forked from minhngoc25a/freetype2
Comments in bitmap.c
This commit is contained in:
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0a920f8028
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a2e5fef55b
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@ -1,5 +1,8 @@
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#include "bitmap.h"
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/* Functions to generate MurmurHash3 values of the bitmap image */
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/*data with a constant as the seed */
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HASH_128 * Generate_Hash_x64_128( FT_Bitmap * bitmap,
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HASH_128 * murmur)
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{
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@ -12,7 +15,7 @@ HASH_128 * Generate_Hash_x64_128( FT_Bitmap * bitmap,
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return murmur;
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}
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/*Not used*/
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HASH_128 * Generate_Hash_x86_128( FT_Bitmap * bitmap,
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HASH_128 * murmur)
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{
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@ -25,7 +28,7 @@ HASH_128 * Generate_Hash_x86_128( FT_Bitmap * bitmap,
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return murmur;
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}
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/*Not used*/
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HASH_32 * Generate_Hash_x86_32( FT_Bitmap * bitmap,
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HASH_32 * murmur)
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{
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@ -39,11 +42,162 @@ HASH_32 * Generate_Hash_x86_32( FT_Bitmap * bitmap,
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return murmur;
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}
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/* This function takes in the IMAGE data and returns the pointer */
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/* to the pixel at co-ordinates (x,y). This is used to access the */
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/* pixel data */
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PIXEL * Pixel_At (IMAGE * bitmap, int x, int y)
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{
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return bitmap->pixels + bitmap->width * y + x;
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}
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/* Here we take the FT_Bitmap structure and make an IMAGE structure */
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/* with pixel data from the FT_Bitmap buffer */
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void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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int x;
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int y;
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unsigned char value;
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int p;
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switch(render_mode){
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case 0 : fruit->width = bitmap->width; /* MONO */
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fruit->height = bitmap->rows;
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/* Allocate Memory to the IMAGE structure as per the */
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/* dimensions of the FT_Bitmap image*/
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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/* Access pixel by co-ordinates */
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + x;
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value = bitmap->buffer[p];
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/* If there is some colour, make it white */
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/* else, make it black */
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if ( value != 0x00 ){
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value = 0xff;
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}else{
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value = 0x00;
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}
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/* Invert the colours to make the background white*/
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/* and the character black */
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pixel->red = 255- value;
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pixel->green = 255- value;
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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case 1 : fruit->width = bitmap->width; /* GRAY */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + x;
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/* Access the image data from the buffer */
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value = bitmap->buffer[p];
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/* R=G=B for Grayscale images */
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pixel->red = 255- value;
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pixel->green = 255- value;
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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/********************************************************************/
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/* FT_Bitmap has 'width' three times the size of glyph in case of */
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/* LCD rendering i.e. three adjacent values in bitmap buffer row */
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/* correspond to one RGB triplet. Accessing the buffer accordingly */
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/* and filling the RGB values of the IMAGE structure */
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/********************************************************************/
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case 2 :
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case 3 : fruit->width = bitmap->width / 3; /* LCD */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + (x)*3;
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value = bitmap->buffer[p];
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pixel->red = 255- value;
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p++;
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value = bitmap->buffer[p];
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pixel->green = 255- value;
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p++;
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value = bitmap->buffer[p];
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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/********************************************************************/
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/* FT_Bitmap has 'height' three times the size of glyph in case of */
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/* LCD_v rendering i.e. three adjacent values in bitmap buffer */
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/* column correspond to one RGB triplet. Accessing the buffer */
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/* accordingly and filling the RGB values of the IMAGE structure */
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/********************************************************************/
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case 4 :
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case 5 : fruit->width = bitmap->width; /* LCD_V */
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fruit->height = bitmap->rows / 3;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = ((y*3) * bitmap->pitch ) + x;
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value = bitmap->buffer[p];
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pixel->red = 255- value;
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p += bitmap->pitch;
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value = bitmap->buffer[p];
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pixel->green = 255- value;
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p += bitmap->pitch;
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value = bitmap->buffer[p];
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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default : fruit->width = bitmap->width;
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fruit->height = bitmap->rows;
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break;
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}
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}
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/********************************************************************/
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/* This function generates the PNG file taking the IMAGE structure */
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/* , path to the file and the render_mode. ( Using libpng ) */
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/* 32-bit RGBA images are generated. Each channel is 8-bit with */
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/* alpha channel set to 255. Transparency can be set accordingly */
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/********************************************************************/
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int Generate_PNG (IMAGE *bitmap,
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const char *path,
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int render_mode)
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int status = -1;
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int pixel_size = 4;
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int depth = 8;
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int pixel_size = 4; /* Each pixel is 4-byte */
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int depth = 8; /* Each colour is 8-bit*/
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fp = fopen (path, "wb");
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if (! fp) {
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PIXEL * pixel = Pixel_At (bitmap, x, y);
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if (render_mode == 3 || render_mode == 5)
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{
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{ /* For BGRA images */
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*row++ = pixel->blue;
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*row++ = pixel->green;
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*row++ = pixel->red;
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*row++ = pixel->alpha;
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continue;
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}
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/* For RGBA images */
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*row++ = pixel->red;
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*row++ = pixel->green;
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*row++ = pixel->blue;
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return status;
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}
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void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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int x;
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int y;
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unsigned char value;
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int p;
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switch(render_mode){
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case 0 : fruit->width = bitmap->width; /* MONO and GRAY */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + x;
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value = bitmap->buffer[p];
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if ( value != 0x00 ){
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value = 0xff;
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}else{
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value = 0x00;
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}
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pixel->red = 255- value;
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pixel->green = 255- value;
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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case 1 : fruit->width = bitmap->width; /* MONO and GRAY */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + x;
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value = bitmap->buffer[p];
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pixel->red = 255- value;
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pixel->green = 255- value;
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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case 2 :
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case 3 : fruit->width = bitmap->width / 3; /* LCD */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = (y * bitmap->pitch ) + (x)*3;
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value = bitmap->buffer[p];
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pixel->red = 255- value;
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p++;
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value = bitmap->buffer[p];
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pixel->green = 255- value;
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p++;
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value = bitmap->buffer[p];
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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case 4 :
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case 5 : fruit->width = bitmap->width; /* LCD_V */
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fruit->height = bitmap->rows / 3;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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sizeof (PIXEL));
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for (y = 0; y < fruit->height; y++) {
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for (x = 0; x < fruit->width; x++) {
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PIXEL * pixel = Pixel_At ( fruit, x, y);
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p = ((y*3) * bitmap->pitch ) + x;
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value = bitmap->buffer[p];
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pixel->red = 255- value;
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p += bitmap->pitch;
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value = bitmap->buffer[p];
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pixel->green = 255- value;
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p += bitmap->pitch;
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value = bitmap->buffer[p];
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pixel->blue = 255- value;
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pixel->alpha = 255;
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}
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}
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break;
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default : fruit->width = bitmap->width;
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fruit->height = bitmap->rows;
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break;
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}
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}
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void Read_PNG(char *filename, IMAGE * after_effect) {
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int width, height, x, y;
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png_bytep *row_pointers;
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FILE *fp = fopen(filename, "rb");
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png_structp png = png_create_read_struct( PNG_LIBPNG_VER_STRING,
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NULL,
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NULL,
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NULL);
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if(!png) abort();
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png_infop info = png_create_info_struct(png);
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if(!info) abort();
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if(setjmp(png_jmpbuf(png))) abort();
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png_init_io(png, fp);
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png_set_user_limits(png, 0x7fffffffL, 0x7fffffffL);
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png_read_info(png, info);
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width = png_get_image_width(png, info);
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height = png_get_image_height(png, info);
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after_effect->width = width;
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after_effect->height = height;
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row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * height);
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for( y = 0; y < height; y++) {
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row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
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}
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png_read_image(png, row_pointers);
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after_effect->pixels =
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(PIXEL*) malloc( width * height * sizeof(PIXEL));
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for( y = 0; y < height; y++) {
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png_bytep row = row_pointers[y];
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for( x = 0; x < width; x++ ) {
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png_bytep px = &(row[x * 4]);
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PIXEL * pixel = Pixel_At ( after_effect, x, y);
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pixel->red = px[0];
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pixel->green = px[1];
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pixel->blue = px[2];
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pixel->alpha = px[3];
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}
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}
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fclose(fp);
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}
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int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID)
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{
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int pixel_diff = 0;
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int x,y;
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out->width = base->width;
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out->height = base->height;
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out->pixels =
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(PIXEL*)malloc(base->width * base->height * sizeof(PIXEL));
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for( y = 0; y < base->height; y++) {
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for( x = 0; x < base->width; x++ ) {
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PIXEL * pixel_base = Pixel_At ( base, x, y);
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PIXEL * pixel_test = Pixel_At ( test, x, y);
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PIXEL * pixel_out = Pixel_At ( out, x, y);
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if (Effect_ID == 1)
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{
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if (pixel_base->red == 255 &&
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pixel_base->green == 255 &&
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pixel_base->blue == 255 &&
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pixel_base->alpha == 255 )
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{
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pixel_out->red = 255;
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pixel_out->green = 255;
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pixel_out->blue = 255;
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pixel_out->alpha = 255;
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}else{
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pixel_out->red = 127;
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pixel_out->green = 127;
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pixel_out->blue = 127;
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pixel_out->alpha = 255;
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}
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}
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if (pixel_base->red != pixel_test->red ||
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pixel_base->green != pixel_test->green ||
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pixel_base->blue != pixel_test->blue ||
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pixel_base->alpha != pixel_test->alpha )
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{
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pixel_out->red = 255;
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pixel_out->green = 0;
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pixel_out->blue = 0;
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pixel_out->alpha = 255;
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pixel_diff++;
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}else{
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if (Effect_ID == 2)
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{
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pixel_out->red = pixel_base->red;
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pixel_out->green = pixel_base->green;
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pixel_out->blue = pixel_base->blue;
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pixel_out->alpha = pixel_base->alpha;
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}
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}
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}
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}
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return pixel_diff;
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}
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void Stitch(IMAGE* left, IMAGE* right, IMAGE* result){
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int x, y;
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result->width = left->width + right->width;
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result->height = MAX(left->height, right->height);
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result->pixels =
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(PIXEL*)calloc(result->width * result->height, sizeof(PIXEL));
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for ( y = 0; y < left->height; ++y)
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{
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for ( x = 0; x < left->width; ++x)
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{
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PIXEL * pixel_left = Pixel_At ( left, x, y);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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pixel_result->red = pixel_left->red;
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pixel_result->green = pixel_left->green;
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pixel_result->blue = pixel_left->blue;
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pixel_result->alpha = pixel_left->alpha;
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}
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}
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for ( y = 0; y < right->height; ++y)
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{
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for ( x = left->width; x < result->width; ++x)
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{
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PIXEL * pixel_right = Pixel_At ( right, x - left->width, y);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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pixel_result->red = pixel_right->red;
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pixel_result->green = pixel_right->green;
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pixel_result->blue = pixel_right->blue;
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pixel_result->alpha = pixel_right->alpha;
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}
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}
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}
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/********************************************************************/
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/* Compare the MurmurHash3 values ( x64_128 bit implemented ) */
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/* Returns 1 if they are different and 0 if identical. */
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/********************************************************************/
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int Compare_Hash(HASH_128* hash_b, HASH_128* hash_t){
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if (hash_b->hash[0] != hash_t->hash[0] ||
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hash_b->hash[1] != hash_t->hash[1] ||
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@ -446,17 +320,11 @@ int Compare_Hash(HASH_128* hash_b, HASH_128* hash_t){
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return 0;
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}
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|
||||
void Print_Row( FILE* fp, int index, char* name, int diff )
|
||||
{
|
||||
fprintf(fp,
|
||||
"<tr>\n\
|
||||
<td>%04d</td>\n\
|
||||
<td>%s</td>\n\
|
||||
<td>%04d</td>\n\
|
||||
<td id=\"image_row\"><img id=\"sprite\" src=\"images/%s.png\"></td>\n\
|
||||
</tr>\n", index, name, diff, name);
|
||||
}
|
||||
|
||||
/********************************************************************/
|
||||
/* Returns the index of the first-column to have a coloured pixel. */
|
||||
/* 'Coloured' means the pixel isn't in the background */
|
||||
/* Background Colour RGB = ( 255,255,255 ) */
|
||||
/********************************************************************/
|
||||
int First_Column(IMAGE* input){
|
||||
|
||||
int x, y;
|
||||
|
@ -481,6 +349,7 @@ int First_Column(IMAGE* input){
|
|||
return input->width;
|
||||
}
|
||||
|
||||
/* Returns the index of the first-row to have a coloured pixel. */
|
||||
int First_Row(IMAGE* input){
|
||||
|
||||
int x, y;
|
||||
|
@ -505,8 +374,16 @@ int First_Row(IMAGE* input){
|
|||
return input->height;
|
||||
}
|
||||
|
||||
/********************************************************************/
|
||||
/* The following two functions takes two IMAGES with different */
|
||||
/* dimensions and aligns the two images based on the first pixel */
|
||||
/* that isn't in the background i.e. RGB != ( 255,255,255 ). */
|
||||
/* The first argument is the one which has smaller height/width. */
|
||||
/* Columns/Rows are appended to the smaller image to match the */
|
||||
/* dimensions. */
|
||||
/********************************************************************/
|
||||
IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
|
||||
|
||||
/* small->width < big->width */
|
||||
int x, y;
|
||||
|
||||
IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
|
||||
|
@ -518,12 +395,12 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
|
|||
|
||||
int first_col = First_Column(big);
|
||||
|
||||
for ( x = 0; x < first_col; ++x)
|
||||
for ( x = 0; x < first_col; ++x) /* Filling White columns */
|
||||
{
|
||||
for ( y = 0; y < result->height; ++y)
|
||||
{
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Filling White columns */
|
||||
pixel_result->red = 255;
|
||||
pixel_result->green = 255;
|
||||
pixel_result->blue = 255;
|
||||
|
@ -531,13 +408,13 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
|
|||
}
|
||||
}
|
||||
|
||||
for ( y = 0; y < result->height; ++y)
|
||||
for ( y = 0; y < result->height; ++y)
|
||||
{
|
||||
for ( x = first_col; x < first_col + small->width; ++x)
|
||||
{
|
||||
PIXEL * pixel_small = Pixel_At ( small, (x - first_col), y);
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Putting the original IMAGE data */
|
||||
pixel_result->red = pixel_small->red;
|
||||
pixel_result->green = pixel_small->green;
|
||||
pixel_result->blue = pixel_small->blue;
|
||||
|
@ -550,7 +427,7 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
|
|||
for ( y = 0; y < result->height; ++y)
|
||||
{
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Filling White columns */
|
||||
pixel_result->red = 255;
|
||||
pixel_result->green = 255;
|
||||
pixel_result->blue = 255;
|
||||
|
@ -562,7 +439,7 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
|
|||
}
|
||||
|
||||
IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
|
||||
|
||||
/* small->height < big->height */
|
||||
int x, y;
|
||||
|
||||
IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
|
||||
|
@ -576,10 +453,10 @@ IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
|
|||
|
||||
for ( y = 0; y < first_row; ++y)
|
||||
{
|
||||
for ( x = 0; x < result->width; ++x)
|
||||
for ( x = 0; x < result->width; ++x)
|
||||
{
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Filling White rows */
|
||||
pixel_result->red = 255;
|
||||
pixel_result->green = 255;
|
||||
pixel_result->blue = 255;
|
||||
|
@ -590,10 +467,10 @@ IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
|
|||
for ( y = first_row; y < first_row + small->height; ++y)
|
||||
{
|
||||
for ( x = 0; x < result->width; ++x)
|
||||
{
|
||||
{
|
||||
PIXEL * pixel_small = Pixel_At ( small, x, y - first_row);
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Putting the original IMAGE data */
|
||||
pixel_result->red = pixel_small->red;
|
||||
pixel_result->green = pixel_small->green;
|
||||
pixel_result->blue = pixel_small->blue;
|
||||
|
@ -606,7 +483,7 @@ IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
|
|||
for ( x = 0; x < result->width; ++x)
|
||||
{
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
|
||||
/* Filling White rows */
|
||||
pixel_result->red = 255;
|
||||
pixel_result->green = 255;
|
||||
pixel_result->blue = 255;
|
||||
|
@ -617,6 +494,146 @@ IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
|
|||
return result;
|
||||
}
|
||||
|
||||
/********************************************************************/
|
||||
/* This fuction visually highlights the differences between the two */
|
||||
/* images generated for the same glyph. There are two effects each */
|
||||
/* given an Effect_ID. */
|
||||
/* This function generates a new IMAGE structure after comparing and*/
|
||||
/* adding the desired effect. */
|
||||
/* */
|
||||
/* Effect_ID =1 means that the differences in pixels are highlighted*/
|
||||
/* and the pixels that are same are in GRAY (RGB = (128,128,128)) */
|
||||
/* */
|
||||
/* Effect_ID =2 means that the differences in pixels are highlighted*/
|
||||
/* over the 'base' version's rendered image */
|
||||
/* */
|
||||
/* Highlighting is done in RED colour i.e. RGB=( 255, 0, 0) for */
|
||||
/* mono, grayscale and RGB-LCD displays and for BGR-LCD displays */
|
||||
/* is is done in BLUE colour i.e. RGB = ( 0, 0, 255). */
|
||||
/********************************************************************/
|
||||
int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID)
|
||||
{
|
||||
int pixel_diff = 0;
|
||||
int x,y;
|
||||
/* new IMAGE */
|
||||
out->width = base->width;
|
||||
out->height = base->height;
|
||||
out->pixels =
|
||||
(PIXEL*)malloc(base->width * base->height * sizeof(PIXEL));
|
||||
|
||||
for( y = 0; y < base->height; y++) {
|
||||
for( x = 0; x < base->width; x++ ) {
|
||||
|
||||
PIXEL * pixel_base = Pixel_At ( base, x, y);
|
||||
PIXEL * pixel_test = Pixel_At ( test, x, y);
|
||||
PIXEL * pixel_out = Pixel_At ( out, x, y);
|
||||
|
||||
if (Effect_ID == 1)
|
||||
{ /* If colour is white */
|
||||
if (pixel_base->red == 255 &&
|
||||
pixel_base->green == 255 &&
|
||||
pixel_base->blue == 255 &&
|
||||
pixel_base->alpha == 255 )
|
||||
{
|
||||
pixel_out->red = 255; /* White*/
|
||||
pixel_out->green = 255;
|
||||
pixel_out->blue = 255;
|
||||
pixel_out->alpha = 255;
|
||||
}else{
|
||||
pixel_out->red = 127; /* Gray */
|
||||
pixel_out->green = 127;
|
||||
pixel_out->blue = 127;
|
||||
pixel_out->alpha = 255;
|
||||
}
|
||||
}
|
||||
/* if colour is different*/
|
||||
if (pixel_base->red != pixel_test->red ||
|
||||
pixel_base->green != pixel_test->green ||
|
||||
pixel_base->blue != pixel_test->blue ||
|
||||
pixel_base->alpha != pixel_test->alpha )
|
||||
{ /* Highlighting pixels */
|
||||
pixel_out->red = 255;
|
||||
pixel_out->green = 0;
|
||||
pixel_out->blue = 0;
|
||||
pixel_out->alpha = 255;
|
||||
|
||||
pixel_diff++;
|
||||
|
||||
}else{
|
||||
if (Effect_ID == 2)
|
||||
{
|
||||
pixel_out->red = pixel_base->red;
|
||||
pixel_out->green = pixel_base->green;
|
||||
pixel_out->blue = pixel_base->blue;
|
||||
pixel_out->alpha = pixel_base->alpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return pixel_diff;
|
||||
}
|
||||
|
||||
/********************************************************************/
|
||||
/* This function takes two IMAGE structures and stitches the images */
|
||||
/* horizontally to make one IMAGE. */
|
||||
/* i.e. ( result->width = left->width + right->width ) */
|
||||
/* The first argument forms the left part of the image and the */
|
||||
/* second forms the right part. */
|
||||
/* This returns the pointer to the stitched image */
|
||||
/********************************************************************/
|
||||
|
||||
void Stitch(IMAGE* left, IMAGE* right, IMAGE* result){
|
||||
|
||||
int x, y;
|
||||
|
||||
result->width = left->width + right->width;
|
||||
result->height = MAX(left->height, right->height);
|
||||
|
||||
result->pixels =
|
||||
(PIXEL*)calloc(result->width * result->height, sizeof(PIXEL));
|
||||
|
||||
for ( y = 0; y < left->height; ++y)
|
||||
{
|
||||
for ( x = 0; x < left->width; ++x)
|
||||
{
|
||||
PIXEL * pixel_left = Pixel_At ( left, x, y);
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
/* Filling Left part of the image*/
|
||||
pixel_result->red = pixel_left->red;
|
||||
pixel_result->green = pixel_left->green;
|
||||
pixel_result->blue = pixel_left->blue;
|
||||
pixel_result->alpha = pixel_left->alpha;
|
||||
}
|
||||
}
|
||||
|
||||
for ( y = 0; y < right->height; ++y)
|
||||
{
|
||||
for ( x = left->width; x < result->width; ++x)
|
||||
{
|
||||
PIXEL * pixel_right = Pixel_At ( right, x - left->width, y);
|
||||
PIXEL * pixel_result = Pixel_At ( result, x, y);
|
||||
/* Filling right part of the image*/
|
||||
pixel_result->red = pixel_right->red;
|
||||
pixel_result->green = pixel_right->green;
|
||||
pixel_result->blue = pixel_right->blue;
|
||||
pixel_result->alpha = pixel_right->alpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This prints a row to the HTML file for the list-view page. */
|
||||
void Print_Row( FILE* fp, int index, char* name, int diff )
|
||||
{
|
||||
fprintf(fp,
|
||||
"<tr>\n\
|
||||
<td>%04d</td>\n\
|
||||
<td>%s</td>\n\
|
||||
<td>%04d</td>\n\
|
||||
<td id=\"image_row\"><img id=\"sprite\" src=\"images/%s.png\"></td>\n\
|
||||
</tr>\n", index, name, diff, name);
|
||||
}
|
||||
|
||||
/* To calculate the Difference-Metric used in the list-view page */
|
||||
int Image_Diff( IMAGE* base, IMAGE* test){
|
||||
|
||||
int diff = 0;
|
||||
|
@ -632,3 +649,4 @@ int Image_Diff( IMAGE* base, IMAGE* test){
|
|||
|
||||
return diff;
|
||||
}
|
||||
/* For more information on the list-view page, go to README */
|
||||
|
|
Loading…
Reference in New Issue