending on
|
||||
# the platform.
|
||||
# The object file extension (for standard and static libraries). This can be
|
||||
# .o, .tco, .obj, etc., depending on the platform.
|
||||
#
|
||||
O := obj
|
||||
SO := ojc
|
||||
|
||||
# The library file extension. This can be .a, .lib, etc., depending on the
|
||||
# platform.
|
||||
# The library file extension (for standard and static libraries). This can
|
||||
# be .a, .lib, etc., depending on the platform.
|
||||
#
|
||||
A := lib
|
||||
SA := lib
|
||||
|
||||
|
||||
# The name of the final library file. Note that the DOS-specific Makefile
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
/* ahangles.h */
|
||||
/* */
|
||||
/* A routine used to compute vector angles with limited accuracy */
|
||||
/* and very high speed. */
|
||||
/* and very high speed (body). */
|
||||
/* */
|
||||
/* Copyright 2000 Catharon Productions Inc. */
|
||||
/* Author: David Turner */
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
/* ahangles.h */
|
||||
/* */
|
||||
/* A routine used to compute vector angles with limited accuracy */
|
||||
/* and very high speed. */
|
||||
/* and very high speed (specification). */
|
||||
/* */
|
||||
/* Copyright 2000 Catharon Productions Inc. */
|
||||
/* Author: David Turner */
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
/* */
|
||||
/* ahglobal.c */
|
||||
/* */
|
||||
/* Routines used to compute global metrics automatically. */
|
||||
/* Routines used to compute global metrics automatically (body). */
|
||||
/* */
|
||||
/* Copyright 2000 Catharon Productions Inc. */
|
||||
/* Author: David Turner */
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
/* */
|
||||
/* ahglobal.h */
|
||||
/* */
|
||||
/* Routines used to compute global metrics automatically. */
|
||||
/* Routines used to compute global metrics automatically */
|
||||
/* (specification). */
|
||||
/* */
|
||||
/* Copyright 2000 Catharon Productions Inc. */
|
||||
/* Author: David Turner */
|
||||
|
|
|
@ -2,9 +2,10 @@
|
|||
/* */
|
||||
/* ahglyph.c */
|
||||
/* */
|
||||
/* routines used to load and analyze a given glyph before hinting */
|
||||
/* Routines used to load and analyze a given glyph before hinting */
|
||||
/* (body). */
|
||||
/* */
|
||||
/* Copyright 2000: Catharon Productions Inc. */
|
||||
/* Copyright 2000 Catharon Productions Inc. */
|
||||
/* Author: David Turner */
|
||||
/* */
|
||||
/* This file is part of the Catharon Typography Project and shall only */
|
||||
|
@ -14,58 +15,67 @@
|
|||
/* this file you indicate that you have read the license and */
|
||||
/* understand and accept it fully. */
|
||||
/* */
|
||||
/* Note that this license is compatible with the FreeType license */
|
||||
/* Note that this license is compatible with the FreeType license. */
|
||||
/* */
|
||||
/***************************************************************************/
|
||||
|
||||
|
||||
#ifdef FT_FLAT_COMPILE
|
||||
|
||||
#include "ahglyph.h"
|
||||
#include "ahangles.h"
|
||||
#include "ahglobal.h"
|
||||
|
||||
#else
|
||||
|
||||
#include <autohint/ahglyph.h>
|
||||
#include <autohint/ahangles.h>
|
||||
#include <autohint/ahglobal.h>
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
#define xxxAH_DEBUG_GLYPH
|
||||
|
||||
|
||||
/* compute the direction value of a given vector.. */
|
||||
static
|
||||
AH_Direction ah_compute_direction( FT_Pos dx, FT_Pos dy )
|
||||
AH_Direction ah_compute_direction( FT_Pos dx,
|
||||
FT_Pos dy )
|
||||
{
|
||||
AH_Direction dir;
|
||||
FT_Pos ax = ABS( dx );
|
||||
FT_Pos ay = ABS( dy );
|
||||
|
||||
|
||||
dir = ah_dir_none;
|
||||
|
||||
/* test for vertical direction */
|
||||
if ( ax * 12 < ay )
|
||||
{
|
||||
dir = ( dy > 0 ? ah_dir_up : ah_dir_down );
|
||||
dir = dy > 0 ? ah_dir_up : ah_dir_down;
|
||||
}
|
||||
/* test for horizontal direction */
|
||||
else if ( ay * 12 < ax )
|
||||
{
|
||||
dir = ( dx > 0 ? ah_dir_right : ah_dir_left );
|
||||
dir = dx > 0 ? ah_dir_right : ah_dir_left;
|
||||
}
|
||||
|
||||
return dir;
|
||||
}
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_new
|
||||
*
|
||||
* <Description>
|
||||
* Create a new empty AH_Outline
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_new */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Creates a new and empty AH_Outline object. */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
FT_Error ah_outline_new( FT_Memory memory,
|
||||
AH_Outline** aoutline )
|
||||
|
@ -73,56 +83,49 @@
|
|||
FT_Error error;
|
||||
AH_Outline* outline;
|
||||
|
||||
|
||||
if ( !ALLOC( outline, sizeof ( *outline ) ) )
|
||||
{
|
||||
outline->memory = memory;
|
||||
*aoutline = outline;
|
||||
}
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_done
|
||||
*
|
||||
* <Description>
|
||||
* Destroys a given AH_Outline
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_done */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Destroys a given AH_Outline object. */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
void ah_outline_done( AH_Outline* outline )
|
||||
{
|
||||
FT_Memory memory = outline->memory;
|
||||
|
||||
|
||||
FREE( outline->horz_edges );
|
||||
FREE( outline->horz_segments );
|
||||
FREE( outline->contours );
|
||||
FREE( outline->points );
|
||||
outline->vert_edges = 0;
|
||||
outline->vert_segments = 0;
|
||||
|
||||
outline->num_points = 0;
|
||||
outline->max_points = 0;
|
||||
outline->num_contours = 0;
|
||||
outline->max_contours = 0;
|
||||
FREE( outline );
|
||||
}
|
||||
|
||||
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_save
|
||||
*
|
||||
* <Description>
|
||||
* Save the content of a given AH_Outline into a face's glyph slot
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_save */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Saves the content of a given AH_Outline object into a face's glyph */
|
||||
/* slot. */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
void ah_outline_save( AH_Outline* outline,
|
||||
AH_Loader* gloader )
|
||||
|
@ -132,6 +135,7 @@
|
|||
FT_Vector* vec = gloader->current.outline.points;
|
||||
char* tag = gloader->current.outline.tags;
|
||||
|
||||
|
||||
/* we assume that the glyph loader has already been checked for storage */
|
||||
for ( ; point < limit; point++, vec++, tag++ )
|
||||
{
|
||||
|
@ -148,16 +152,15 @@
|
|||
}
|
||||
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_load
|
||||
*
|
||||
* <Description>
|
||||
* Loads an unscaled outline from a glyph slot into an AH_Outline
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_load */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Loads an unscaled outline from a glyph slot into an AH_Outline */
|
||||
/* object. */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
FT_Error ah_outline_load( AH_Outline* outline,
|
||||
FT_Face face )
|
||||
|
@ -169,16 +172,19 @@
|
|||
FT_Int num_contours = source->n_contours;
|
||||
AH_Point* points;
|
||||
|
||||
|
||||
/* check arguments */
|
||||
if (!face || !face->size || face->glyph->format != ft_glyph_format_outline)
|
||||
if ( !face ||
|
||||
!face->size ||
|
||||
face->glyph->format != ft_glyph_format_outline )
|
||||
return FT_Err_Invalid_Argument;
|
||||
|
||||
|
||||
/* first of all, realloc the contours array if necessary */
|
||||
/* first of all, reallocate the contours array if necessary */
|
||||
if ( num_contours > outline->max_contours )
|
||||
{
|
||||
FT_Int new_contours = ( num_contours + 3 ) & -4;
|
||||
|
||||
|
||||
if ( REALLOC_ARRAY( outline->contours, outline->max_contours,
|
||||
new_contours, AH_Point* ) )
|
||||
goto Exit;
|
||||
|
@ -192,6 +198,7 @@
|
|||
FT_Int news = ( num_points + 7 ) & -8;
|
||||
FT_Int max = outline->max_points;
|
||||
|
||||
|
||||
if ( REALLOC_ARRAY( outline->points, max, news, AH_Point ) ||
|
||||
REALLOC_ARRAY( outline->horz_edges, max, news, AH_Edge ) ||
|
||||
REALLOC_ARRAY( outline->horz_segments, max, news, AH_Segment ) )
|
||||
|
@ -211,11 +218,10 @@
|
|||
outline->num_hsegments = 0;
|
||||
outline->num_vsegments = 0;
|
||||
|
||||
/* compute the vertical and horizontal major directions, this is */
|
||||
/* currently done by inspecting the 'ft_outline_reverse_fill' flag */
|
||||
/* Compute the vertical and horizontal major directions; this is */
|
||||
/* currently done by inspecting the `ft_outline_reverse_fill' flag. */
|
||||
/* However, some fonts have improper glyphs, and it'd be a good idea */
|
||||
/* to be able to re-compute these values on the fly.. */
|
||||
{
|
||||
/* to be able to re-compute these values on the fly. */
|
||||
outline->vert_major_dir = ah_dir_up;
|
||||
outline->horz_major_dir = ah_dir_left;
|
||||
|
||||
|
@ -224,7 +230,6 @@
|
|||
outline->vert_major_dir = ah_dir_down;
|
||||
outline->horz_major_dir = ah_dir_right;
|
||||
}
|
||||
}
|
||||
|
||||
outline->x_scale = face->size->metrics.x_scale;
|
||||
outline->y_scale = face->size->metrics.y_scale;
|
||||
|
@ -232,49 +237,57 @@
|
|||
points = outline->points;
|
||||
|
||||
{
|
||||
/* do one thing at a time - it is easier to understand, and */
|
||||
/* the code is clearer.. */
|
||||
/* do one thing at a time -- it is easier to understand, and */
|
||||
/* the code is clearer */
|
||||
AH_Point* point = points;
|
||||
AH_Point* limit = point + outline->num_points;
|
||||
|
||||
|
||||
/* compute coordinates */
|
||||
{
|
||||
FT_Vector* vec = source->points;
|
||||
FT_Fixed x_scale = outline->x_scale;
|
||||
FT_Fixed y_scale = outline->y_scale;
|
||||
|
||||
|
||||
for (; point < limit; vec++, point++ )
|
||||
{
|
||||
point->fx = vec->x;
|
||||
point->fy = vec->y;
|
||||
point->ox = point->x = FT_MulFix( vec->x, x_scale );
|
||||
point->oy = point->y = FT_MulFix( vec->y, y_scale );
|
||||
|
||||
point->flags = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* compute bezier flags */
|
||||
/* compute Bezier flags */
|
||||
{
|
||||
char* tag = source->tags;
|
||||
|
||||
|
||||
for ( point = points; point < limit; point++, tag++ )
|
||||
{
|
||||
switch ( FT_CURVE_TAG( *tag ) )
|
||||
{
|
||||
case FT_Curve_Tag_Conic: point->flags = ah_flah_conic; break;
|
||||
case FT_Curve_Tag_Cubic: point->flags = ah_flah_cubic; break;
|
||||
case FT_Curve_Tag_Conic:
|
||||
point->flags = ah_flah_conic; break;
|
||||
case FT_Curve_Tag_Cubic:
|
||||
point->flags = ah_flah_cubic; break;
|
||||
default:
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* compute "next" and "prev" */
|
||||
/* compute `next' and `prev' */
|
||||
{
|
||||
FT_Int contour_index;
|
||||
AH_Point* prev;
|
||||
AH_Point* first;
|
||||
AH_Point* end;
|
||||
|
||||
|
||||
contour_index = 0;
|
||||
|
||||
first = points;
|
||||
|
@ -310,6 +323,7 @@
|
|||
short* end = source->contours;
|
||||
short index = 0;
|
||||
|
||||
|
||||
for ( ; contour < limit; contour++, end++ )
|
||||
{
|
||||
contour[0] = points + index;
|
||||
|
@ -325,17 +339,21 @@
|
|||
AH_Point* next;
|
||||
FT_Vector vec;
|
||||
|
||||
|
||||
prev = point->prev;
|
||||
vec.x = point->fx - prev->fx;
|
||||
vec.y = point->fy - prev->fy;
|
||||
|
||||
point->in_dir = ah_compute_direction( vec.x, vec.y );
|
||||
|
||||
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
|
||||
point->in_angle = ah_angle( &vec );
|
||||
#endif
|
||||
|
||||
next = point->next;
|
||||
vec.x = next->fx - point->fx;
|
||||
vec.y = next->fy - point->fy;
|
||||
|
||||
point->out_dir = ah_compute_direction( vec.x, vec.y );
|
||||
|
||||
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
|
||||
|
@ -343,30 +361,33 @@
|
|||
|
||||
{
|
||||
AH_Angle delta = point->in_angle - point->out_angle;
|
||||
if (delta < 0) delta = -delta;
|
||||
|
||||
|
||||
if ( delta < 0 )
|
||||
delta = -delta;
|
||||
if ( delta < 2 )
|
||||
point->flags |= ah_flah_weak_interpolation;
|
||||
}
|
||||
|
||||
/*
|
||||
#if 0
|
||||
if ( point->flags & ( ah_flah_conic | ah_flah_cubic ) )
|
||||
point->flags |= ah_flah_weak_interpolation;
|
||||
*/
|
||||
#endif
|
||||
|
||||
#endif /* !AH_OPTION_NO_WEAK_INTERPOLATION */
|
||||
|
||||
#ifdef AH_OPTION_NO_STRONG_INTERPOLATION
|
||||
point->flags |= ah_flah_weak_interpolation;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Exit:
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
|
||||
LOCAL_FUNC
|
||||
void ah_setup_uv( AH_Outline* outline,
|
||||
AH_UV source )
|
||||
|
@ -374,20 +395,46 @@
|
|||
AH_Point* point = outline->points;
|
||||
AH_Point* limit = point + outline->num_points;
|
||||
|
||||
|
||||
for ( ; point < limit; point++ )
|
||||
{
|
||||
FT_Pos u, v;
|
||||
|
||||
|
||||
switch ( source )
|
||||
{
|
||||
case ah_uv_fxy: u = point->fx; v = point->fy; break;
|
||||
case ah_uv_fyx: u = point->fy; v = point->fx; break;
|
||||
case ah_uv_oxy: u = point->ox; v = point->oy; break;
|
||||
case ah_uv_oyx: u = point->oy; v = point->ox; break;
|
||||
case ah_uv_yx: u = point->y; v = point->x; break;
|
||||
case ah_uv_ox: u = point->x; v = point->ox; break;
|
||||
case ah_uv_oy: u = point->y; v = point->oy; break;
|
||||
default: u = point->x; v = point->y; break;
|
||||
case ah_uv_fxy:
|
||||
u = point->fx;
|
||||
v = point->fy;
|
||||
break;
|
||||
case ah_uv_fyx:
|
||||
u = point->fy;
|
||||
v = point->fx;
|
||||
break;
|
||||
case ah_uv_oxy:
|
||||
u = point->ox;
|
||||
v = point->oy;
|
||||
break;
|
||||
case ah_uv_oyx:
|
||||
u = point->oy;
|
||||
v = point->ox;
|
||||
break;
|
||||
case ah_uv_yx:
|
||||
u = point->y;
|
||||
v = point->x;
|
||||
break;
|
||||
case ah_uv_ox:
|
||||
u = point->x;
|
||||
v = point->ox;
|
||||
break;
|
||||
case ah_uv_oy:
|
||||
u = point->y;
|
||||
v = point->oy;
|
||||
break;
|
||||
default:
|
||||
u = point->x;
|
||||
v = point->y;
|
||||
break;
|
||||
}
|
||||
point->u = u;
|
||||
point->v = v;
|
||||
|
@ -404,9 +451,10 @@
|
|||
AH_Direction segment_dir;
|
||||
AH_Direction major_dir;
|
||||
|
||||
|
||||
segments = outline->horz_segments;
|
||||
p_num_segments = &outline->num_hsegments;
|
||||
major_dir = ah_dir_right; /* !!! This value must be positive */
|
||||
major_dir = ah_dir_right; /* This value must be positive! */
|
||||
segment_dir = major_dir;
|
||||
|
||||
/* set up (u,v) in each point */
|
||||
|
@ -425,6 +473,8 @@
|
|||
FT_Pos min_coord = 32000;
|
||||
FT_Pos max_coord = -32000;
|
||||
#endif
|
||||
|
||||
|
||||
/* do each contour separately */
|
||||
for ( ; contour < contour_limit; contour++ )
|
||||
{
|
||||
|
@ -435,6 +485,7 @@
|
|||
FT_Pos max_pos = -32000; /* maximum segment pos != max_coord */
|
||||
FT_Bool passed;
|
||||
|
||||
|
||||
#ifdef AH_HINT_METRICS
|
||||
if ( point->u < min_coord )
|
||||
{
|
||||
|
@ -448,7 +499,7 @@
|
|||
}
|
||||
#endif
|
||||
|
||||
if (point == last) /* skip singletons - just in case ?? */
|
||||
if ( point == last ) /* skip singletons -- just in case? */
|
||||
continue;
|
||||
|
||||
if ( ABS( last->out_dir ) == major_dir &&
|
||||
|
@ -456,6 +507,7 @@
|
|||
{
|
||||
/* we are already on an edge, try to locate its start */
|
||||
last = point;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
point = point->prev;
|
||||
|
@ -472,32 +524,41 @@
|
|||
|
||||
last = point;
|
||||
passed = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
FT_Pos u, v;
|
||||
|
||||
|
||||
if ( on_edge )
|
||||
{
|
||||
u = point->u;
|
||||
if ( u < min_pos ) min_pos = u;
|
||||
if ( u > max_pos ) max_pos = u;
|
||||
if ( u < min_pos )
|
||||
min_pos = u;
|
||||
if ( u > max_pos )
|
||||
max_pos = u;
|
||||
|
||||
if ( point->out_dir != segment_dir || point == last )
|
||||
{
|
||||
/* we're just leaving an edge, record a new segment !! */
|
||||
/* we are just leaving an edge; record a new segment! */
|
||||
segment->last = point;
|
||||
segment->pos = ( min_pos + max_pos ) >> 1;
|
||||
|
||||
/* a segment is round if either its first or last point */
|
||||
/* is a control point.. */
|
||||
if ( (segment->first->flags | point->flags) & ah_flah_control )
|
||||
/* is a control point */
|
||||
if ( ( segment->first->flags | point->flags ) &
|
||||
ah_flah_control )
|
||||
segment->flags |= ah_edge_round;
|
||||
|
||||
/* compute segment size */
|
||||
min_pos = max_pos = point->v;
|
||||
|
||||
v = segment->first->v;
|
||||
if (v < min_pos) min_pos = v;
|
||||
if (v > max_pos) max_pos = v;
|
||||
if ( v < min_pos )
|
||||
min_pos = v;
|
||||
if ( v > max_pos )
|
||||
max_pos = v;
|
||||
|
||||
segment->min_coord = min_pos;
|
||||
segment->max_coord = max_pos;
|
||||
|
||||
|
@ -508,7 +569,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
/* now exit if we're at the start/end point */
|
||||
/* now exit if we are at the start/end point */
|
||||
if ( point == last )
|
||||
{
|
||||
if ( passed )
|
||||
|
@ -544,11 +605,10 @@
|
|||
|
||||
} /* contours */
|
||||
|
||||
|
||||
#ifdef AH_HINT_METRICS
|
||||
/* we need to ensure that there are edges on the left-most and */
|
||||
/* right-most points of the glyph in order to hint the metrics */
|
||||
/* we do this by inserting fake segments when needed.. */
|
||||
/* right-most points of the glyph in order to hint the metrics; */
|
||||
/* we do this by inserting fake segments when needed */
|
||||
if ( dimension == 0 )
|
||||
{
|
||||
AH_Point* point = outline->points;
|
||||
|
@ -559,11 +619,13 @@
|
|||
FT_Pos min_pos = 32000;
|
||||
FT_Pos max_pos = -32000;
|
||||
|
||||
|
||||
/* compute minimum and maximum points */
|
||||
for ( ; point < limit; point++ )
|
||||
{
|
||||
FT_Pos x = point->fx;
|
||||
|
||||
|
||||
if ( x < min_pos )
|
||||
{
|
||||
min_pos = x;
|
||||
|
@ -608,8 +670,7 @@
|
|||
segment++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* AH_HINT_METRICS */
|
||||
|
||||
*p_num_segments = num_segments;
|
||||
|
||||
|
@ -621,7 +682,6 @@
|
|||
}
|
||||
|
||||
|
||||
|
||||
LOCAL_FUNC
|
||||
void ah_outline_link_segments( AH_Outline* outline )
|
||||
{
|
||||
|
@ -629,23 +689,27 @@
|
|||
AH_Segment* limit;
|
||||
int dimension;
|
||||
|
||||
|
||||
ah_setup_uv( outline, ah_uv_fyx );
|
||||
|
||||
segments = outline->horz_segments;
|
||||
limit = segments + outline->num_hsegments;
|
||||
|
||||
for ( dimension = 1; dimension >= 0; dimension-- )
|
||||
{
|
||||
AH_Segment* seg1;
|
||||
AH_Segment* seg2;
|
||||
|
||||
|
||||
/* now compare each segment to the others */
|
||||
for ( seg1 = segments; seg1 < limit; seg1++ )
|
||||
{
|
||||
FT_Pos best_score = 32000;
|
||||
AH_Segment* best_segment = 0;
|
||||
|
||||
/* the fake segments are introduced to hint the metrics */
|
||||
/* we must never link them to anything.. */
|
||||
|
||||
/* the fake segments are introduced to hint the metrics -- */
|
||||
/* we must never link them to anything */
|
||||
if ( seg1->first == seg1->last )
|
||||
continue;
|
||||
|
||||
|
@ -657,8 +721,9 @@
|
|||
FT_Bool is_dir;
|
||||
FT_Bool is_pos;
|
||||
|
||||
/* check that the segments are correctly oriented and positioned */
|
||||
/* to form a black distance.. */
|
||||
|
||||
/* check that the segments are correctly oriented and */
|
||||
/* positioned to form a black distance */
|
||||
|
||||
is_dir = ( seg1->dir == outline->horz_major_dir ||
|
||||
seg1->dir == outline->vert_major_dir );
|
||||
|
@ -667,19 +732,20 @@
|
|||
if ( pos1 == pos2 || !(is_dir ^ is_pos) )
|
||||
continue;
|
||||
|
||||
/* check the two segments, we now have a better algorithm */
|
||||
/* Check the two segments. We now have a better algorithm */
|
||||
/* that doesn't rely on the segment points themselves but */
|
||||
/* on their relative position. This gets rids of many */
|
||||
/* unpleasant artefacts and incorrect stem/serifs */
|
||||
/* computations.. */
|
||||
/* computations. */
|
||||
|
||||
/* first of all, compute the size of the "common" height */
|
||||
/* first of all, compute the size of the `common' height */
|
||||
{
|
||||
FT_Pos min = seg1->min_coord;
|
||||
FT_Pos max = seg1->max_coord;
|
||||
FT_Pos len, score;
|
||||
FT_Pos size1, size2;
|
||||
|
||||
|
||||
size1 = max - min;
|
||||
size2 = seg2->max_coord - seg2->min_coord;
|
||||
|
||||
|
@ -709,16 +775,18 @@
|
|||
{
|
||||
seg1->link = best_segment;
|
||||
seg1->score = best_score;
|
||||
|
||||
best_segment->num_linked++;
|
||||
}
|
||||
|
||||
|
||||
} /* edges 1 */
|
||||
|
||||
/* now, compute the "serif" segments */
|
||||
/* now, compute the `serif' segments */
|
||||
for ( seg1 = segments; seg1 < limit; seg1++ )
|
||||
{
|
||||
seg2 = seg1->link;
|
||||
|
||||
if ( seg2 && seg2->link != seg1 )
|
||||
{
|
||||
seg1->link = 0;
|
||||
|
@ -735,8 +803,8 @@
|
|||
|
||||
|
||||
#ifdef AH_DEBUG_GLYPH
|
||||
|
||||
/* A function used to dump the array of linked segments */
|
||||
extern
|
||||
void ah_dump_segments( AH_Outline* outline )
|
||||
{
|
||||
AH_Segment* segments;
|
||||
|
@ -744,6 +812,7 @@
|
|||
AH_Point* points;
|
||||
FT_Int dimension;
|
||||
|
||||
|
||||
points = outline->points;
|
||||
segments = outline->horz_segments;
|
||||
limit = segments + outline->num_hsegments;
|
||||
|
@ -752,32 +821,39 @@
|
|||
{
|
||||
AH_Segment* seg;
|
||||
|
||||
printf ( "Table of %s segments:\n", !dimension ? "vertical" : "horizontal" );
|
||||
printf ( " [ index | pos | dir | link | serif | numl | first | start ]\n" );
|
||||
|
||||
printf ( "Table of %s segments:\n",
|
||||
!dimension ? "vertical" : "horizontal" );
|
||||
printf ( " [ index | pos | dir | link | serif |"
|
||||
" numl | first | start ]\n" );
|
||||
|
||||
for ( seg = segments; seg < limit; seg++ )
|
||||
{
|
||||
printf ( " [ %5d | %4d | %5s | %4d | %5d | %4d | %5d | %5d ]\n",
|
||||
seg - segments,
|
||||
(int)seg->pos,
|
||||
seg->dir == ah_dir_up ? "up" :
|
||||
(seg->dir == ah_dir_down ? "down" :
|
||||
(seg->dir == ah_dir_left ? "left" :
|
||||
(seg->dir == ah_dir_right ? "right" : "none")
|
||||
)
|
||||
),
|
||||
seg->dir == ah_dir_up
|
||||
? "up"
|
||||
: ( seg->dir == ah_dir_down
|
||||
? "down"
|
||||
: ( seg->dir == ah_dir_left
|
||||
? "left"
|
||||
: ( seg->dir == ah_dir_right
|
||||
? "right"
|
||||
: "none" ) ) ),
|
||||
seg->link ? (seg->link-segments) : -1,
|
||||
seg->serif ? (seg->serif-segments) : -1,
|
||||
(int)seg->num_linked,
|
||||
seg->first - points,
|
||||
seg->last - points );
|
||||
}
|
||||
|
||||
segments = outline->vert_segments;
|
||||
limit = segments + outline->num_vsegments;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* AH_DEBUG_GLYPH */
|
||||
|
||||
|
||||
static
|
||||
|
@ -792,6 +868,7 @@
|
|||
FT_Fixed scale;
|
||||
FT_Pos edge_distance_threshold;
|
||||
|
||||
|
||||
edges = outline->horz_edges;
|
||||
segments = outline->horz_segments;
|
||||
segment_limit = segments + outline->num_hsegments;
|
||||
|
@ -805,20 +882,22 @@
|
|||
AH_Edge* edge_limit; /* really == edge + num_edges */
|
||||
AH_Segment* seg;
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
/*********************************************************************/
|
||||
/* */
|
||||
/* We will begin by generating a sorted table of edges for the */
|
||||
/* current direction. To do so, we simply scan each segment and */
|
||||
/* try to find an edge in our table that corresponds to its position */
|
||||
/* current direction. To do so, we simply scan each segment and try */
|
||||
/* to find an edge in our table that corresponds to its position. */
|
||||
/* */
|
||||
/* If no edge is found, we create and insert a new edge in the */
|
||||
/* sorted table. Otherwise, we simply add the segment to the */
|
||||
/* edge's list which will be processed in the second step to */
|
||||
/* compute the edge's properties.. */
|
||||
/* sorted table. Otherwise, we simply add the segment to the edge's */
|
||||
/* list which will be processed in the second step to compute the */
|
||||
/* edge's properties. */
|
||||
/* */
|
||||
/* Note that the edges table is sorted along the segment/edge */
|
||||
/* position. */
|
||||
/* */
|
||||
/*********************************************************************/
|
||||
|
||||
edge_distance_threshold = FT_MulFix( outline->edge_distance_threshold,
|
||||
scale );
|
||||
|
@ -830,13 +909,16 @@
|
|||
{
|
||||
AH_Edge* found = 0;
|
||||
|
||||
|
||||
/* look for an edge corresponding to the segment */
|
||||
for ( edge = edges; edge < edge_limit; edge++ )
|
||||
{
|
||||
FT_Pos dist;
|
||||
|
||||
|
||||
dist = seg->pos - edge->fpos;
|
||||
if (dist < 0) dist = -dist;
|
||||
if ( dist < 0 )
|
||||
dist = -dist;
|
||||
|
||||
dist = FT_MulFix( dist, scale );
|
||||
if ( dist < edge_distance_threshold )
|
||||
|
@ -848,7 +930,8 @@
|
|||
|
||||
if ( !found )
|
||||
{
|
||||
/* insert a new edge in the list. Sort according to the position */
|
||||
/* insert a new edge in the list and */
|
||||
/* sort according to the position */
|
||||
while ( edge > edges && edge[-1].fpos > seg->pos )
|
||||
{
|
||||
edge[0] = edge[-1];
|
||||
|
@ -879,7 +962,7 @@
|
|||
*p_num_edges = edge_limit - edges;
|
||||
|
||||
|
||||
/**********************************************************************/
|
||||
/*********************************************************************/
|
||||
/* */
|
||||
/* Good, we will now compute each edge's properties according to */
|
||||
/* segments found on its position. Basically, these are: */
|
||||
|
@ -887,11 +970,12 @@
|
|||
/* - edge's main direction */
|
||||
/* - stem edge, serif edge or both (which defaults to stem then) */
|
||||
/* - rounded edge, straigth or both (which defaults to straight) */
|
||||
/* - link for edge.. */
|
||||
/* - link for edge */
|
||||
/* */
|
||||
/*********************************************************************/
|
||||
|
||||
/* first of all, set the "edge" field in each segment - this is */
|
||||
/* required in order to compute edge links.. */
|
||||
/* first of all, set the `edge' field in each segment -- this is */
|
||||
/* required in order to compute edge links */
|
||||
for ( edge = edges; edge < edge_limit; edge++ )
|
||||
{
|
||||
seg = edge->first;
|
||||
|
@ -912,21 +996,28 @@
|
|||
int ups = 0; /* number of upwards segments */
|
||||
int downs = 0; /* number of downwards segments */
|
||||
|
||||
|
||||
seg = edge->first;
|
||||
|
||||
do
|
||||
{
|
||||
FT_Bool is_serif;
|
||||
|
||||
|
||||
/* check for roundness of segment */
|
||||
if ( seg->flags & ah_edge_round ) is_round++;
|
||||
else is_straight++;
|
||||
if ( seg->flags & ah_edge_round )
|
||||
is_round++;
|
||||
else
|
||||
is_straight++;
|
||||
|
||||
/* check for segment direction */
|
||||
if ( seg->dir == up_dir ) ups += (seg->max_coord-seg->min_coord);
|
||||
else downs += (seg->max_coord-seg->min_coord);
|
||||
if ( seg->dir == up_dir )
|
||||
ups += seg->max_coord-seg->min_coord;
|
||||
else
|
||||
downs += seg->max_coord-seg->min_coord;
|
||||
|
||||
/* check for links - if seg->serif is set, then seg->link must be */
|
||||
/* ignored.. */
|
||||
/* check for links -- if seg->serif is set, then seg->link must */
|
||||
/* be ignored */
|
||||
is_serif = seg->serif && seg->serif->edge != edge;
|
||||
|
||||
if ( seg->link || is_serif )
|
||||
|
@ -934,6 +1025,7 @@
|
|||
AH_Edge* edge2;
|
||||
AH_Segment* seg2;
|
||||
|
||||
|
||||
edge2 = edge->link;
|
||||
seg2 = seg->link;
|
||||
|
||||
|
@ -948,11 +1040,14 @@
|
|||
FT_Pos edge_delta;
|
||||
FT_Pos seg_delta;
|
||||
|
||||
|
||||
edge_delta = edge->fpos - edge2->fpos;
|
||||
if (edge_delta < 0) edge_delta = -edge_delta;
|
||||
if ( edge_delta < 0 )
|
||||
edge_delta = -edge_delta;
|
||||
|
||||
seg_delta = seg->pos - seg2->pos;
|
||||
if (seg_delta < 0) seg_delta = -seg_delta;
|
||||
if ( seg_delta < 0 )
|
||||
seg_delta = -seg_delta;
|
||||
|
||||
if ( seg_delta < edge_delta )
|
||||
edge2 = seg2->edge;
|
||||
|
@ -989,8 +1084,8 @@
|
|||
edge->dir = 0; /* both up and down !! */
|
||||
|
||||
/* gets rid of serifs if link is set */
|
||||
/* ZZZZ: this gets rid of many unpleasant artefacts !! */
|
||||
/* example : the "c" in cour.pfa at size 13 */
|
||||
/* XXX: This gets rid of many unpleasant artefacts! */
|
||||
/* Example: the `c' in cour.pfa at size 13 */
|
||||
|
||||
if ( edge->serif && edge->link )
|
||||
edge->serif = 0;
|
||||
|
@ -1006,16 +1101,14 @@
|
|||
}
|
||||
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_detect_features
|
||||
*
|
||||
* <Description>
|
||||
* Performs feature detection on a given AH_Outline
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_detect_features */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Performs feature detection on a given AH_Outline object. */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
void ah_outline_detect_features( AH_Outline* outline )
|
||||
{
|
||||
|
@ -1025,18 +1118,15 @@
|
|||
}
|
||||
|
||||
|
||||
|
||||
/************************************************************************
|
||||
*
|
||||
* <Function>
|
||||
* ah_outline_compute_blue_edges
|
||||
*
|
||||
* <Description>
|
||||
* Computes the "blue edges" in a given outline (i.e. those that
|
||||
* must be snapped to a blue zone edge (top or bottom)
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
/*************************************************************************/
|
||||
/* */
|
||||
/* <Function> */
|
||||
/* ah_outline_compute_blue_edges */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* Computes the `blue edges' in a given outline (i.e. those that must */
|
||||
/* be snapped to a blue zone edge (top or bottom). */
|
||||
/* */
|
||||
LOCAL_FUNC
|
||||
void ah_outline_compute_blue_edges( AH_Outline* outline,
|
||||
AH_Face_Globals* face_globals )
|
||||
|
@ -1046,6 +1136,7 @@
|
|||
AH_Globals* globals = &face_globals->design;
|
||||
FT_Fixed y_scale = outline->y_scale;
|
||||
|
||||
|
||||
/* compute for each horizontal edge, which blue zone is closer */
|
||||
for ( ; edge < limit; edge++ )
|
||||
{
|
||||
|
@ -1053,6 +1144,7 @@
|
|||
FT_Pos* best_blue = 0;
|
||||
FT_Pos best_dist; /* initial threshold */
|
||||
|
||||
|
||||
/* compute the initial threshold as a fraction of the EM size */
|
||||
best_dist = FT_MulFix( face_globals->face->units_per_EM / 40, y_scale );
|
||||
if ( best_dist > 64 / 4 )
|
||||
|
@ -1060,22 +1152,27 @@
|
|||
|
||||
for ( blue = (AH_Blue)0; blue < ah_blue_max; blue++ )
|
||||
{
|
||||
/* if it is a top zone, check for right edges - if it is a bottom */
|
||||
/* zone, check for left edges.. */
|
||||
/* of course, that's for TrueType .. XXXX */
|
||||
/* if it is a top zone, check for right edges -- if it is a bottom */
|
||||
/* zone, check for left edges */
|
||||
/* */
|
||||
/* of course, that's for TrueType XXX */
|
||||
FT_Bool is_top_blue = AH_IS_TOP_BLUE( blue );
|
||||
FT_Bool is_major_dir = edge->dir == outline->horz_major_dir;
|
||||
|
||||
/* if it's a top zone, the edge must be against the major direction */
|
||||
/* if it's a bottom zone, it must be in the major direction */
|
||||
|
||||
/* if it is a top zone, the edge must be against the major */
|
||||
/* direction; if it is a bottom zone, it must be in the major */
|
||||
/* direction */
|
||||
if ( is_top_blue ^ is_major_dir )
|
||||
{
|
||||
FT_Pos dist;
|
||||
FT_Pos* blue_pos = globals->blue_refs + blue;
|
||||
|
||||
|
||||
/* first of all, compare it to the reference position */
|
||||
dist = edge->fpos - *blue_pos;
|
||||
if (dist < 0) dist = -dist;
|
||||
if ( dist < 0 )
|
||||
dist = -dist;
|
||||
|
||||
dist = FT_MulFix( dist, y_scale );
|
||||
if ( dist < best_dist )
|
||||
|
@ -1084,18 +1181,20 @@
|
|||
best_blue = blue_pos;
|
||||
}
|
||||
|
||||
/* now, compare it to the overshoot position if the edge is rounded */
|
||||
/* and when the edge is over the reference position of a top zone, */
|
||||
/* or under the reference position of a bottom zone */
|
||||
/* now, compare it to the overshoot position if the edge is */
|
||||
/* rounded, and if the edge is over the reference position of a */
|
||||
/* top zone, or under the reference position of a bottom zone */
|
||||
if ( edge->flags & ah_edge_round && dist != 0 )
|
||||
{
|
||||
FT_Bool is_under_ref = edge->fpos < *blue_pos;
|
||||
|
||||
|
||||
if ( is_top_blue ^ is_under_ref )
|
||||
{
|
||||
blue_pos = globals->blue_shoots + blue;
|
||||
dist = edge->fpos - *blue_pos;
|
||||
if (dist < 0) dist = -dist;
|
||||
if ( dist < 0 )
|
||||
dist = -dist;
|
||||
|
||||
dist = FT_MulFix( dist, y_scale );
|
||||
if ( dist < best_dist )
|
||||
|
|
|
@ -1445,7 +1445,7 @@
|
|||
hinting = ( load_flags & FT_LOAD_NO_SCALE ) == 0 &&
|
||||
( load_flags & FT_LOAD_NO_HINTING ) == 0;
|
||||
|
||||
glyph->root.format = ft_glyph_format_none;
|
||||
glyph->root.format = ft_glyph_format_outline;
|
||||
|
||||
{
|
||||
CID_Init_Decoder( &decoder );
|
||||
|
|
Loading…
Reference in New Issue