* src/autohint/ahglyph.c (ah_setup_uv): Exchange `for' loop and

`switch' statement to make it run faster.
(ah_outline_compute_segments): Reset `segment->score' and
`segment->link'.
(ah_outline_link_segments): Provide alternative code which does
the same but runs much faster.
Handle major direction also.
(ah_outline_compute_edges): Scale `edge_distance_threshold' down
after rounding instead of scaling comparison value in loop.

* src/autohint/ahhint.c (ah_hinter_align_stong_points): Provide
alternative code which runs faster.
Handle `before->scale == 0'.

* src/autohint/ahtypes.h (AH_SegmentRec): Move some fields down.
(AH_EdgeRec): Move some fields in structure.
New field `scale'.

* src/sfnt/ttcmap0.c (tt_cmap4_char_next): Use binary search.
This commit is contained in:
Werner Lemberg 2003-05-07 10:21:13 +00:00
parent 110fc56bea
commit bf40e92dea
5 changed files with 359 additions and 100 deletions

View File

@ -1,3 +1,25 @@
2003-05-07 David Turner <david@freetype.org>
* src/autohint/ahglyph.c (ah_setup_uv): Exchange `for' loop and
`switch' statement to make it run faster.
(ah_outline_compute_segments): Reset `segment->score' and
`segment->link'.
(ah_outline_link_segments): Provide alternative code which does
the same but runs much faster.
Handle major direction also.
(ah_outline_compute_edges): Scale `edge_distance_threshold' down
after rounding instead of scaling comparison value in loop.
* src/autohint/ahhint.c (ah_hinter_align_stong_points): Provide
alternative code which runs faster.
Handle `before->scale == 0'.
* src/autohint/ahtypes.h (AH_SegmentRec): Move some fields down.
(AH_EdgeRec): Move some fields in structure.
New field `scale'.
* src/sfnt/ttcmap0.c (tt_cmap4_char_next): Use binary search.
2003-05-02 Werner Lemberg <wl@gnu.org>
* src/autohint/ahoptim.c (LOG): Renamed to...

View File

@ -641,48 +641,70 @@
AH_Point point_limit = point + outline->num_points;
for ( ; point < point_limit; point++ )
switch ( source )
{
FT_Pos u, v;
switch ( source )
case AH_UV_FXY:
for ( ; point < point_limit; point++ )
{
case AH_UV_FXY:
u = point->fx;
v = point->fy;
break;
case AH_UV_FYX:
u = point->fy;
v = point->fx;
break;
case AH_UV_OXY:
u = point->ox;
v = point->oy;
break;
case AH_UV_OYX:
u = point->oy;
v = point->ox;
break;
case AH_UV_YX:
u = point->y;
v = point->x;
break;
case AH_UV_OX:
u = point->x;
v = point->ox;
break;
case AH_UV_OY:
u = point->y;
v = point->oy;
break;
default:
u = point->x;
v = point->y;
break;
point->u = point->fx;
point->v = point->fy;
}
break;
case AH_UV_FYX:
for ( ; point < point_limit; point++ )
{
point->u = point->fy;
point->v = point->fx;
}
break;
case AH_UV_OXY:
for ( ; point < point_limit; point++ )
{
point->u = point->ox;
point->v = point->oy;
}
break;
case AH_UV_OYX:
for ( ; point < point_limit; point++ )
{
point->u = point->oy;
point->v = point->ox;
}
break;
case AH_UV_YX:
for ( ; point < point_limit; point++ )
{
point->u = point->y;
point->v = point->x;
}
break;
case AH_UV_OX:
for ( ; point < point_limit; point++ )
{
point->u = point->x;
point->v = point->ox;
}
break;
case AH_UV_OY:
for ( ; point < point_limit; point++ )
{
point->u = point->y;
point->v = point->oy;
}
break;
default:
for ( ; point < point_limit; point++ )
{
point->u = point->x;
point->v = point->y;
}
point->u = u;
point->v = v;
}
}
@ -950,6 +972,8 @@
segment->first = point;
segment->last = point;
segment->contour = contour;
segment->score = 32000;
segment->link = NULL;
on_edge = 1;
#ifdef AH_HINT_METRICS
@ -975,8 +999,8 @@
AH_Point point = outline->points;
AH_Point point_limit = point + outline->num_points;
FT_Pos min_pos = 32000;
FT_Pos max_pos = -32000;
FT_Pos min_pos = 32000;
FT_Pos max_pos = -32000;
min_point = 0;
@ -1011,6 +1035,8 @@
segment->first = min_point;
segment->last = min_point;
segment->pos = min_pos;
segment->score = 32000;
segment->link = NULL;
num_segments++;
segment++;
@ -1027,6 +1053,8 @@
segment->first = max_point;
segment->last = max_point;
segment->pos = max_pos;
segment->score = 32000;
segment->link = NULL;
num_segments++;
segment++;
@ -1047,22 +1075,22 @@
FT_LOCAL_DEF( void )
ah_outline_link_segments( AH_Outline outline )
{
AH_Segment segments;
AH_Segment segment_limit;
int dimension;
AH_Segment segments;
AH_Segment segment_limit;
AH_Direction major_dir;
int dimension;
ah_setup_uv( outline, AH_UV_FYX );
segments = outline->horz_segments;
segment_limit = segments + outline->num_hsegments;
major_dir = outline->horz_major_dir;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment seg1;
AH_Segment seg2;
#if 0
/* now compare each segment to the others */
for ( seg1 = segments; seg1 < segment_limit; seg1++ )
{
@ -1079,7 +1107,7 @@
if ( best_segment )
best_score = seg1->score;
else
best_score = 32000;
best_score = +32000;
for ( seg2 = segments; seg2 < segment_limit; seg2++ )
if ( seg1 != seg2 && seg1->dir + seg2->dir == 0 )
@ -1134,28 +1162,86 @@
{
seg1->link = best_segment;
seg1->score = best_score;
best_segment->num_linked++;
}
}
#endif /* 0 */
} /* edges 1 */
#if 1
/* the following code does the same, but much faster! */
/* now compare each segment to the others */
for ( seg1 = segments; seg1 < segment_limit; seg1++ )
{
/* the fake segments are introduced to hint the metrics -- */
/* we must never link them to anything */
if ( seg1->first == seg1->last || seg1->dir != major_dir )
continue;
for ( seg2 = segments; seg2 < segment_limit; seg2++ )
if ( seg2 != seg1 && seg1->dir + seg2->dir == 0 )
{
FT_Pos pos1 = seg1->pos;
FT_Pos pos2 = seg2->pos;
FT_Pos dist = pos2 - pos1;
if ( dist < 0 )
continue;
{
FT_Pos min = seg1->min_coord;
FT_Pos max = seg1->max_coord;
FT_Pos len, score;
if ( min < seg2->min_coord )
min = seg2->min_coord;
if ( max > seg2->max_coord )
max = seg2->max_coord;
len = max - min;
if ( len >= 8 )
{
score = dist + 3000 / len;
if ( score < seg1->score )
{
seg1->score = score;
seg1->link = seg2;
}
if ( score < seg2->score )
{
seg2->score = score;
seg2->link = seg1;
}
}
}
}
}
#endif /* 1 */
/* now, compute the `serif' segments */
for ( seg1 = segments; seg1 < segment_limit; seg1++ )
{
seg2 = seg1->link;
if ( seg2 && seg2->link != seg1 )
if ( seg2 )
{
seg1->link = 0;
seg1->serif = seg2->link;
seg2->num_linked++;
if ( seg2->link != seg1 )
{
seg1->link = 0;
seg1->serif = seg2->link;
}
}
}
ah_setup_uv( outline, AH_UV_FXY );
segments = outline->vert_segments;
segment_limit = segments + outline->num_vsegments;
major_dir = outline->vert_major_dir;
}
}
@ -1208,6 +1294,9 @@
if ( edge_distance_threshold > 64 / 4 )
edge_distance_threshold = 64 / 4;
edge_distance_threshold = FT_DivFix( edge_distance_threshold,
scale );
edge_limit = edges;
for ( seg = segments; seg < segment_limit; seg++ )
{
@ -1224,7 +1313,6 @@
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, scale );
if ( dist < edge_distance_threshold )
{
found = edge;
@ -1262,7 +1350,6 @@
edge->last = seg;
}
}
*p_num_edges = (FT_Int)( edge_limit - edges );
@ -1280,6 +1367,12 @@
/* first of all, set the `edge' field in each segment -- this is */
/* required in order to compute edge links */
/* Note that I've tried to remove this loop, setting
* the "edge" field of each segment directly in the
* code above. For some reason, it slows down execution
* speed -- on a Sun.
*/
for ( edge = edges; edge < edge_limit; edge++ )
{
seg = edge->first;

View File

@ -884,6 +884,51 @@
goto Store_Point;
}
#if 1
{
FT_UInt min, max, mid;
FT_Pos fpos;
/* find enclosing edges */
min = 0;
max = edge_limit - edges;
while ( min < max )
{
mid = ( max + min ) >> 1;
edge = edges + mid;
fpos = edge->fpos;
if ( u < fpos )
max = mid;
else if ( u > fpos )
min = mid + 1;
else
{
/* we are on the edge */
u = edge->pos;
goto Store_Point;
}
}
{
AH_Edge before = edges + min - 1;
AH_Edge after = edges + min + 0;
/* assert( before && after && before != after ) */
if ( before->scale == 0 )
before->scale = FT_DivFix( after->pos - before->pos,
after->fpos - before->fpos );
u = before->pos + FT_MulFix( fu - before->fpos,
before->scale );
}
}
#else /* !0 */
/* otherwise, interpolate the point in between */
{
AH_Edge before = 0;
@ -914,12 +959,16 @@
after = edge;
}
/* assert( before && after && before != after ) */
u = before->pos + FT_MulDiv( fu - before->fpos,
after->pos - before->pos,
after->fpos - before->fpos );
if ( before->scale == 0 )
before->scale = FT_DivFix( after->pos - before->pos,
after->fpos - before->fpos );
u = before->pos + FT_MulFix( fu - before->fpos,
before->scale );
}
#endif /* !0 */
Store_Point:
/* save the point position */

View File

@ -244,13 +244,6 @@ FT_BEGIN_HEADER
/* */
/* dir :: The segment direction. */
/* */
/* first :: The first point in the segment. */
/* */
/* last :: The last point in the segment. */
/* */
/* contour :: A pointer to the first point of the segment's */
/* contour. */
/* */
/* min_coord :: The minimum coordinate of the segment. */
/* */
/* max_coord :: The maximum coordinate of the segment. */
@ -267,15 +260,17 @@ FT_BEGIN_HEADER
/* */
/* score :: Used to score the segment when selecting them. */
/* */
/* first :: The first point in the segment. */
/* */
/* last :: The last point in the segment. */
/* */
/* contour :: A pointer to the first point of the segment's */
/* contour. */
/* */
typedef struct AH_SegmentRec_
{
AH_Edge_Flags flags;
AH_Direction dir;
AH_Point first; /* first point in edge segment */
AH_Point last; /* last point in edge segment */
AH_Point* contour; /* ptr to first point of segment's contour */
FT_Pos pos; /* position of segment */
FT_Pos min_coord; /* minimum coordinate of segment */
FT_Pos max_coord; /* maximum coordinate of segment */
@ -288,6 +283,10 @@ FT_BEGIN_HEADER
FT_Pos num_linked; /* number of linked segments */
FT_Pos score;
AH_Point first; /* first point in edge segment */
AH_Point last; /* last point in edge segment */
AH_Point* contour; /* ptr to first point of segment's contour */
} AH_SegmentRec;
@ -302,20 +301,23 @@ FT_BEGIN_HEADER
/* located on it. */
/* */
/* <Fields> */
/* flags :: The segment edge flags (straight, rounded, etc.). */
/* */
/* dir :: The main segment direction on this edge. */
/* */
/* first :: The first edge segment. */
/* */
/* last :: The last edge segment. */
/* */
/* fpos :: The original edge position in font units. */
/* */
/* opos :: The original scaled edge position. */
/* */
/* pos :: The hinted edge position. */
/* */
/* flags :: The segment edge flags (straight, rounded, etc.). */
/* */
/* dir :: The main segment direction on this edge. */
/* */
/* scale :: Scaling factor between original and hinted edge */
/* positions. */
/* */
/* blue_edge :: Indicate the blue zone edge this edge is related to. */
/* Only set for some of the horizontal edges in a latin */
/* font. */
/* */
/* link :: The linked edge. */
/* */
/* serif :: The serif edge. */
@ -324,28 +326,30 @@ FT_BEGIN_HEADER
/* */
/* score :: Used to score the edge when selecting them. */
/* */
/* blue_edge :: Indicate the blue zone edge this edge is related to. */
/* Only set for some of the horizontal edges in a latin */
/* font. */
/* first :: The first edge segment. */
/* */
/* last :: The last edge segment. */
/* */
typedef struct AH_EdgeRec_
{
AH_Edge_Flags flags;
AH_Direction dir;
AH_Segment first;
AH_Segment last;
FT_Pos fpos;
FT_Pos opos;
FT_Pos pos;
AH_Edge_Flags flags;
AH_Direction dir;
FT_Fixed scale;
FT_Pos* blue_edge;
AH_Edge link;
AH_Edge serif;
FT_Int num_linked;
FT_Int score;
FT_Pos* blue_edge;
AH_Segment first;
AH_Segment last;
} AH_EdgeRec;

View File

@ -789,10 +789,8 @@
if ( code < start )
max = mid;
else if ( code > end )
min = mid + 1;
else
{
/* we found the segment */
@ -881,24 +879,117 @@
{
FT_Byte* table = cmap->data;
FT_UInt32 result = 0;
FT_UInt32 char_code = *pchar_code + 1;
FT_UInt gindex = 0;
FT_UInt32 char_code = *pchar_code;
FT_Byte* p;
FT_Byte* q;
FT_UInt code, num_segs2;
if ( char_code >= 0x10000UL )
if ( char_code >= 0xFFFFUL )
goto Exit;
code = (FT_UInt)char_code;
code = (FT_UInt)char_code + 1;
p = table + 6;
num_segs2 = TT_PEEK_USHORT(p) & -2; /* ensure even-ness */
#if 1
for (;;)
{
FT_UInt offset, n;
/* Some fonts have more than 170 segments in their charmaps! */
/* We changed this function to use a more efficient binary */
/* search */
FT_UInt offset;
FT_Int delta;
FT_UInt min = 0;
FT_UInt max = num_segs2 >> 1;
FT_UInt mid, start, end;
FT_UInt hi;
/* we begin by finding the segment which end is
closer to our code point */
hi = 0;
while ( min < max )
{
mid = ( min + max ) >> 1;
p = table + 14 + mid * 2;
end = TT_PEEK_USHORT( p );
if ( end < code )
min = mid + 1;
else
{
hi = mid;
max = mid;
}
}
if ( hi > max )
{
/* the point is behind the last segment;
we will exit right now */
goto Exit;
}
p = table + 14 + hi * 2;
end = TT_PEEK_USHORT( p );
p += 2 + num_segs2;
start = TT_PEEK_USHORT( p );
if ( code < start )
code = start;
p += num_segs2;
delta = TT_PEEK_USHORT( p );
p += num_segs2;
offset = TT_PEEK_USHORT( p );
if ( offset != 0 && offset != 0xFFFFU )
{
/* parse the glyph ids array for non-zero index */
p += offset + ( code - start ) * 2;
while ( code <= end )
{
gindex = TT_NEXT_USHORT( p );
if ( gindex != 0 )
{
gindex = (FT_UInt)( gindex + delta ) & 0xFFFFU;
if ( gindex != 0 )
{
result = code;
goto Exit;
}
}
code++;
}
}
else if ( offset == 0xFFFFU )
{
/* an offset of 0xFFFF means an empty glyph in certain fonts! */
code = end + 1;
}
else /* offset == 0 */
{
gindex = (FT_UInt)( code + delta ) & 0xFFFFU;
if ( gindex != 0 )
{
result = code;
goto Exit;
}
code++;
}
}
#else /* old code -- kept for reference */
for ( ;; )
{
FT_UInt offset, n;
FT_Int delta;
FT_Byte* q;
p = table + 14; /* ends table */
@ -952,14 +1043,14 @@
goto Exit;
}
}
/* loop to next trial charcode */
if ( code >= 0xFFFFU )
break;
code++;
}
return (FT_UInt)result;
#endif /* !1 */
Exit:
*pchar_code = result;