Adding $(SO) and $(SA), denoting objects and library for a static build.

This is currently used for Unix only -- it should be extended that it is
possible to build DLLs and static libs on other platforms also.

Formatting.
This commit is contained in:
Werner Lemberg 2000-07-23 21:27:52 +00:00
parent 9cb8fb187a
commit db578ae090
17 changed files with 583 additions and 460 deletions

View File

@ -44,15 +44,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@ -119,7 +121,7 @@ ifdef BUILD_FREETYPE
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like:
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#

View File

@ -36,7 +36,7 @@ PLATFORM := dos
OBJ_DIR := obj
# The directory where all library files are placed
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
@ -44,15 +44,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -47,15 +47,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@ -127,7 +129,7 @@ ifdef BUILD_FREETYPE
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $@
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif

View File

@ -45,15 +45,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -61,15 +61,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := lo
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := la
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@ -141,7 +143,8 @@ ifdef BUILD_FREETYPE
#
clean_freetype_unix:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
-$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
-$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
-$(DELETE) $(CLEAN)
distclean_freetype_unix: clean_freetype_unix
-$(DELETE) $(FT_LIBRARY)
@ -149,14 +152,14 @@ ifdef BUILD_FREETYPE
-$(DELDIR) $(OBJ_DIR)/.libs
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
# Librarian to use to build the static library
# Librarian to use to build the library
#
FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like:
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#

View File

@ -61,15 +61,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := lo
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := la
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@ -108,9 +110,7 @@ T := -o # Don't remove this comment line! We need the space after `-o'.
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O2 -Wall
endif
CFLAGS := -c -Wall -g -O2
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
@ -119,7 +119,13 @@ ANSIFLAGS := -pedantic -ansi
# C compiler to use -- we use libtool!
#
#
CC := $(BUILD)/libtool --mode=compile $(CC)
CCraw := $(CC)
CC := $(BUILD)/libtool --mode=compile $(CCraw)
# linker flags
#
LDFLAGS :=
ifdef BUILD_FREETYPE
@ -137,7 +143,8 @@ ifdef BUILD_FREETYPE
#
clean_freetype_unix:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
-$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
-$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
-$(DELETE) $(CLEAN)
distclean_freetype_unix: clean_freetype_unix
-$(DELETE) $(FT_LIBRARY)
@ -145,14 +152,14 @@ ifdef BUILD_FREETYPE
-$(DELDIR) $(OBJ_DIR)/.libs
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
# Librarian to use to build the static library
# Librarian to use to build the library
#
FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CC)
FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like:
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#

View File

@ -14,7 +14,7 @@
# indicate that you have read the license and understand and accept it
# fully.
#
# NOTE: This version requires that GNU Make be invoked from the Windows
# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
@ -50,15 +50,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -12,7 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
#
# NOTE: This version requires that GNU Make be invoked from the Windows
# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
@ -48,15 +48,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -1,20 +1,17 @@
#*******************************************************************
#*
#* FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
#*
#* Copyright 1996-2000 by
#* David Turner, Robert Wilhelm, and Werner Lemberg.
#*
#* This file is part of the FreeType project, and may only be used
#* modified and distributed under the terms of the FreeType project
#* license, LICENSE.TXT. By continuing to use, modify, or distribute
#* this file you indicate that you have read the license and
#* understand and accept it fully.
#*
#* Please read the file "freetype/docs/config.txt" to understand
#* what this file does..
#*
#*******************************************************************
#
# FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
DELETE := del
SEP := $(strip \ )
@ -23,99 +20,97 @@ BUILD := $(TOP)$(SEP)config$(SEP)win32
PLATFORM := win32
CC := icc
# the directory where all object files are placed
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj !!
# This lets you build the library in your own directory
# with something like :
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=....../path/to/freetype2/top/dir...
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
#
OBJ_DIR := obj
# the directory where all library files are placed
# The directory where all library files are placed.
#
# by default, this is the same as OBJ_DIR, however, this can be
# changed to suit particular needs..
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# the object file extension, this can be .o, .tco, .obj, etc..
# depending on the platform
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# the library file extension, this can be .a, .lib, etc..
# depending on the platform
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file.
# Note that the DOS-specific Makefile uses a shorter (8.3) name
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := freetype
# path inclusion flag.
#
# Some compilers use a different flag than '-I' to specify an
# additional include path. Examples are "/i=" or "-J", etc...
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# The link flag used to specify a given library file on link.
# Note that this is only used to compile the demo programs, not
# the library itself.
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# C flag used to define a macro before the compilation of a given
# source object. Usually is '-D' like in "-DDEBUG"
#
D := /D
# Target flag - LCC uses "-Fo" instead of "-o ", what a broken compiler
#
# Target flag.
#
T := /Fo
# C flags
#
# These should concern :
#
# - debug output
# - optimization
# - warnings
# - ansi compliance..
# These should concern: debug output, optimization & warnings.
#
ifndef CFLAGS
CFLAGS := /Q- /Gd+ /O2 /G5 /W3 /C
endif
# ANSI_FLAGS : put there the flags used to make your compiler ANSI-compliant
# nothing (if it already is by default like LCC).
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSI_FLAGS := /Sa
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# This final rule is used to link all object files into a single
# library. It is part of the system-specific sub-Makefile because not
# all librarians accept a simple syntax like :
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
@ -124,4 +119,4 @@ $(FT_LIBRARY): $(OBJECTS_LIST)
endif
# EOF

View File

@ -12,6 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
@ -44,15 +45,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -12,6 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
@ -44,15 +45,17 @@ OBJ_DIR := obj
LIB_DIR := $(OBJ_DIR)
# The object file extension. This can be .o, .tco, .obj, etc., depending on
# the platform.
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := ojc
# The library file extension. This can be .a, .lib, etc., depending on the
# platform.
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file. Note that the DOS-specific Makefile

View File

@ -3,7 +3,7 @@
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
/* and very high speed. */
/* and very high speed (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */

View File

@ -3,7 +3,7 @@
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
/* and very high speed. */
/* and very high speed (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */

View File

@ -2,7 +2,7 @@
/* */
/* ahglobal.c */
/* */
/* Routines used to compute global metrics automatically. */
/* Routines used to compute global metrics automatically (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */

View File

@ -2,7 +2,8 @@
/* */
/* ahglobal.h */
/* */
/* Routines used to compute global metrics automatically. */
/* Routines used to compute global metrics automatically */
/* (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */

View File

@ -2,9 +2,10 @@
/* */
/* ahglyph.c */
/* */
/* routines used to load and analyze a given glyph before hinting */
/* Routines used to load and analyze a given glyph before hinting */
/* (body). */
/* */
/* Copyright 2000: Catharon Productions Inc. */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
@ -14,58 +15,67 @@
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "ahglyph.h"
#include "ahangles.h"
#include "ahglobal.h"
#else
#include <autohint/ahglyph.h>
#include <autohint/ahangles.h>
#include <autohint/ahglobal.h>
#endif
#include <stdio.h>
#define xxxAH_DEBUG_GLYPH
/* compute the direction value of a given vector.. */
static
AH_Direction ah_compute_direction( FT_Pos dx, FT_Pos dy )
AH_Direction ah_compute_direction( FT_Pos dx,
FT_Pos dy )
{
AH_Direction dir;
FT_Pos ax = ABS( dx );
FT_Pos ay = ABS( dy );
dir = ah_dir_none;
/* test for vertical direction */
if ( ax * 12 < ay )
{
dir = ( dy > 0 ? ah_dir_up : ah_dir_down );
dir = dy > 0 ? ah_dir_up : ah_dir_down;
}
/* test for horizontal direction */
else if ( ay * 12 < ax )
{
dir = ( dx > 0 ? ah_dir_right : ah_dir_left );
dir = dx > 0 ? ah_dir_right : ah_dir_left;
}
return dir;
}
/************************************************************************
*
* <Function>
* ah_outline_new
*
* <Description>
* Create a new empty AH_Outline
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_new */
/* */
/* <Description> */
/* Creates a new and empty AH_Outline object. */
/* */
LOCAL_FUNC
FT_Error ah_outline_new( FT_Memory memory,
AH_Outline** aoutline )
@ -73,56 +83,49 @@
FT_Error error;
AH_Outline* outline;
if ( !ALLOC( outline, sizeof ( *outline ) ) )
{
outline->memory = memory;
*aoutline = outline;
}
return error;
}
/************************************************************************
*
* <Function>
* ah_outline_done
*
* <Description>
* Destroys a given AH_Outline
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_done */
/* */
/* <Description> */
/* Destroys a given AH_Outline object. */
/* */
LOCAL_FUNC
void ah_outline_done( AH_Outline* outline )
{
FT_Memory memory = outline->memory;
FREE( outline->horz_edges );
FREE( outline->horz_segments );
FREE( outline->contours );
FREE( outline->points );
outline->vert_edges = 0;
outline->vert_segments = 0;
outline->num_points = 0;
outline->max_points = 0;
outline->num_contours = 0;
outline->max_contours = 0;
FREE( outline );
}
/************************************************************************
*
* <Function>
* ah_outline_save
*
* <Description>
* Save the content of a given AH_Outline into a face's glyph slot
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_save */
/* */
/* <Description> */
/* Saves the content of a given AH_Outline object into a face's glyph */
/* slot. */
/* */
LOCAL_FUNC
void ah_outline_save( AH_Outline* outline,
AH_Loader* gloader )
@ -132,6 +135,7 @@
FT_Vector* vec = gloader->current.outline.points;
char* tag = gloader->current.outline.tags;
/* we assume that the glyph loader has already been checked for storage */
for ( ; point < limit; point++, vec++, tag++ )
{
@ -148,16 +152,15 @@
}
/************************************************************************
*
* <Function>
* ah_outline_load
*
* <Description>
* Loads an unscaled outline from a glyph slot into an AH_Outline
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_load */
/* */
/* <Description> */
/* Loads an unscaled outline from a glyph slot into an AH_Outline */
/* object. */
/* */
LOCAL_FUNC
FT_Error ah_outline_load( AH_Outline* outline,
FT_Face face )
@ -169,16 +172,19 @@
FT_Int num_contours = source->n_contours;
AH_Point* points;
/* check arguments */
if (!face || !face->size || face->glyph->format != ft_glyph_format_outline)
if ( !face ||
!face->size ||
face->glyph->format != ft_glyph_format_outline )
return FT_Err_Invalid_Argument;
/* first of all, realloc the contours array if necessary */
/* first of all, reallocate the contours array if necessary */
if ( num_contours > outline->max_contours )
{
FT_Int new_contours = ( num_contours + 3 ) & -4;
if ( REALLOC_ARRAY( outline->contours, outline->max_contours,
new_contours, AH_Point* ) )
goto Exit;
@ -192,6 +198,7 @@
FT_Int news = ( num_points + 7 ) & -8;
FT_Int max = outline->max_points;
if ( REALLOC_ARRAY( outline->points, max, news, AH_Point ) ||
REALLOC_ARRAY( outline->horz_edges, max, news, AH_Edge ) ||
REALLOC_ARRAY( outline->horz_segments, max, news, AH_Segment ) )
@ -211,11 +218,10 @@
outline->num_hsegments = 0;
outline->num_vsegments = 0;
/* compute the vertical and horizontal major directions, this is */
/* currently done by inspecting the 'ft_outline_reverse_fill' flag */
/* Compute the vertical and horizontal major directions; this is */
/* currently done by inspecting the `ft_outline_reverse_fill' flag. */
/* However, some fonts have improper glyphs, and it'd be a good idea */
/* to be able to re-compute these values on the fly.. */
{
/* to be able to re-compute these values on the fly. */
outline->vert_major_dir = ah_dir_up;
outline->horz_major_dir = ah_dir_left;
@ -224,7 +230,6 @@
outline->vert_major_dir = ah_dir_down;
outline->horz_major_dir = ah_dir_right;
}
}
outline->x_scale = face->size->metrics.x_scale;
outline->y_scale = face->size->metrics.y_scale;
@ -232,49 +237,57 @@
points = outline->points;
{
/* do one thing at a time - it is easier to understand, and */
/* the code is clearer.. */
/* do one thing at a time -- it is easier to understand, and */
/* the code is clearer */
AH_Point* point = points;
AH_Point* limit = point + outline->num_points;
/* compute coordinates */
{
FT_Vector* vec = source->points;
FT_Fixed x_scale = outline->x_scale;
FT_Fixed y_scale = outline->y_scale;
for (; point < limit; vec++, point++ )
{
point->fx = vec->x;
point->fy = vec->y;
point->ox = point->x = FT_MulFix( vec->x, x_scale );
point->oy = point->y = FT_MulFix( vec->y, y_scale );
point->flags = 0;
}
}
/* compute bezier flags */
/* compute Bezier flags */
{
char* tag = source->tags;
for ( point = points; point < limit; point++, tag++ )
{
switch ( FT_CURVE_TAG( *tag ) )
{
case FT_Curve_Tag_Conic: point->flags = ah_flah_conic; break;
case FT_Curve_Tag_Cubic: point->flags = ah_flah_cubic; break;
case FT_Curve_Tag_Conic:
point->flags = ah_flah_conic; break;
case FT_Curve_Tag_Cubic:
point->flags = ah_flah_cubic; break;
default:
;
}
}
}
/* compute "next" and "prev" */
/* compute `next' and `prev' */
{
FT_Int contour_index;
AH_Point* prev;
AH_Point* first;
AH_Point* end;
contour_index = 0;
first = points;
@ -310,6 +323,7 @@
short* end = source->contours;
short index = 0;
for ( ; contour < limit; contour++, end++ )
{
contour[0] = points + index;
@ -325,17 +339,21 @@
AH_Point* next;
FT_Vector vec;
prev = point->prev;
vec.x = point->fx - prev->fx;
vec.y = point->fy - prev->fy;
point->in_dir = ah_compute_direction( vec.x, vec.y );
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
point->in_angle = ah_angle( &vec );
#endif
next = point->next;
vec.x = next->fx - point->fx;
vec.y = next->fy - point->fy;
point->out_dir = ah_compute_direction( vec.x, vec.y );
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
@ -343,30 +361,33 @@
{
AH_Angle delta = point->in_angle - point->out_angle;
if (delta < 0) delta = -delta;
if ( delta < 0 )
delta = -delta;
if ( delta < 2 )
point->flags |= ah_flah_weak_interpolation;
}
/*
#if 0
if ( point->flags & ( ah_flah_conic | ah_flah_cubic ) )
point->flags |= ah_flah_weak_interpolation;
*/
#endif
#endif /* !AH_OPTION_NO_WEAK_INTERPOLATION */
#ifdef AH_OPTION_NO_STRONG_INTERPOLATION
point->flags |= ah_flah_weak_interpolation;
#endif
}
}
}
Exit:
return error;
}
LOCAL_FUNC
void ah_setup_uv( AH_Outline* outline,
AH_UV source )
@ -374,20 +395,46 @@
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
for ( ; point < limit; point++ )
{
FT_Pos u, v;
switch ( source )
{
case ah_uv_fxy: u = point->fx; v = point->fy; break;
case ah_uv_fyx: u = point->fy; v = point->fx; break;
case ah_uv_oxy: u = point->ox; v = point->oy; break;
case ah_uv_oyx: u = point->oy; v = point->ox; break;
case ah_uv_yx: u = point->y; v = point->x; break;
case ah_uv_ox: u = point->x; v = point->ox; break;
case ah_uv_oy: u = point->y; v = point->oy; break;
default: u = point->x; v = point->y; break;
case ah_uv_fxy:
u = point->fx;
v = point->fy;
break;
case ah_uv_fyx:
u = point->fy;
v = point->fx;
break;
case ah_uv_oxy:
u = point->ox;
v = point->oy;
break;
case ah_uv_oyx:
u = point->oy;
v = point->ox;
break;
case ah_uv_yx:
u = point->y;
v = point->x;
break;
case ah_uv_ox:
u = point->x;
v = point->ox;
break;
case ah_uv_oy:
u = point->y;
v = point->oy;
break;
default:
u = point->x;
v = point->y;
break;
}
point->u = u;
point->v = v;
@ -404,9 +451,10 @@
AH_Direction segment_dir;
AH_Direction major_dir;
segments = outline->horz_segments;
p_num_segments = &outline->num_hsegments;
major_dir = ah_dir_right; /* !!! This value must be positive */
major_dir = ah_dir_right; /* This value must be positive! */
segment_dir = major_dir;
/* set up (u,v) in each point */
@ -425,6 +473,8 @@
FT_Pos min_coord = 32000;
FT_Pos max_coord = -32000;
#endif
/* do each contour separately */
for ( ; contour < contour_limit; contour++ )
{
@ -435,6 +485,7 @@
FT_Pos max_pos = -32000; /* maximum segment pos != max_coord */
FT_Bool passed;
#ifdef AH_HINT_METRICS
if ( point->u < min_coord )
{
@ -448,7 +499,7 @@
}
#endif
if (point == last) /* skip singletons - just in case ?? */
if ( point == last ) /* skip singletons -- just in case? */
continue;
if ( ABS( last->out_dir ) == major_dir &&
@ -456,6 +507,7 @@
{
/* we are already on an edge, try to locate its start */
last = point;
for (;;)
{
point = point->prev;
@ -472,32 +524,41 @@
last = point;
passed = 0;
for (;;)
{
FT_Pos u, v;
if ( on_edge )
{
u = point->u;
if ( u < min_pos ) min_pos = u;
if ( u > max_pos ) max_pos = u;
if ( u < min_pos )
min_pos = u;
if ( u > max_pos )
max_pos = u;
if ( point->out_dir != segment_dir || point == last )
{
/* we're just leaving an edge, record a new segment !! */
/* we are just leaving an edge; record a new segment! */
segment->last = point;
segment->pos = ( min_pos + max_pos ) >> 1;
/* a segment is round if either its first or last point */
/* is a control point.. */
if ( (segment->first->flags | point->flags) & ah_flah_control )
/* is a control point */
if ( ( segment->first->flags | point->flags ) &
ah_flah_control )
segment->flags |= ah_edge_round;
/* compute segment size */
min_pos = max_pos = point->v;
v = segment->first->v;
if (v < min_pos) min_pos = v;
if (v > max_pos) max_pos = v;
if ( v < min_pos )
min_pos = v;
if ( v > max_pos )
max_pos = v;
segment->min_coord = min_pos;
segment->max_coord = max_pos;
@ -508,7 +569,7 @@
}
}
/* now exit if we're at the start/end point */
/* now exit if we are at the start/end point */
if ( point == last )
{
if ( passed )
@ -544,11 +605,10 @@
} /* contours */
#ifdef AH_HINT_METRICS
/* we need to ensure that there are edges on the left-most and */
/* right-most points of the glyph in order to hint the metrics */
/* we do this by inserting fake segments when needed.. */
/* right-most points of the glyph in order to hint the metrics; */
/* we do this by inserting fake segments when needed */
if ( dimension == 0 )
{
AH_Point* point = outline->points;
@ -559,11 +619,13 @@
FT_Pos min_pos = 32000;
FT_Pos max_pos = -32000;
/* compute minimum and maximum points */
for ( ; point < limit; point++ )
{
FT_Pos x = point->fx;
if ( x < min_pos )
{
min_pos = x;
@ -608,8 +670,7 @@
segment++;
}
}
#endif
#endif /* AH_HINT_METRICS */
*p_num_segments = num_segments;
@ -621,7 +682,6 @@
}
LOCAL_FUNC
void ah_outline_link_segments( AH_Outline* outline )
{
@ -629,23 +689,27 @@
AH_Segment* limit;
int dimension;
ah_setup_uv( outline, ah_uv_fyx );
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg1;
AH_Segment* seg2;
/* now compare each segment to the others */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
FT_Pos best_score = 32000;
AH_Segment* best_segment = 0;
/* the fake segments are introduced to hint the metrics */
/* we must never link them to anything.. */
/* the fake segments are introduced to hint the metrics -- */
/* we must never link them to anything */
if ( seg1->first == seg1->last )
continue;
@ -657,8 +721,9 @@
FT_Bool is_dir;
FT_Bool is_pos;
/* check that the segments are correctly oriented and positioned */
/* to form a black distance.. */
/* check that the segments are correctly oriented and */
/* positioned to form a black distance */
is_dir = ( seg1->dir == outline->horz_major_dir ||
seg1->dir == outline->vert_major_dir );
@ -667,19 +732,20 @@
if ( pos1 == pos2 || !(is_dir ^ is_pos) )
continue;
/* check the two segments, we now have a better algorithm */
/* Check the two segments. We now have a better algorithm */
/* that doesn't rely on the segment points themselves but */
/* on their relative position. This gets rids of many */
/* unpleasant artefacts and incorrect stem/serifs */
/* computations.. */
/* computations. */
/* first of all, compute the size of the "common" height */
/* first of all, compute the size of the `common' height */
{
FT_Pos min = seg1->min_coord;
FT_Pos max = seg1->max_coord;
FT_Pos len, score;
FT_Pos size1, size2;
size1 = max - min;
size2 = seg2->max_coord - seg2->min_coord;
@ -709,16 +775,18 @@
{
seg1->link = best_segment;
seg1->score = best_score;
best_segment->num_linked++;
}
} /* edges 1 */
/* now, compute the "serif" segments */
/* now, compute the `serif' segments */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
seg2 = seg1->link;
if ( seg2 && seg2->link != seg1 )
{
seg1->link = 0;
@ -735,8 +803,8 @@
#ifdef AH_DEBUG_GLYPH
/* A function used to dump the array of linked segments */
extern
void ah_dump_segments( AH_Outline* outline )
{
AH_Segment* segments;
@ -744,6 +812,7 @@
AH_Point* points;
FT_Int dimension;
points = outline->points;
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
@ -752,32 +821,39 @@
{
AH_Segment* seg;
printf ( "Table of %s segments:\n", !dimension ? "vertical" : "horizontal" );
printf ( " [ index | pos | dir | link | serif | numl | first | start ]\n" );
printf ( "Table of %s segments:\n",
!dimension ? "vertical" : "horizontal" );
printf ( " [ index | pos | dir | link | serif |"
" numl | first | start ]\n" );
for ( seg = segments; seg < limit; seg++ )
{
printf ( " [ %5d | %4d | %5s | %4d | %5d | %4d | %5d | %5d ]\n",
seg - segments,
(int)seg->pos,
seg->dir == ah_dir_up ? "up" :
(seg->dir == ah_dir_down ? "down" :
(seg->dir == ah_dir_left ? "left" :
(seg->dir == ah_dir_right ? "right" : "none")
)
),
seg->dir == ah_dir_up
? "up"
: ( seg->dir == ah_dir_down
? "down"
: ( seg->dir == ah_dir_left
? "left"
: ( seg->dir == ah_dir_right
? "right"
: "none" ) ) ),
seg->link ? (seg->link-segments) : -1,
seg->serif ? (seg->serif-segments) : -1,
(int)seg->num_linked,
seg->first - points,
seg->last - points );
}
segments = outline->vert_segments;
limit = segments + outline->num_vsegments;
}
}
#endif
#endif /* AH_DEBUG_GLYPH */
static
@ -792,6 +868,7 @@
FT_Fixed scale;
FT_Pos edge_distance_threshold;
edges = outline->horz_edges;
segments = outline->horz_segments;
segment_limit = segments + outline->num_hsegments;
@ -805,20 +882,22 @@
AH_Edge* edge_limit; /* really == edge + num_edges */
AH_Segment* seg;
/**********************************************************************/
/*********************************************************************/
/* */
/* We will begin by generating a sorted table of edges for the */
/* current direction. To do so, we simply scan each segment and */
/* try to find an edge in our table that corresponds to its position */
/* current direction. To do so, we simply scan each segment and try */
/* to find an edge in our table that corresponds to its position. */
/* */
/* If no edge is found, we create and insert a new edge in the */
/* sorted table. Otherwise, we simply add the segment to the */
/* edge's list which will be processed in the second step to */
/* compute the edge's properties.. */
/* sorted table. Otherwise, we simply add the segment to the edge's */
/* list which will be processed in the second step to compute the */
/* edge's properties. */
/* */
/* Note that the edges table is sorted along the segment/edge */
/* position. */
/* */
/*********************************************************************/
edge_distance_threshold = FT_MulFix( outline->edge_distance_threshold,
scale );
@ -830,13 +909,16 @@
{
AH_Edge* found = 0;
/* look for an edge corresponding to the segment */
for ( edge = edges; edge < edge_limit; edge++ )
{
FT_Pos dist;
dist = seg->pos - edge->fpos;
if (dist < 0) dist = -dist;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, scale );
if ( dist < edge_distance_threshold )
@ -848,7 +930,8 @@
if ( !found )
{
/* insert a new edge in the list. Sort according to the position */
/* insert a new edge in the list and */
/* sort according to the position */
while ( edge > edges && edge[-1].fpos > seg->pos )
{
edge[0] = edge[-1];
@ -879,7 +962,7 @@
*p_num_edges = edge_limit - edges;
/**********************************************************************/
/*********************************************************************/
/* */
/* Good, we will now compute each edge's properties according to */
/* segments found on its position. Basically, these are: */
@ -887,11 +970,12 @@
/* - edge's main direction */
/* - stem edge, serif edge or both (which defaults to stem then) */
/* - rounded edge, straigth or both (which defaults to straight) */
/* - link for edge.. */
/* - link for edge */
/* */
/*********************************************************************/
/* first of all, set the "edge" field in each segment - this is */
/* required in order to compute edge links.. */
/* first of all, set the `edge' field in each segment -- this is */
/* required in order to compute edge links */
for ( edge = edges; edge < edge_limit; edge++ )
{
seg = edge->first;
@ -912,21 +996,28 @@
int ups = 0; /* number of upwards segments */
int downs = 0; /* number of downwards segments */
seg = edge->first;
do
{
FT_Bool is_serif;
/* check for roundness of segment */
if ( seg->flags & ah_edge_round ) is_round++;
else is_straight++;
if ( seg->flags & ah_edge_round )
is_round++;
else
is_straight++;
/* check for segment direction */
if ( seg->dir == up_dir ) ups += (seg->max_coord-seg->min_coord);
else downs += (seg->max_coord-seg->min_coord);
if ( seg->dir == up_dir )
ups += seg->max_coord-seg->min_coord;
else
downs += seg->max_coord-seg->min_coord;
/* check for links - if seg->serif is set, then seg->link must be */
/* ignored.. */
/* check for links -- if seg->serif is set, then seg->link must */
/* be ignored */
is_serif = seg->serif && seg->serif->edge != edge;
if ( seg->link || is_serif )
@ -934,6 +1025,7 @@
AH_Edge* edge2;
AH_Segment* seg2;
edge2 = edge->link;
seg2 = seg->link;
@ -948,11 +1040,14 @@
FT_Pos edge_delta;
FT_Pos seg_delta;
edge_delta = edge->fpos - edge2->fpos;
if (edge_delta < 0) edge_delta = -edge_delta;
if ( edge_delta < 0 )
edge_delta = -edge_delta;
seg_delta = seg->pos - seg2->pos;
if (seg_delta < 0) seg_delta = -seg_delta;
if ( seg_delta < 0 )
seg_delta = -seg_delta;
if ( seg_delta < edge_delta )
edge2 = seg2->edge;
@ -989,8 +1084,8 @@
edge->dir = 0; /* both up and down !! */
/* gets rid of serifs if link is set */
/* ZZZZ: this gets rid of many unpleasant artefacts !! */
/* example : the "c" in cour.pfa at size 13 */
/* XXX: This gets rid of many unpleasant artefacts! */
/* Example: the `c' in cour.pfa at size 13 */
if ( edge->serif && edge->link )
edge->serif = 0;
@ -1006,16 +1101,14 @@
}
/************************************************************************
*
* <Function>
* ah_outline_detect_features
*
* <Description>
* Performs feature detection on a given AH_Outline
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_detect_features */
/* */
/* <Description> */
/* Performs feature detection on a given AH_Outline object. */
/* */
LOCAL_FUNC
void ah_outline_detect_features( AH_Outline* outline )
{
@ -1025,18 +1118,15 @@
}
/************************************************************************
*
* <Function>
* ah_outline_compute_blue_edges
*
* <Description>
* Computes the "blue edges" in a given outline (i.e. those that
* must be snapped to a blue zone edge (top or bottom)
*
************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_compute_blue_edges */
/* */
/* <Description> */
/* Computes the `blue edges' in a given outline (i.e. those that must */
/* be snapped to a blue zone edge (top or bottom). */
/* */
LOCAL_FUNC
void ah_outline_compute_blue_edges( AH_Outline* outline,
AH_Face_Globals* face_globals )
@ -1046,6 +1136,7 @@
AH_Globals* globals = &face_globals->design;
FT_Fixed y_scale = outline->y_scale;
/* compute for each horizontal edge, which blue zone is closer */
for ( ; edge < limit; edge++ )
{
@ -1053,6 +1144,7 @@
FT_Pos* best_blue = 0;
FT_Pos best_dist; /* initial threshold */
/* compute the initial threshold as a fraction of the EM size */
best_dist = FT_MulFix( face_globals->face->units_per_EM / 40, y_scale );
if ( best_dist > 64 / 4 )
@ -1060,22 +1152,27 @@
for ( blue = (AH_Blue)0; blue < ah_blue_max; blue++ )
{
/* if it is a top zone, check for right edges - if it is a bottom */
/* zone, check for left edges.. */
/* of course, that's for TrueType .. XXXX */
/* if it is a top zone, check for right edges -- if it is a bottom */
/* zone, check for left edges */
/* */
/* of course, that's for TrueType XXX */
FT_Bool is_top_blue = AH_IS_TOP_BLUE( blue );
FT_Bool is_major_dir = edge->dir == outline->horz_major_dir;
/* if it's a top zone, the edge must be against the major direction */
/* if it's a bottom zone, it must be in the major direction */
/* if it is a top zone, the edge must be against the major */
/* direction; if it is a bottom zone, it must be in the major */
/* direction */
if ( is_top_blue ^ is_major_dir )
{
FT_Pos dist;
FT_Pos* blue_pos = globals->blue_refs + blue;
/* first of all, compare it to the reference position */
dist = edge->fpos - *blue_pos;
if (dist < 0) dist = -dist;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, y_scale );
if ( dist < best_dist )
@ -1084,18 +1181,20 @@
best_blue = blue_pos;
}
/* now, compare it to the overshoot position if the edge is rounded */
/* and when the edge is over the reference position of a top zone, */
/* or under the reference position of a bottom zone */
/* now, compare it to the overshoot position if the edge is */
/* rounded, and if the edge is over the reference position of a */
/* top zone, or under the reference position of a bottom zone */
if ( edge->flags & ah_edge_round && dist != 0 )
{
FT_Bool is_under_ref = edge->fpos < *blue_pos;
if ( is_top_blue ^ is_under_ref )
{
blue_pos = globals->blue_shoots + blue;
dist = edge->fpos - *blue_pos;
if (dist < 0) dist = -dist;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, y_scale );
if ( dist < best_dist )

View File

@ -1445,7 +1445,7 @@
hinting = ( load_flags & FT_LOAD_NO_SCALE ) == 0 &&
( load_flags & FT_LOAD_NO_HINTING ) == 0;
glyph->root.format = ft_glyph_format_none;
glyph->root.format = ft_glyph_format_outline;
{
CID_Init_Decoder( &decoder );