diff --git a/src/pshinter/Jamfile b/src/pshinter/Jamfile index 6eea3be0f..9e4003865 100644 --- a/src/pshinter/Jamfile +++ b/src/pshinter/Jamfile @@ -10,7 +10,7 @@ SubDirHdrs [ FT2_SubDir src pshinter ] ; if $(FT2_MULTI) { - _sources = pshrec pshglob pshalgo1 pshalgo2 pshmod ; + _sources = pshrec pshglob pshalgo1 pshalgo2 pshalgo3 pshmod ; } else { diff --git a/src/pshinter/pshalgo.h b/src/pshinter/pshalgo.h index 6097671b6..e79ad0295 100644 --- a/src/pshinter/pshalgo.h +++ b/src/pshinter/pshalgo.h @@ -22,17 +22,26 @@ FT_BEGIN_HEADER /* define to choose hinting algorithm */ -#define PSH_ALGORITHM_2 +#define PSH_ALGORITHM_3 -#ifdef PSH_ALGORITHM_1 +#if defined(PSH_ALGORITHM_1) -#include "pshalgo1.h" -#define PS_HINTS_APPLY_FUNC ps1_hints_apply +# include "pshalgo1.h" +# define PS_HINTS_APPLY_FUNC ps1_hints_apply + +#elif defined(PSH_ALGORITHM_2) + +# include "pshalgo2.h" +# define PS_HINTS_APPLY_FUNC ps2_hints_apply + +#elif defined(PSH_ALGORITHM_3) + +# include "pshalgo3.h" +# define PS_HINTS_APPLY_FUNC ps3_hints_apply #else -#include "pshalgo2.h" -#define PS_HINTS_APPLY_FUNC ps2_hints_apply +# error "invalid Postscript Hinter algorithm selection" #endif diff --git a/src/pshinter/pshalgo3.c b/src/pshinter/pshalgo3.c new file mode 100644 index 000000000..afc357ecf --- /dev/null +++ b/src/pshinter/pshalgo3.c @@ -0,0 +1,1722 @@ +/***************************************************************************/ +/* */ +/* pshalgo3.c */ +/* */ +/* PostScript hinting algorithm 3 (body). */ +/* */ +/* Copyright 2001, 2002 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used */ +/* modified and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#include +#include FT_INTERNAL_OBJECTS_H +#include FT_INTERNAL_DEBUG_H +#include "pshalgo3.h" + +#undef FT_COMPONENT +#define FT_COMPONENT trace_pshalgo2 + +#ifdef DEBUG_HINTER + extern PSH3_Hint_Table ps3_debug_hint_table = 0; + extern PSH3_HintFunc ps3_debug_hint_func = 0; + extern PSH3_Glyph ps3_debug_glyph = 0; +#endif + + + +#undef SNAP_STEMS +#undef ONLY_ALIGN_Y + + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** BASIC HINTS RECORDINGS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + /* return true iff two stem hints overlap */ + static FT_Int + psh3_hint_overlap( PSH3_Hint hint1, + PSH3_Hint hint2 ) + { + return ( hint1->org_pos + hint1->org_len >= hint2->org_pos && + hint2->org_pos + hint2->org_len >= hint1->org_pos ); + } + + + /* destroy hints table */ + static void + psh3_hint_table_done( PSH3_Hint_Table table, + FT_Memory memory ) + { + FT_FREE( table->zones ); + table->num_zones = 0; + table->zone = 0; + + FT_FREE( table->sort ); + FT_FREE( table->hints ); + table->num_hints = 0; + table->max_hints = 0; + table->sort_global = 0; + } + + + /* deactivate all hints in a table */ + static void + psh3_hint_table_deactivate( PSH3_Hint_Table table ) + { + FT_UInt count = table->max_hints; + PSH3_Hint hint = table->hints; + + + for ( ; count > 0; count--, hint++ ) + { + psh3_hint_deactivate( hint ); + hint->order = -1; + } + } + + + /* internal function used to record a new hint */ + static void + psh3_hint_table_record( PSH3_Hint_Table table, + FT_UInt idx ) + { + PSH3_Hint hint = table->hints + idx; + + + if ( idx >= table->max_hints ) + { + FT_ERROR(( "%s.activate: invalid hint index %d\n", idx )); + return; + } + + /* ignore active hints */ + if ( psh3_hint_is_active( hint ) ) + return; + + psh3_hint_activate( hint ); + + /* now scan the current active hint set in order to determine */ + /* if we are overlapping with another segment */ + { + PSH3_Hint* sorted = table->sort_global; + FT_UInt count = table->num_hints; + PSH3_Hint hint2; + + + hint->parent = 0; + for ( ; count > 0; count--, sorted++ ) + { + hint2 = sorted[0]; + + if ( psh3_hint_overlap( hint, hint2 ) ) + { + hint->parent = hint2; + break; + } + } + } + + if ( table->num_hints < table->max_hints ) + table->sort_global[table->num_hints++] = hint; + else + FT_ERROR(( "%s.activate: too many sorted hints! BUG!\n", + "ps.fitter" )); + } + + + static void + psh3_hint_table_record_mask( PSH3_Hint_Table table, + PS_Mask hint_mask ) + { + FT_Int mask = 0, val = 0; + FT_Byte* cursor = hint_mask->bytes; + FT_UInt idx, limit; + + + limit = hint_mask->num_bits; + + for ( idx = 0; idx < limit; idx++ ) + { + if ( mask == 0 ) + { + val = *cursor++; + mask = 0x80; + } + + if ( val & mask ) + psh3_hint_table_record( table, idx ); + + mask >>= 1; + } + } + + + /* create hints table */ + static FT_Error + psh3_hint_table_init( PSH3_Hint_Table table, + PS_Hint_Table hints, + PS_Mask_Table hint_masks, + PS_Mask_Table counter_masks, + FT_Memory memory ) + { + FT_UInt count = hints->num_hints; + FT_Error error; + + FT_UNUSED( counter_masks ); + + + /* allocate our tables */ + if ( FT_NEW_ARRAY( table->sort, 2 * count ) || + FT_NEW_ARRAY( table->hints, count ) || + FT_NEW_ARRAY( table->zones, 2 * count + 1 ) ) + goto Exit; + + table->max_hints = count; + table->sort_global = table->sort + count; + table->num_hints = 0; + table->num_zones = 0; + table->zone = 0; + + /* now, initialize the "hints" array */ + { + PSH3_Hint write = table->hints; + PS_Hint read = hints->hints; + + + for ( ; count > 0; count--, write++, read++ ) + { + write->org_pos = read->pos; + write->org_len = read->len; + write->flags = read->flags; + } + } + + /* we now need to determine the initial "parent" stems; first */ + /* activate the hints that are given by the initial hint masks */ + if ( hint_masks ) + { + FT_UInt Count = hint_masks->num_masks; + PS_Mask Mask = hint_masks->masks; + + + table->hint_masks = hint_masks; + + for ( ; Count > 0; Count--, Mask++ ) + psh3_hint_table_record_mask( table, Mask ); + } + + /* now, do a linear parse in case some hints were left alone */ + if ( table->num_hints != table->max_hints ) + { + FT_UInt Index, Count; + + + FT_ERROR(( "%s.init: missing/incorrect hint masks!\n" )); + Count = table->max_hints; + for ( Index = 0; Index < Count; Index++ ) + psh3_hint_table_record( table, Index ); + } + + Exit: + return error; + } + + + static void + psh3_hint_table_activate_mask( PSH3_Hint_Table table, + PS_Mask hint_mask ) + { + FT_Int mask = 0, val = 0; + FT_Byte* cursor = hint_mask->bytes; + FT_UInt idx, limit, count; + + + limit = hint_mask->num_bits; + count = 0; + + psh3_hint_table_deactivate( table ); + + for ( idx = 0; idx < limit; idx++ ) + { + if ( mask == 0 ) + { + val = *cursor++; + mask = 0x80; + } + + if ( val & mask ) + { + PSH3_Hint hint = &table->hints[idx]; + + + if ( !psh3_hint_is_active( hint ) ) + { + FT_UInt count2; + +#if 0 + PSH3_Hint* sort = table->sort; + PSH3_Hint hint2; + + for ( count2 = count; count2 > 0; count2--, sort++ ) + { + hint2 = sort[0]; + if ( psh3_hint_overlap( hint, hint2 ) ) + FT_ERROR(( "%s.activate_mask: found overlapping hints\n", + "psf.hint" )); + } +#else + count2 = 0; +#endif + + if ( count2 == 0 ) + { + psh3_hint_activate( hint ); + if ( count < table->max_hints ) + table->sort[count++] = hint; + else + FT_ERROR(( "%s.activate_mask: too many active hints\n", + "psf.hint" )); + } + } + } + + mask >>= 1; + } + table->num_hints = count; + + /* now, sort the hints; they are guaranteed to not overlap */ + /* so we can compare their "org_pos" field directly */ + { + FT_Int i1, i2; + PSH3_Hint hint1, hint2; + PSH3_Hint* sort = table->sort; + + + /* a simple bubble sort will do, since in 99% of cases, the hints */ + /* will be already sorted -- and the sort will be linear */ + for ( i1 = 1; i1 < (FT_Int)count; i1++ ) + { + hint1 = sort[i1]; + for ( i2 = i1 - 1; i2 >= 0; i2-- ) + { + hint2 = sort[i2]; + + if ( hint2->org_pos < hint1->org_pos ) + break; + + sort[i2 + 1] = hint2; + sort[i2] = hint1; + } + } + } + } + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** HINTS GRID-FITTING AND OPTIMIZATION *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + +#ifdef DEBUG_HINTER + static void + ps3_simple_scale( PSH3_Hint_Table table, + FT_Fixed scale, + FT_Fixed delta, + FT_Int dimension ) + { + PSH3_Hint hint; + FT_UInt count; + + + for ( count = 0; count < table->max_hints; count++ ) + { + hint = table->hints + count; + + hint->cur_pos = FT_MulFix( hint->org_pos, scale ) + delta; + hint->cur_len = FT_MulFix( hint->org_len, scale ); + + if ( ps3_debug_hint_func ) + ps3_debug_hint_func( hint, dimension ); + } + } +#endif + + static FT_Fixed + psh3_hint_snap_stem_side_delta ( FT_Fixed pos, + FT_Fixed len ) + { + FT_Fixed delta1 = ( ( pos + 32 ) & -64 ) - pos; + FT_Fixed delta2 = ( ( pos + len + 32 ) & -64 ) - pos - len; + + if ( ABS( delta1 ) <= ABS( delta2 ) ) + { + return delta1; + } + else + { + return delta2; + } + } + + + static void + psh3_hint_align( PSH3_Hint hint, + PSH_Globals globals, + FT_Int dimension ) + { + PSH_Dimension dim = &globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + FT_Fixed delta = dim->scale_delta; + + + if ( !psh3_hint_is_fitted(hint) ) + { + FT_Pos pos = FT_MulFix( hint->org_pos, scale ) + delta; + FT_Pos len = FT_MulFix( hint->org_len, scale ); + +#ifdef SNAP_STEMS + FT_Pos fit_center; + FT_Pos fit_len; + + PSH_AlignmentRec align; + + /* compute fitted width/height */ + fit_len = 0; + if ( hint->org_len ) + { + fit_len = psh_dimension_snap_width( dim, hint->org_len ); + if ( fit_len < 64 ) + fit_len = 64; + else + fit_len = ( fit_len + 32 ) & -64; + } + + hint->cur_len = fit_len; + + /* check blue zones for horizontal stems */ + align.align = PSH_BLUE_ALIGN_NONE; + align.align_bot = align.align_top = 0; + + if ( dimension == 1 ) + psh_blues_snap_stem( &globals->blues, + hint->org_pos + hint->org_len, + hint->org_pos, + &align ); + + switch ( align.align ) + { + case PSH_BLUE_ALIGN_TOP: + /* the top of the stem is aligned against a blue zone */ + hint->cur_pos = align.align_top - fit_len; + break; + + case PSH_BLUE_ALIGN_BOT: + /* the bottom of the stem is aligned against a blue zone */ + hint->cur_pos = align.align_bot; + break; + + case PSH_BLUE_ALIGN_TOP | PSH_BLUE_ALIGN_BOT: + /* both edges of the stem are aligned against blue zones */ + hint->cur_pos = align.align_bot; + hint->cur_len = align.align_top - align.align_bot; + break; + + default: + { + PSH3_Hint parent = hint->parent; + + + if ( parent ) + { + FT_Pos par_org_center, par_cur_center; + FT_Pos cur_org_center, cur_delta; + + + /* ensure that parent is already fitted */ + if ( !psh3_hint_is_fitted( parent ) ) + psh3_hint_align( parent, globals, dimension ); + + par_org_center = parent->org_pos + ( parent->org_len / 2); + par_cur_center = parent->cur_pos + ( parent->cur_len / 2); + cur_org_center = hint->org_pos + ( hint->org_len / 2); + + cur_delta = FT_MulFix( cur_org_center - par_org_center, scale ); +#if 0 + if ( cur_delta >= 0 ) + cur_delta = ( cur_delta + 16 ) & -64; + else + cur_delta = -( (-cur_delta + 16 ) & -64 ); +#endif + pos = par_cur_center + cur_delta - ( len >> 1 ); + } + + /* normal processing */ + if ( ( fit_len / 64 ) & 1 ) + { + /* odd number of pixels */ + fit_center = ( ( pos + ( len >> 1 ) ) & -64 ) + 32; + } + else + { + /* even number of pixels */ + fit_center = ( pos + ( len >> 1 ) + 32 ) & -64; + } + + hint->cur_pos = fit_center - ( fit_len >> 1 ); + } + } +#else + PSH_AlignmentRec align; + + hint->cur_len = len; + + /* check blue zones for horizontal stems */ + align.align = PSH_BLUE_ALIGN_NONE; + align.align_bot = align.align_top = 0; + + if ( dimension == 1 ) + psh_blues_snap_stem( &globals->blues, + hint->org_pos + hint->org_len, + hint->org_pos, + &align ); +#ifdef ONLY_ALIGN_Y + else + { + hint->cur_pos = pos; + return; + } +#endif + + switch ( align.align ) + { + case PSH_BLUE_ALIGN_TOP: + /* the top of the stem is aligned against a blue zone */ + hint->cur_pos = align.align_top - len; + break; + + case PSH_BLUE_ALIGN_BOT: + /* the bottom of the stem is aligned against a blue zone */ + hint->cur_pos = align.align_bot; + break; + + case PSH_BLUE_ALIGN_TOP | PSH_BLUE_ALIGN_BOT: + /* both edges of the stem are aligned against blue zones */ + hint->cur_pos = align.align_bot; + hint->cur_len = align.align_top - align.align_bot; + break; + + default: + { + PSH3_Hint parent = hint->parent; + + if ( parent ) + { + FT_Pos par_org_center, par_cur_center; + FT_Pos cur_org_center, cur_delta; + + + /* ensure that parent is already fitted */ + if ( !psh3_hint_is_fitted( parent ) ) + psh3_hint_align( parent, globals, dimension ); + + par_org_center = parent->org_pos + ( parent->org_len / 2); + par_cur_center = parent->cur_pos + ( parent->cur_len / 2); + cur_org_center = hint->org_pos + ( hint->org_len / 2); + + cur_delta = FT_MulFix( cur_org_center - par_org_center, scale ); + pos = par_cur_center + cur_delta - ( len >> 1 ); + } + + { + /* Stems less than one pixel wide are easy - we want to + * make them as dark as possible, so they must fall within + * one pixel. If the stem is split between two pixels + * then snap the edge that is nearer to the pixel boundary + * to the pixel boundary + */ + if (len <= 64) + { + if ( ( pos + len + 63 ) / 64 != pos / 64 + 1 ) + pos += psh3_hint_snap_stem_side_delta ( pos, len ); + } + /* Position stems other to minimize the amount of mid-grays. + * There are, in general, two positions that do this, + * illustrated as A) and B) below. + * + * + + + + + * + * A) |--------------------------------| + * B) |--------------------------------| + * C) |--------------------------------| + * + * Position A) (split the excess stem equally) should be better + * for stems of width N + f where f < 0.5 + * + * Position B) (split the deficiency equally) should be better + * for stems of width N + f where f > 0.5 + * + * It turns out though that minimizing the total number of lit + * pixels is also important, so position C), with one edge + * aligned with a pixel boundary is actually preferable + * to A). There are also more possibile positions for C) than + * for A) or B), so it involves less distortion of the overall + * character shape. + */ + else + { + FT_Fixed frac_len = len & 63; + FT_Fixed center = pos + ( len >> 1 ); + + FT_Fixed delta_a, delta_b; + + if ( ( len / 64 ) & 1 ) + { + delta_a = ( center & -64 ) + 32 - center; + delta_b = ( ( center + 32 ) & - 64 ) - center; + } + else + { + delta_a = ( ( center + 32 ) & - 64 ) - center; + delta_b = ( center & -64 ) + 32 - center; + } + + /* We choose between B) and C) above based on the amount + * of fractinal stem width; for small amounts, choose + * C) always, for large amounts, B) always, and inbetween, + * pick whichever one involves less stem movement. + */ + if (frac_len < 32) + { + pos += psh3_hint_snap_stem_side_delta ( pos, len ); + } + else if (frac_len < 48) + { + FT_Fixed side_delta = psh3_hint_snap_stem_side_delta ( pos, len ); + + if ( ABS( side_delta ) < ABS( delta_b ) ) + pos += side_delta; + else + pos += delta_b; + } + else + { + pos += delta_b; + } + } + } + + hint->cur_pos = pos; + } + } +#endif + + psh3_hint_set_fitted( hint ); + +#ifdef DEBUG_HINTER + if ( ps3_debug_hint_func ) + ps3_debug_hint_func( hint, dimension ); +#endif + } + } + + + static void + psh3_hint_table_align_hints( PSH3_Hint_Table table, + PSH_Globals globals, + FT_Int dimension ) + { + PSH3_Hint hint; + FT_UInt count; + +#ifdef DEBUG_HINTER + PSH_Dimension dim = &globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + FT_Fixed delta = dim->scale_delta; + + + if ( ps_debug_no_vert_hints && dimension == 0 ) + { + ps3_simple_scale( table, scale, delta, dimension ); + return; + } + + if ( ps_debug_no_horz_hints && dimension == 1 ) + { + ps3_simple_scale( table, scale, delta, dimension ); + return; + } +#endif + + hint = table->hints; + count = table->max_hints; + + for ( ; count > 0; count--, hint++ ) + psh3_hint_align( hint, globals, dimension ); + } + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** POINTS INTERPOLATION ROUTINES *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + +#define PSH3_ZONE_MIN -3200000 +#define PSH3_ZONE_MAX +3200000 + +#define xxDEBUG_ZONES + + +#ifdef DEBUG_ZONES + +#include + + static void + psh3_print_zone( PSH3_Zone zone ) + { + printf( "zone [scale,delta,min,max] = [%.3f,%.3f,%d,%d]\n", + zone->scale/65536.0, + zone->delta/64.0, + zone->min, + zone->max ); + } + +#else + +#define psh3_print_zone( x ) do { } while ( 0 ) + +#endif + +#if 0 + /* setup interpolation zones once the hints have been grid-fitted */ + /* by the optimizer */ + static void + psh3_hint_table_setup_zones( PSH3_Hint_Table table, + FT_Fixed scale, + FT_Fixed delta ) + { + FT_UInt count; + PSH3_Zone zone; + PSH3_Hint *sort, hint, hint2; + + + zone = table->zones; + + /* special case, no hints defined */ + if ( table->num_hints == 0 ) + { + zone->scale = scale; + zone->delta = delta; + zone->min = PSH3_ZONE_MIN; + zone->max = PSH3_ZONE_MAX; + + table->num_zones = 1; + table->zone = zone; + return; + } + + /* the first zone is before the first hint */ + /* x' = (x-x0)*s + x0' = x*s + ( x0' - x0*s ) */ + sort = table->sort; + hint = sort[0]; + + zone->scale = scale; + zone->delta = hint->cur_pos - FT_MulFix( hint->org_pos, scale ); + zone->min = PSH3_ZONE_MIN; + zone->max = hint->org_pos; + + psh3_print_zone( zone ); + + zone++; + + for ( count = table->num_hints; count > 0; count-- ) + { + FT_Fixed scale2; + + + if ( hint->org_len > 0 ) + { + /* setup a zone for inner-stem interpolation */ + /* (x' - x0') = (x - x0)*(x1'-x0')/(x1-x0) */ + /* x' = x*s2 + x0' - x0*s2 */ + + scale2 = FT_DivFix( hint->cur_len, hint->org_len ); + zone->scale = scale2; + zone->min = hint->org_pos; + zone->max = hint->org_pos + hint->org_len; + zone->delta = hint->cur_pos - FT_MulFix( zone->min, scale2 ); + + psh3_print_zone( zone ); + + zone++; + } + + if ( count == 1 ) + break; + + sort++; + hint2 = sort[0]; + + /* setup zone for inter-stem interpolation */ + /* (x'-x1') = (x-x1)*(x2'-x1')/(x2-x1) */ + /* x' = x*s3 + x1' - x1*s3 */ + + scale2 = FT_DivFix( hint2->cur_pos - (hint->cur_pos + hint->cur_len), + hint2->org_pos - (hint->org_pos + hint->org_len) ); + zone->scale = scale2; + zone->min = hint->org_pos + hint->org_len; + zone->max = hint2->org_pos; + zone->delta = hint->cur_pos + hint->cur_len - + FT_MulFix( zone->min, scale2 ); + + psh3_print_zone( zone ); + + zone++; + + hint = hint2; + } + + /* the last zone */ + zone->scale = scale; + zone->min = hint->org_pos + hint->org_len; + zone->max = PSH3_ZONE_MAX; + zone->delta = hint->cur_pos + hint->cur_len - + FT_MulFix( zone->min, scale ); + + psh3_print_zone( zone ); + + zone++; + + table->num_zones = zone - table->zones; + table->zone = table->zones; + } +#endif + +#if 0 + /* tune a single coordinate with the current interpolation zones */ + static FT_Pos + psh3_hint_table_tune_coord( PSH3_Hint_Table table, + FT_Int coord ) + { + PSH3_Zone zone; + + + zone = table->zone; + + if ( coord < zone->min ) + { + do + { + if ( zone == table->zones ) + break; + + zone--; + + } while ( coord < zone->min ); + table->zone = zone; + } + else if ( coord > zone->max ) + { + do + { + if ( zone == table->zones + table->num_zones - 1 ) + break; + + zone++; + + } while ( coord > zone->max ); + table->zone = zone; + } + + return FT_MulFix( coord, zone->scale ) + zone->delta; + } +#endif + +#if 0 + /* tune a given outline with current interpolation zones */ + /* the function only works in a single dimension.. */ + static void + psh3_hint_table_tune_outline( PSH3_Hint_Table table, + FT_Outline* outline, + PSH_Globals globals, + FT_Int dimension ) + + { + FT_UInt count, first, last; + PS_Mask_Table hint_masks = table->hint_masks; + PS_Mask mask; + PSH_Dimension dim = &globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + FT_Fixed delta = dim->scale_delta; + + + if ( hint_masks && hint_masks->num_masks > 0 ) + { + first = 0; + mask = hint_masks->masks; + count = hint_masks->num_masks; + + for ( ; count > 0; count--, mask++ ) + { + last = mask->end_point; + + if ( last > first ) + { + FT_Vector* vec; + FT_Int count2; + + + psh3_hint_table_activate_mask( table, mask ); + psh3_hint_table_optimize( table, globals, outline, dimension ); + psh3_hint_table_setup_zones( table, scale, delta ); + last = mask->end_point; + + vec = outline->points + first; + count2 = last - first; + + for ( ; count2 > 0; count2--, vec++ ) + { + FT_Pos x, *px; + + + px = dimension ? &vec->y : &vec->x; + x = *px; + + *px = psh3_hint_table_tune_coord( table, (FT_Int)x ); + } + } + + first = last; + } + } + else /* no hints in this glyph, simply scale the outline */ + { + FT_Vector* vec; + + + vec = outline->points; + count = outline->n_points; + + if ( dimension == 0 ) + { + for ( ; count > 0; count--, vec++ ) + vec->x = FT_MulFix( vec->x, scale ) + delta; + } + else + { + for ( ; count > 0; count--, vec++ ) + vec->y = FT_MulFix( vec->y, scale ) + delta; + } + } + } +#endif + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** HINTER GLYPH MANAGEMENT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + static int + psh3_point_is_extremum( PSH3_Point point ) + { + PSH3_Point before = point; + PSH3_Point after = point; + FT_Pos d_before; + FT_Pos d_after; + + + do + { + before = before->prev; + if ( before == point ) + return 0; + + d_before = before->org_u - point->org_u; + + } while ( d_before == 0 ); + + do + { + after = after->next; + if ( after == point ) + return 0; + + d_after = after->org_u - point->org_u; + + } while ( d_after == 0 ); + + return ( ( d_before > 0 && d_after > 0 ) || + ( d_before < 0 && d_after < 0 ) ); + } + + + static void + psh3_glyph_done( PSH3_Glyph glyph ) + { + FT_Memory memory = glyph->memory; + + + psh3_hint_table_done( &glyph->hint_tables[1], memory ); + psh3_hint_table_done( &glyph->hint_tables[0], memory ); + + FT_FREE( glyph->points ); + FT_FREE( glyph->contours ); + + glyph->num_points = 0; + glyph->num_contours = 0; + + glyph->memory = 0; + } + + + static int + psh3_compute_dir( FT_Pos dx, + FT_Pos dy ) + { + FT_Pos ax, ay; + int result = PSH3_DIR_NONE; + + + ax = ( dx >= 0 ) ? dx : -dx; + ay = ( dy >= 0 ) ? dy : -dy; + + if ( ay * 12 < ax ) + { + /* |dy| <<< |dx| means a near-horizontal segment */ + result = ( dx >= 0 ) ? PSH3_DIR_RIGHT : PSH3_DIR_LEFT; + } + else if ( ax * 12 < ay ) + { + /* |dx| <<< |dy| means a near-vertical segment */ + result = ( dy >= 0 ) ? PSH3_DIR_UP : PSH3_DIR_DOWN; + } + + return result; + } + + + static FT_Error + psh3_glyph_init( PSH3_Glyph glyph, + FT_Outline* outline, + PS_Hints ps_hints, + PSH_Globals globals ) + { + FT_Error error; + FT_Memory memory; + + + /* clear all fields */ + ft_memset( glyph, 0, sizeof ( *glyph ) ); + + memory = globals->memory; + + /* allocate and setup points + contours arrays */ + if ( FT_NEW_ARRAY( glyph->points, outline->n_points ) || + FT_NEW_ARRAY( glyph->contours, outline->n_contours ) ) + goto Exit; + + glyph->num_points = outline->n_points; + glyph->num_contours = outline->n_contours; + + { + FT_UInt first = 0, next, n; + PSH3_Point points = glyph->points; + PSH3_Contour contour = glyph->contours; + + + for ( n = 0; n < glyph->num_contours; n++ ) + { + FT_Int count; + PSH3_Point point; + + + next = outline->contours[n] + 1; + count = next - first; + + contour->start = points + first; + contour->count = (FT_UInt)count; + + if ( count > 0 ) + { + point = points + first; + + point->prev = points + next - 1; + point->contour = contour; + + for ( ; count > 1; count-- ) + { + point[0].next = point + 1; + point[1].prev = point; + point++; + point->contour = contour; + } + point->next = points + first; + } + + contour++; + first = next; + } + } + + { + PSH3_Point points = glyph->points; + PSH3_Point point = points; + FT_Vector* vec = outline->points; + FT_UInt n; + + + for ( n = 0; n < glyph->num_points; n++, point++ ) + { + FT_Int n_prev = point->prev - points; + FT_Int n_next = point->next - points; + FT_Pos dxi, dyi, dxo, dyo; + + + if ( !( outline->tags[n] & FT_Curve_Tag_On ) ) + point->flags = PSH3_POINT_OFF; + + dxi = vec[n].x - vec[n_prev].x; + dyi = vec[n].y - vec[n_prev].y; + + point->dir_in = (FT_Char)psh3_compute_dir( dxi, dyi ); + + dxo = vec[n_next].x - vec[n].x; + dyo = vec[n_next].y - vec[n].y; + + point->dir_out = (FT_Char)psh3_compute_dir( dxo, dyo ); + + /* detect smooth points */ + if ( point->flags & PSH3_POINT_OFF ) + point->flags |= PSH3_POINT_SMOOTH; + else if ( point->dir_in != PSH3_DIR_NONE || + point->dir_out != PSH3_DIR_NONE ) + { + if ( point->dir_in == point->dir_out ) + point->flags |= PSH3_POINT_SMOOTH; + } + else + { + FT_Angle angle_in, angle_out, diff; + + + angle_in = FT_Atan2( dxi, dyi ); + angle_out = FT_Atan2( dxo, dyo ); + + diff = angle_in - angle_out; + if ( diff < 0 ) + diff = -diff; + + if ( diff > FT_ANGLE_PI ) + diff = FT_ANGLE_2PI - diff; + + if ( diff < FT_ANGLE_PI / 16 ) + point->flags |= PSH3_POINT_SMOOTH; + } + } + } + + glyph->memory = memory; + glyph->outline = outline; + glyph->globals = globals; + + /* now deal with hints tables */ + error = psh3_hint_table_init( &glyph->hint_tables [0], + &ps_hints->dimension[0].hints, + &ps_hints->dimension[0].masks, + &ps_hints->dimension[0].counters, + memory ); + if ( error ) + goto Exit; + + error = psh3_hint_table_init( &glyph->hint_tables [1], + &ps_hints->dimension[1].hints, + &ps_hints->dimension[1].masks, + &ps_hints->dimension[1].counters, + memory ); + if ( error ) + goto Exit; + + Exit: + return error; + } + + + /* load outline point coordinates into hinter glyph */ + static void + psh3_glyph_load_points( PSH3_Glyph glyph, + FT_Int dimension ) + { + FT_Vector* vec = glyph->outline->points; + PSH3_Point point = glyph->points; + FT_UInt count = glyph->num_points; + + + for ( ; count > 0; count--, point++, vec++ ) + { + point->flags &= PSH3_POINT_OFF | PSH3_POINT_SMOOTH; + point->hint = 0; + if ( dimension == 0 ) + point->org_u = vec->x; + else + point->org_u = vec->y; + +#ifdef DEBUG_HINTER + point->org_x = vec->x; + point->org_y = vec->y; +#endif + } + } + + + /* save hinted point coordinates back to outline */ + static void + psh3_glyph_save_points( PSH3_Glyph glyph, + FT_Int dimension ) + { + FT_UInt n; + PSH3_Point point = glyph->points; + FT_Vector* vec = glyph->outline->points; + char* tags = glyph->outline->tags; + + + for ( n = 0; n < glyph->num_points; n++ ) + { + if ( dimension == 0 ) + vec[n].x = point->cur_u; + else + vec[n].y = point->cur_u; + + if ( psh3_point_is_strong( point ) ) + tags[n] |= (char)( ( dimension == 0 ) ? 32 : 64 ); + +#ifdef DEBUG_HINTER + if ( dimension == 0 ) + { + point->cur_x = point->cur_u; + point->flags_x = point->flags; + } + else + { + point->cur_y = point->cur_u; + point->flags_y = point->flags; + } +#endif + point++; + } + } + + +#define PSH3_STRONG_THRESHOLD 10 + + + static void + psh3_hint_table_find_strong_point( PSH3_Hint_Table table, + PSH3_Point point, + FT_Int major_dir ) + { + PSH3_Hint* sort = table->sort; + FT_UInt num_hints = table->num_hints; + + + for ( ; num_hints > 0; num_hints--, sort++ ) + { + PSH3_Hint hint = sort[0]; + + + if ( ABS( point->dir_in ) == major_dir || + ABS( point->dir_out ) == major_dir ) + { + FT_Pos d; + + + d = point->org_u - hint->org_pos; + if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) + { + Is_Strong: + psh3_point_set_strong( point ); + point->hint = hint; + break; + } + + d -= hint->org_len; + if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) + goto Is_Strong; + } + +#if 1 + if ( point->org_u >= hint->org_pos && + point->org_u <= hint->org_pos + hint->org_len && + psh3_point_is_extremum( point ) ) + { + /* attach to hint, but don't mark as strong */ + point->hint = hint; + break; + } +#endif + } + } + + + /* find strong points in a glyph */ + static void + psh3_glyph_find_strong_points( PSH3_Glyph glyph, + FT_Int dimension ) + { + /* a point is strong if it is located on a stem */ + /* edge and has an "in" or "out" tangent to the hint's direction */ + { + PSH3_Hint_Table table = &glyph->hint_tables[dimension]; + PS_Mask mask = table->hint_masks->masks; + FT_UInt num_masks = table->hint_masks->num_masks; + FT_UInt first = 0; + FT_Int major_dir = dimension == 0 ? PSH3_DIR_UP : PSH3_DIR_RIGHT; + + + /* process secondary hints to "selected" points */ + if ( num_masks > 1 ) + { + first = mask->end_point; + mask++; + for ( ; num_masks > 1; num_masks--, mask++ ) + { + FT_UInt next; + FT_Int count; + + + next = mask->end_point; + count = next - first; + if ( count > 0 ) + { + PSH3_Point point = glyph->points + first; + + + psh3_hint_table_activate_mask( table, mask ); + + for ( ; count > 0; count--, point++ ) + psh3_hint_table_find_strong_point( table, point, major_dir ); + } + first = next; + } + } + + /* process primary hints for all points */ + if ( num_masks == 1 ) + { + FT_UInt count = glyph->num_points; + PSH3_Point point = glyph->points; + + + psh3_hint_table_activate_mask( table, table->hint_masks->masks ); + for ( ; count > 0; count--, point++ ) + { + if ( !psh3_point_is_strong( point ) ) + psh3_hint_table_find_strong_point( table, point, major_dir ); + } + } + + /* now, certain points may have been attached to hint and */ + /* not marked as strong; update their flags then */ + { + FT_UInt count = glyph->num_points; + PSH3_Point point = glyph->points; + + + for ( ; count > 0; count--, point++ ) + if ( point->hint && !psh3_point_is_strong( point ) ) + psh3_point_set_strong( point ); + } + } + } + + + /* interpolate strong points with the help of hinted coordinates */ + static void + psh3_glyph_interpolate_strong_points( PSH3_Glyph glyph, + FT_Int dimension ) + { + PSH_Dimension dim = &glyph->globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + + + { + FT_UInt count = glyph->num_points; + PSH3_Point point = glyph->points; + + + for ( ; count > 0; count--, point++ ) + { + PSH3_Hint hint = point->hint; + + + if ( hint ) + { + FT_Pos delta; + + + delta = point->org_u - hint->org_pos; + + if ( delta <= 0 ) + point->cur_u = hint->cur_pos + FT_MulFix( delta, scale ); + + else if ( delta >= hint->org_len ) + point->cur_u = hint->cur_pos + hint->cur_len + + FT_MulFix( delta - hint->org_len, scale ); + + else if ( hint->org_len > 0 ) + point->cur_u = hint->cur_pos + + FT_MulDiv( delta, hint->cur_len, hint->org_len ); + else + point->cur_u = hint->cur_pos; + + psh3_point_set_fitted( point ); + } + } + } + } + + + static void + psh3_glyph_interpolate_normal_points( PSH3_Glyph glyph, + FT_Int dimension ) + { +#if 1 + PSH_Dimension dim = &glyph->globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + + + /* first technique: a point is strong if it is a local extrema */ + { + FT_UInt count = glyph->num_points; + PSH3_Point point = glyph->points; + + + for ( ; count > 0; count--, point++ ) + { + if ( psh3_point_is_strong( point ) ) + continue; + + /* sometimes, some local extremas are smooth points */ + if ( psh3_point_is_smooth( point ) ) + { + if ( point->dir_in == PSH3_DIR_NONE || + point->dir_in != point->dir_out ) + continue; + + if ( !psh3_point_is_extremum( point ) ) + continue; + + point->flags &= ~PSH3_POINT_SMOOTH; + } + + /* find best enclosing point coordinates */ + { + PSH3_Point before = 0; + PSH3_Point after = 0; + + FT_Pos diff_before = -32000; + FT_Pos diff_after = 32000; + FT_Pos u = point->org_u; + + FT_Int count2 = glyph->num_points; + PSH3_Point cur = glyph->points; + + + for ( ; count2 > 0; count2--, cur++ ) + { + if ( psh3_point_is_strong( cur ) ) + { + FT_Pos diff = cur->org_u - u;; + + + if ( diff <= 0 ) + { + if ( diff > diff_before ) + { + diff_before = diff; + before = cur; + } + } + else if ( diff >= 0 ) + { + if ( diff < diff_after ) + { + diff_after = diff; + after = cur; + } + } + } + } + + if ( !before ) + { + if ( !after ) + continue; + + /* we are before the first strong point coordinate; */ + /* simply translate the point */ + point->cur_u = after->cur_u + + FT_MulFix( point->org_u - after->org_u, scale ); + } + else if ( !after ) + { + /* we are after the last strong point coordinate; */ + /* simply translate the point */ + point->cur_u = before->cur_u + + FT_MulFix( point->org_u - before->org_u, scale ); + } + else + { + if ( diff_before == 0 ) + point->cur_u = before->cur_u; + + else if ( diff_after == 0 ) + point->cur_u = after->cur_u; + + else + point->cur_u = before->cur_u + + FT_MulDiv( u - before->org_u, + after->cur_u - before->cur_u, + after->org_u - before->org_u ); + } + + psh3_point_set_fitted( point ); + } + } + } +#endif + } + + + /* interpolate other points */ + static void + psh3_glyph_interpolate_other_points( PSH3_Glyph glyph, + FT_Int dimension ) + { + PSH_Dimension dim = &glyph->globals->dimension[dimension]; + FT_Fixed scale = dim->scale_mult; + FT_Fixed delta = dim->scale_delta; + PSH3_Contour contour = glyph->contours; + FT_UInt num_contours = glyph->num_contours; + + + for ( ; num_contours > 0; num_contours--, contour++ ) + { + PSH3_Point start = contour->start; + PSH3_Point first, next, point; + FT_UInt fit_count; + + + /* count the number of strong points in this contour */ + next = start + contour->count; + fit_count = 0; + first = 0; + + for ( point = start; point < next; point++ ) + if ( psh3_point_is_fitted( point ) ) + { + if ( !first ) + first = point; + + fit_count++; + } + + /* if there are less than 2 fitted points in the contour, we */ + /* simply scale and eventually translate the contour points */ + if ( fit_count < 2 ) + { + if ( fit_count == 1 ) + delta = first->cur_u - FT_MulFix( first->org_u, scale ); + + for ( point = start; point < next; point++ ) + if ( point != first ) + point->cur_u = FT_MulFix( point->org_u, scale ) + delta; + + goto Next_Contour; + } + + /* there are more than 2 strong points in this contour; we */ + /* need to interpolate weak points between them */ + start = first; + do + { + point = first; + + /* skip consecutive fitted points */ + for (;;) + { + next = first->next; + if ( next == start ) + goto Next_Contour; + + if ( !psh3_point_is_fitted( next ) ) + break; + + first = next; + } + + /* find next fitted point after unfitted one */ + for (;;) + { + next = next->next; + if ( psh3_point_is_fitted( next ) ) + break; + } + + /* now interpolate between them */ + { + FT_Pos org_a, org_ab, cur_a, cur_ab; + FT_Pos org_c, org_ac, cur_c; + FT_Fixed scale_ab; + + + if ( first->org_u <= next->org_u ) + { + org_a = first->org_u; + cur_a = first->cur_u; + org_ab = next->org_u - org_a; + cur_ab = next->cur_u - cur_a; + } + else + { + org_a = next->org_u; + cur_a = next->cur_u; + org_ab = first->org_u - org_a; + cur_ab = first->cur_u - cur_a; + } + + scale_ab = 0x10000L; + if ( org_ab > 0 ) + scale_ab = FT_DivFix( cur_ab, org_ab ); + + point = first->next; + do + { + org_c = point->org_u; + org_ac = org_c - org_a; + + if ( org_ac <= 0 ) + { + /* on the left of the interpolation zone */ + cur_c = cur_a + FT_MulFix( org_ac, scale ); + } + else if ( org_ac >= org_ab ) + { + /* on the right on the interpolation zone */ + cur_c = cur_a + cur_ab + FT_MulFix( org_ac - org_ab, scale ); + } + else + { + /* within the interpolation zone */ + cur_c = cur_a + FT_MulFix( org_ac, scale_ab ); + } + + point->cur_u = cur_c; + + point = point->next; + + } while ( point != next ); + } + + /* keep going until all points in the contours have been processed */ + first = next; + + } while ( first != start ); + + Next_Contour: + ; + } + } + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** HIGH-LEVEL INTERFACE *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + FT_Error + ps3_hints_apply( PS_Hints ps_hints, + FT_Outline* outline, + PSH_Globals globals ) + { + PSH3_GlyphRec glyphrec; + PSH3_Glyph glyph = &glyphrec; + FT_Error error; +#ifdef DEBUG_HINTER + FT_Memory memory; +#endif + FT_Int dimension; + + +#ifdef DEBUG_HINTER + memory = globals->memory; + + if ( ps3_debug_glyph ) + { + psh3_glyph_done( ps3_debug_glyph ); + FT_FREE( ps3_debug_glyph ); + } + + if ( FT_NEW( glyph ) ) + return error; + + ps3_debug_glyph = glyph; +#endif + + error = psh3_glyph_init( glyph, outline, ps_hints, globals ); + if ( error ) + goto Exit; + + for ( dimension = 0; dimension < 2; dimension++ ) + { + /* load outline coordinates into glyph */ + psh3_glyph_load_points( glyph, dimension ); + + /* compute aligned stem/hints positions */ + psh3_hint_table_align_hints( &glyph->hint_tables[dimension], + glyph->globals, + dimension ); + + /* find strong points, align them, then interpolate others */ + psh3_glyph_find_strong_points( glyph, dimension ); + psh3_glyph_interpolate_strong_points( glyph, dimension ); + psh3_glyph_interpolate_normal_points( glyph, dimension ); + psh3_glyph_interpolate_other_points( glyph, dimension ); + + /* save hinted coordinates back to outline */ + psh3_glyph_save_points( glyph, dimension ); + } + + Exit: +#ifndef DEBUG_HINTER + psh3_glyph_done( glyph ); +#endif + return error; + } + + +/* END */ diff --git a/src/pshinter/pshalgo3.h b/src/pshinter/pshalgo3.h new file mode 100644 index 000000000..4d4abb733 --- /dev/null +++ b/src/pshinter/pshalgo3.h @@ -0,0 +1,202 @@ +/***************************************************************************/ +/* */ +/* pshalgo3.h */ +/* */ +/* PostScript hinting algorithm 3 (specification). */ +/* */ +/* Copyright 2001 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __PSHALGO3_H__ +#define __PSHALGO3_H__ + + +#include "pshrec.h" +#include "pshglob.h" +#include FT_TRIGONOMETRY_H + + +FT_BEGIN_HEADER + + + typedef struct PSH3_HintRec_* PSH3_Hint; + + typedef enum + { + PSH3_HINT_GHOST = PS_HINT_FLAG_GHOST, + PSH3_HINT_BOTTOM = PS_HINT_FLAG_BOTTOM, + PSH3_HINT_ACTIVE = 4, + PSH3_HINT_FITTED = 8 + + } PSH3_Hint_Flags; + + +#define psh3_hint_is_active( x ) ( ( (x)->flags & PSH3_HINT_ACTIVE ) != 0 ) +#define psh3_hint_is_ghost( x ) ( ( (x)->flags & PSH3_HINT_GHOST ) != 0 ) +#define psh3_hint_is_fitted( x ) ( ( (x)->flags & PSH3_HINT_FITTED ) != 0 ) + +#define psh3_hint_activate( x ) (x)->flags |= PSH3_HINT_ACTIVE +#define psh3_hint_deactivate( x ) (x)->flags &= ~PSH3_HINT_ACTIVE +#define psh3_hint_set_fitted( x ) (x)->flags |= PSH3_HINT_FITTED + + + typedef struct PSH3_HintRec_ + { + FT_Int org_pos; + FT_Int org_len; + FT_Pos cur_pos; + FT_Pos cur_len; + FT_UInt flags; + PSH3_Hint parent; + FT_Int order; + + } PSH3_HintRec; + + + /* this is an interpolation zone used for strong points; */ + /* weak points are interpolated according to their strong */ + /* neighbours */ + typedef struct PSH3_ZoneRec_ + { + FT_Fixed scale; + FT_Fixed delta; + FT_Pos min; + FT_Pos max; + + } PSH3_ZoneRec, *PSH3_Zone; + + + typedef struct PSH3_Hint_TableRec_ + { + FT_UInt max_hints; + FT_UInt num_hints; + PSH3_Hint hints; + PSH3_Hint* sort; + PSH3_Hint* sort_global; + FT_UInt num_zones; + PSH3_Zone zones; + PSH3_Zone zone; + PS_Mask_Table hint_masks; + PS_Mask_Table counter_masks; + + } PSH3_Hint_TableRec, *PSH3_Hint_Table; + + + typedef struct PSH3_PointRec_* PSH3_Point; + typedef struct PSH3_ContourRec_* PSH3_Contour; + + enum + { + PSH3_DIR_NONE = 4, + PSH3_DIR_UP = 1, + PSH3_DIR_DOWN = -1, + PSH3_DIR_LEFT = -2, + PSH3_DIR_RIGHT = 2 + }; + + enum + { + PSH3_POINT_OFF = 1, /* point is off the curve */ + PSH3_POINT_STRONG = 2, /* point is strong */ + PSH3_POINT_SMOOTH = 4, /* point is smooth */ + PSH3_POINT_FITTED = 8 /* point is already fitted */ + }; + + + typedef struct PSH3_PointRec_ + { + PSH3_Point prev; + PSH3_Point next; + PSH3_Contour contour; + FT_UInt flags; + FT_Char dir_in; + FT_Char dir_out; + FT_Angle angle_in; + FT_Angle angle_out; + PSH3_Hint hint; + FT_Pos org_u; + FT_Pos cur_u; +#ifdef DEBUG_HINTER + FT_Pos org_x; + FT_Pos cur_x; + FT_Pos org_y; + FT_Pos cur_y; + FT_UInt flags_x; + FT_UInt flags_y; +#endif + + } PSH3_PointRec; + + +#define psh3_point_is_strong( p ) ( (p)->flags & PSH3_POINT_STRONG ) +#define psh3_point_is_fitted( p ) ( (p)->flags & PSH3_POINT_FITTED ) +#define psh3_point_is_smooth( p ) ( (p)->flags & PSH3_POINT_SMOOTH ) + +#define psh3_point_set_strong( p ) (p)->flags |= PSH3_POINT_STRONG +#define psh3_point_set_fitted( p ) (p)->flags |= PSH3_POINT_FITTED +#define psh3_point_set_smooth( p ) (p)->flags |= PSH3_POINT_SMOOTH + + + typedef struct PSH3_ContourRec_ + { + PSH3_Point start; + FT_UInt count; + + } PSH3_ContourRec; + + + typedef struct PSH3_GlyphRec_ + { + FT_UInt num_points; + FT_UInt num_contours; + + PSH3_Point points; + PSH3_Contour contours; + + FT_Memory memory; + FT_Outline* outline; + PSH_Globals globals; + PSH3_Hint_TableRec hint_tables[2]; + + FT_Bool vertical; + FT_Int major_dir; + FT_Int minor_dir; + + } PSH3_GlyphRec, *PSH3_Glyph; + + +#ifdef DEBUG_HINTER + extern PSH3_Hint_Table ps3_debug_hint_table; + + typedef void + (*PSH3_HintFunc)( PSH3_Hint hint, + FT_Bool vertical ); + + extern PSH3_HintFunc ps3_debug_hint_func; + + extern PSH3_Glyph ps3_debug_glyph; +#endif + + + extern FT_Error + ps3_hints_apply( PS_Hints ps_hints, + FT_Outline* outline, + PSH_Globals globals ); + + +FT_END_HEADER + + +#endif /* __PSHALGO3_H__ */ + + +/* END */ diff --git a/src/pshinter/pshinter.c b/src/pshinter/pshinter.c index 6b991821b..180f6c89c 100644 --- a/src/pshinter/pshinter.c +++ b/src/pshinter/pshinter.c @@ -23,6 +23,7 @@ #include "pshglob.c" #include "pshalgo1.c" #include "pshalgo2.c" +#include "pshalgo3.c" #include "pshmod.c" diff --git a/src/pshinter/rules.mk b/src/pshinter/rules.mk index 409a7900a..207d3494a 100644 --- a/src/pshinter/rules.mk +++ b/src/pshinter/rules.mk @@ -30,7 +30,8 @@ PSHINTER_DRV_SRC := $(PSHINTER_DIR_)pshrec.c \ $(PSHINTER_DIR_)pshglob.c \ $(PSHINTER_DIR_)pshmod.c \ $(PSHINTER_DIR_)pshalgo1.c \ - $(PSHINTER_DIR_)pshalgo2.c + $(PSHINTER_DIR_)pshalgo2.c \ + $(PSHINTER_DIR_)pshalgo3.c # PSHINTER driver headers diff --git a/tests/gview.c b/tests/gview.c index 8e1b2421c..dcdf506cf 100644 --- a/tests/gview.c +++ b/tests/gview.c @@ -130,15 +130,17 @@ init_symbols( void ) nv_path_new_rectangle( renderer, -1, -1, 3, 3, 0, 0, &symbol_square ); nv_path_new_rectangle( renderer, -1, -6, 2, 12, 0, 0, &symbol_rect_v ); nv_path_new_rectangle( renderer, -6, -1, 12, 2, 0, 0, &symbol_rect_h ); + nv_path_new_circle( renderer, 0, 0, 3., &symbol_dot ); + nv_path_stroke( symbol_dot, 0.6, nv_path_linecap_butt, nv_path_linejoin_miter, 1., &symbol_circle ); nv_path_destroy( symbol_dot ); - nv_path_new_circle( renderer, 0, 0, 2., &symbol_dot ); + nv_path_new_circle( renderer, 0, 0, 2., &symbol_dot ); } static void